AusGamers
HomepageAusGamers's Reviews
There are still dozens of hours left in getting my Rogue to where I’d like them to be, and many more demons to slay, new classes to try out, Dungeons to tackle, and Ancestral Items to find and equip. Diablo IV is massive, but it’s also something to savor.
This is both a true sequel and a hoisted flagpole on what this series is and where it’s going into the future.
If you’re not Force compliant, but love videogames and especially those of the open-worldish kind (it’s more expanded path and sandboxey than truly OW), then there’s still something here for you. But you might find it hard to move past, no pun intended, some of the game’s traversal which has only been mildly updated from the first game. It’s better, but it could be *better*. And if none of the above sits with you, I’ll leave you with this: Star War Jedi: Survivor is slightly outlier in its foundational universe and in its pedigree and influences. It’s a mish-mash that somehow makes a whole, but for anyone keen on what that means, I can only say saddle up and enjoy the ride, because for its shortcomings and intimidation in size, scope and IP density, Survivor is one heck of a frontier game.
And so this once sleepy locale has been turned into a gothic hellscape, where citizens are hiding, and cultists are working with their vampire overlords to appease the more powerful vampire gods.
Delayed a bunch and certainly long-in-the-tooth in terms of its heritage, Advance Wars 1+2 Re-Boot Camp is still worth signing up and serving for.
Although simple to the point where it feels more like classic arcade games Final Fight or Gauntlet Legends than Dark Souls, the interplay between strategic (or blind) melee swings and the physical damage, physics, and gore is as impressive as it is over-the-top.
com/features/read/3646015" target="_blank">From Depths Unknown - Talking and Playing Dredge with Black Salt Games </a></h3>.
It is still the benchmark, untopped here, albeit close, in spite of its tapped self.
It sits alongside other titles in the franchise while falling short and topping previous games, depending on the situation. There’s just nothing quite like that feeling of being in the world that VR delivers, and even though there’s a lot of repetition across the multiple climbing sections, it still trumps doing the same thing as Aloy. Perhaps it’s the fact that it’s all so real (virtually speaking) that makes these traditional videogame things feel more repetitive in VR. Looking back at Horizon Forbidden West footage - that game was chock full of climbing too.
Things go horribly wrong and fall apart.
I could have written an essay on its brilliant design, but instead I let it take me on a trip down memory lane while also feeling lucky to be playing a game in 2023 with such gravity, that it sinks everything else around it. Metroid Prime Remastered is perfection.
Enrol yourself today in the Hogwarts School of Witchcraft and Wizardry. This might be one of the year’s best courses.
Although this might have been (or hoped to have been) the expected outcome by fans, it does bring to light the idea that the horror genre is the ideal candidate for the remake treatment.
At this point you could make it a true Daily Double and just guess your way to the game's eventual kick off point, and you'd probably pull ahead of all the other contestants.
And from here your journey begins.
All of this, for lack of a better term, content, is found in-between video interviews, mini-documentaries, concept art, advertisements, photos, and more.
It’s still a relatively short game, about three hours or so if you’ve got your Portal brain switched on - but still a remarkable experience. The puzzle rooms and pacing toward the big GLaDOS reveal, and iconic end and credits sequence is still spot on. Portal is as finely tuned, deep, and fun as ever.
From the initial prison sequences through to deep underground spaces where you'll be navigating an old, abandoned colony to the surface of Callisto itself, the game serves up a terrifying feast for the eyes.
Marvel's Midnight Suns is huge, not only in terms of the apocalyptic demons and Elder Gods story it tells over the course of several cinematic story missions but in how the relationships between all the superheroes and The Hunter develop over the course of dozens of hours. In Midnight Suns you take on the role of The Hunter, a superhero and partial blank canvas that you can define the look of, choose all of the various outfits they'll wear, and even decide how best to decorate their room at The Abbey.
Tassing, however, has other plans for our young penman.