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Forza Horizon 3 is the best in the series yet. It features some amazing parts of Australia, amazing Australian cars and fully embraces our country, car culture and just the general “Aussiness” or our country. Dynamic weather, gorgeous lighting in both day and night help highlight the absolutely stunning Australian setting we’re in, and we still don’t know what they plan on doing as far as expansive DLC is concerned -- here’s hoping they somehow join Melbourne and Sydney together in a new map to offer up more urban playspaces, or just gives us an entire Tassie to explore.
Given an empty block and the freedom to do what you please, Project Highrise doesn't quite reach the heights of SimTower.
The audience in Australia isn't that large though, purely because we're not as exposed to the sport, but Madden 17 is definitely a solid place to start if you're considering jumping in on one of the oldest and most respected sports franchises in gaming history.
Here's hoping that we don't have to wait another five years to see find out what happens next.
With a brilliant musical score, some truly breathtaking deep sea vistas, and a profound ecological message ABZU; is a journey you won't soon forget.
Story is what you pay for, and ‘Realm of Shadows’ will certainly leave you in a position of wanting to see more.
Headlander may be a mixed-bag, tonally speaking, but in terms of everything else there’s a clear sense of purpose and intuitiveness to it. From the level design, to the combat, to the puzzle solving, to the secrets, to the progression system and power-ups you can unlock. It’s probably be the best severed astronaut head game you’ll ever play.
And every now and then, the feeling of playing a classic BioWare RPG from a decade or so rises to the surface.
You’ll get roughly four hours out of the game, and there’re a couple of hidden things to find throughout for Achievement and Trophy hunters. But it’s hard to establish the thought of replayability -- each puzzle you pass is a hardwired solution, meaning the thought of going back and just finishing something you already know how to do is hollow in exercise.
If you stick with it, will leave you genuinely interested in the next instalment.
As loud, brash, and in your face Trials of the Blood Dragon is, it’s all over after a few hours. So it doesn’t outstay its welcome. Which is about the highest praise you can assign to this oddity. Part ‘80s love letter, part Trials game, part mash-up of new and mostly terrible play styles.
I'm not even done with this new content, and there’s that enticing New Game + option, along with the 100 level cap, and plenty of decisions and a different ending I never experienced in the vanilla game, but even so it saddens me to know this is it, for now, with the adventures of Geralt of Rivia, the White Wolf.
A stellar online experience that feels familiar yet still entirely new. It takes something that people have enjoyed for a number of years, appeals to fans of the online shooter genre whilst also adding a layer of inclusiveness to makes it fun for casual players too. And for a Blizzard release, what else could you ask for.
You'll want to play [all the races], and probably will. And for that reason alone Total War: Warhammer is a fantastic game, and one that no fan of either franchise should pass up.
Oh, but it does have multiplayer, which is arguably the meatiest gameplay component of the game, and should extend the life of the product beyond the single-player campaign.
And even with a number of problems, it's still a lot of fun to play.
Once you're a fan, Dark Souls isn't difficult. Hell, Dark Souls III might be the easiest of the series (with some notable exceptional elements). The appeal is all mental, because it's not about beating the game, or the bosses, or an area. It's about beating the part within all of us which tells us we can fail.
More TV, a little more game, a longer and more carefully handled ending and a challenge boost would have forced my hand to 10/10, easily. But it's just not all there. Still an amazing experience though, if time travel is your bag.
By continuing the StarCraft II story, with the same impeccable production design seen in the full games, Blizzard has all but ensured that Legacy of the Void was in no way the end of the great strategy series.
And if you find yourself spending minutes going through all your latest purple items after a few successful high-level Dark Zone extractions, then you'll probably be sticking around to find out what that will look like.