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Toronto Sun

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83 games reviewed
77.2 average score
80 median score
63.9% of games recommended
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Nov 3, 2017

At its heart, this Mario game was made for video game fans of all ages. The new open worlds and fancy graphics are there to appeal to younger gamers, while older Mario fans get these fantastic throwback moments where the game switches to 8-bit mayhem, allowing them to showcase decades old skills. Cappy’s powers make for some fresh puzzle solving and a new line up of supporting bad guys have been added. Toss in a storyline that is totally bonkers, really all that matters is that Bowser has once again kidnapped Princess Peach, and you end up with an Odyssey for the ages.

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Feb 25, 2017

Amsterdam-based studio Guerilla Games, best known for PlayStation's grim but visually impressive Killzone franchise, spent more than six years on Horizon Zero Dawn, and it shows: in the beauty of the game's visuals, the depth of its backstory and the tightness of its design. Hopefully this isn't the last we'll see of this high-tech savage land. (Horizon Forbidden West, maybe? Please?)

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Dec 10, 2016

Despite its problems, The Last Guardian is an incredible piece of imaginative world-building. As a game, it mostly succeeds. As something we've been anticipating for nine years… well, that might be too tall an obstacle for even a giant flying dog to get over.

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In any other year, we’d probably be more in awe of Call of Duty: Infinite Warfare. But in 2016’s heavily contested battleground, its just one powerful combatant among many.

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Nov 3, 2016

Twitter: @stevetilley

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Oct 8, 2016

Genre-defining? Not quite. Maybe that will come with Gears 5. Or Gears 6. That’s the thing about a Fenix – they always rise again.

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While I'm not sure any game will replace my nostalgic, rose-coloured memories of the original Deus Ex, Mankind Divided is a small but satisfying step forward for the franchise, offering tons of player freedom in a dark, dangerous and intricately detailed future.

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Jul 9, 2016

Dark puzzler one of the best games of the year

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My only hope is that the developers at Silicon Studios haven't reached their own end layer with this series. They've essentially perfected the Bravely formula, and I look forward to how they might change things up in the future.

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To be able to read the emotions of computer-generated characters, rather than having them spell out their feelings through dialogue, is a rare achievement in games.

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