With several quality of life and mechanic upgrades from SpellForce 3, Soul Harvest is an enjoyable experience that scratches both the RPG and RTS itch. A blend that still feels unique to this series, and one that continues to impress all these years later.
Shotguns sound like small calibre rifles, grenades and C4 detonate with the force of a small firecracker, and the heavy machine gun sounds like someone spilled a box of tic-tacs on a wooden floor. They get the job done; multitudes are massacred, the world is a safer place, etc etc, but without decent sound effects to back up the zombie slaying it's about as satisfying as watching a Michael Bay movie on an iPhone.
If, like me, you’ve always just shied from games that punish for the sake of punishing, but thoroughly enjoy a story with mystery, excellent dialogue and unique fantastical components, Sekiro will punish, but it will also deliver in damascus folds. Folds upon folds. Prepare to die though, and much more than twice.