For all its many flaws, Killzone: Shadow Fall deserves kudos for being such a spectacular early example of the PlayStation 4's technical potential, and the game's stunning visual design goes a long way towards offsetting the generic action, silly plot and rage-worthy bottlenecks. I wouldn't want to marry it, but I'd definitely love a hot, short-term relationship.
Still, a big part of me wishes I'd waited for Act II and played Broken Age in its uninterrupted entirety. It's smart to always leave the audience wanting more, but when a book is snapped shut in the middle of a story, there's a danger of the reader getting his fingers pinched. And mine, frankly, feel a little bit sore.
All this being said, Thief is ultimately worth playing, especially for fans of the stealth genre. It hearkens back to the things that made the original games of the late '90s and early '00s so intense and enjoyable, while offering a wealth of settings and options that cater to a wide range of players. If you can forgive the game's rough edges and its lack of a unique vision, Thief might just rob you of a dozen or two hours without you even noticing.