God is a Geek
God is a Geek's Reviews
An absolutely phenomenal sequel, and one of the best games the Wii U has to offer.
Definitive Edition is not quite an essential purchase – especially if you already played and finished the original release – but it's definitely worth picking up if you're hankering after the kind of open world criminal action that doesn't take itself too seriously.
Futuridium EP Deluxe is a cracking little arcade game, best for playing a set of levels when you have a moment rather than a long gaming session, and while later levels can be a bit frustrating, playing it in small bites makes it much more enjoyable.
Overall, Stronghold: Crusader 2 does a lot of things well. Managing the economy is important, but it doesn't need to be constantly managed (although you do need to take the right resource path in order to succeed). Combat is the traditional RTS "smash into each other experience" but it works well (despite the questionable unit AI), and building your castle is incredibly pleasing despite the dodgy interaction with terrain. Irritating moments such as the enemy Lord fights and generally high difficulty detract significantly from the game, but it's still an enjoyable romp for any RTS fan.
The toys still aren't cheap, and jumping in here (the new starter pack only has two Skylanders, as it also has two traps) means you're probably going to want to get a few extra toys right out of the gate. But Toys for Bob continue to hold fun in the highest regard, and that's worth championing. But Lord only knows where they go next.
Dark, compelling, and occasionally unflinchingly brutal, Shadow of Mordor is Lord of the Rings for grown-ups. It's not just a good game based on an established franchise, but a fantastic game in its own right and one that deserves to be judged purely by its own merits, and not by what has come before.
It won't capture the attention or admiration of everybody, of course, but for those of you who yearn for days gone by, Chariot is a must see.
Hardcore strategy RPG fans may find a decent experience here. In fact, it may simply be the case that Natural Doctrine's blend of punishing difficulty and simple presentation don't gel with everyone. One thing that is certain is that Natural Doctrine us not designed for the casual crowd, and unless you're prepared to invest time and energy into learning its systems inside out – and then are still prepared to try and try again when you do know what you're doing – you'd be advised to away from this one.
Although CastleStorm seemed right at home on the Vita, it fits the PS4 very well, too. The bright visuals pop and sing thanks to the increased power and the game runs as smooth as butter at all times. Addictive and entertaining, CastleStorm's mix of fairytale whimsy and challenging strategy – as well as its mishmash of play styles – makes it a solid and enticing prospect whatever the platform.
Alien: Isolation is a phenomenal title marred by only one major issue that some will overlook, and others will find a deal-breaker. It's comfortably the best Alien game ever made, and delivers authenticity along with a new story that is worth seeing, experiencing, and fleeing from into the darkness. Never once allowing the immersion to be broken, Creative Assembly have done it. They have actually done it.
Wasteland 2 is a warm return to the RPGs of yesteryear. To quests that take hours to complete, to traps in every corridor, to desperate item foraging in light of dwindling ammo supplies. It's not a classic of its genre, but it is ultimately a beacon of hope for a certain style of RPG – the video game pen and paper style – that many thought had been lost in more recent years.
Each of the cases offers a unique and interesting story, and discovering what happened at each location is fascinating. While constantly pressing X to examine what seems like every object in a room becomes tedious it is easily offset by eureka moments that pop up every so often. The environments you explore are great but are unfortunately not helped by ropey visuals and a slew of technical issues. Perhaps Sherlock Holmes: Crimes and Punishments' greatest achievement is how guilty you feel when you punish an innocent person – even just being able to get it wrong is a superb idea.
The relatively gratifying story and straightforward puzzles aren't the real reasons to visit Red Creek Valley. The location is a good enough reason itself. More often than not people look to graphics as an indication for this medium's progression and even though that's somewhat of a falsehood, it has to be said that this spirit story's looks are otherworldly.
Defense Grid 2 may not be the most original idea, and lacks any real character in its story and presentation, but it is the unique gameplay ideas that make it a success. Hidden Path have tried to inject a few new tweaks and provide a twist on your expected tower defense conventions, and they all add enjoyment and streamline your experience. Yes, it may lack depth with the lack of skill trees for your towers, and there is little variety in the enemies which you are constantly mowing down, but the lack of complexity allows it to be an easy title to jump in and out of with a friend, and kick some alien behind.
Kickbeat is a fairly generic rhythm-action title, hampered by loose core gameplay – something that really needed to be solid when there is so little in the way of content. It's hard to recommend it when there are better examples of the genre out there.
It's not feature rich, and it's not the perfect way to play Super Smash Bros. 4, but Super Smash Bros. for Nintendo 3DS does mean you can see if attacks link in training while in the queue for coffee. It means you can set a new high score in a home run contest while on the loo and save the replay to prove how you did it later. It means you can play Super Smash Bros. online without crippling lag, while waiting for pasta to boil, and then watch some replays of online Luigi players while you eat. It would be easy to sit and reel off a list of things Super Smash Bros. for Nintendo 3DS doesn't have, but it's better to focus on what it is. And what it is, is a functionally excellent, portable version of Super Smash Bros.
Racing game fans are going to be spoilt for choice in the next few months. The number of new racers and even new IPs is great for fans of the genre, but I will be amazed if any of them live up to the experience on offer in Forza Horizon 2. Its breathtaking take on the world of cars is a petrol head's wet dream.
EA Canada can't win in that respect, because whichever angle they cater toward, they'll always be upsetting someone else. It's a shame Career Mode has seen such little love this year, but regardless, there are enough changes overall that FIFA feels a very different game this year. They've not reinvented the wheel, just put shinier trims on it, and perhaps this isn't the year that the presentation needed to take centre stage.
Rain Games have created something beautiful in Teslagrad. Its opening scene alone should win some kind of award. Its mix of mind bending puzzles and unforgiving boss battles, not to mention some pretty hit and miss platforming, make it a game that will really split opinions. Fans of the genre will find a new hero in Teslagrad – but casual gamers should be wary.
The strange world Swery has brought to life is definitely worth exploring, though. There is a real richness of content and back-story that has been invented, and despite the feeling that you don't really make much progress in solving the case in question, I really wanted to press on and find out what was going on. Even though the atrocious voice acting and questionable conversation topics may make you laugh when you should be crying, there are few points when D4 isn't entertaining or emotionally engaging in one form or another – which is a far cry from the cookie-cutter titles that so often fill the shelves and make it something worth celebrating.