Steve Farrelly


157 games reviewed
82.5 average score
85 median score
63.7% of games recommended
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4 / 10.0 - Forspoken
Jan 24, 2023

At this point you could make it a true Daily Double and just guess your way to the game's eventual kick off point, and you'd probably pull ahead of all the other contestants.

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8.5 / 10.0 - Fire Emblem Engage
Jan 19, 2023

And from here your journey begins.

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Dec 2, 2022

From the initial prison sequences through to deep underground spaces where you'll be navigating an old, abandoned colony to the surface of Callisto itself, the game serves up a terrifying feast for the eyes.

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9.2 / 10.0 - Pentiment
Nov 17, 2022

Tassing, however, has other plans for our young penman.

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Nov 3, 2022

We wanted to experience a different saga, and God of War Ragnarök feels like the expansion of one we’ve already heard around the hearth, seen in a beautiful tapestry and heard on the high seas venturing towards more loot. Though it’s still a very, very good saga. One worthy of the Edda.

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7 / 10.0 - Bayonetta 3
Oct 27, 2022

Hellena turned down the role in the end, and that public dispute is still bubbling along in the background in Twitter's cauldron, and while it hasn't affected the product before you today, the spat has certainly soured the behind-the-scenes of it all.

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Oct 18, 2022

If themes exist across these games -- the first being Mushroom Kingdom focused, and the second Donkey Kong, then Sparks of Hope is a riff on the Super Mario Galaxy games as it features the Lumas of those games, only they're now Rabbidified and called Sparks, as well as some planet-hopping for differential fun and a broad spectrum of environments to play within.

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Oct 18, 2022

Unfortunately not much has changed where that sentiment is concerned. And if we’re looking solely at the studio’s technical and artistic strengths, it doesn’t need to prove this aspect of its game anymore, but looking at things purely from a gameplay perspective, Asobo might need to come out of the Dark Ages.

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9.8 / 10.0 - Cult of the Lamb
Aug 11, 2022

There's just so much to learn and find and unlock in your first playthrough, and I'm not sure I even want to get into the prospect of follow-on sessions, armed with the knowledge that wood is your earliest friend and that you really shouldn't build with a hodgepodge sense of <i>whatever</i>, <i>wherever</i>, because I guarantee you it'll come back to bite you in your cute little lamb ass later.

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Jul 6, 2022

In short, because it’s short, you get a more bite-sized piece of the whole Cuphead experience, but its upped challenge sort of makes up for that. I definitely found myself banging my head against the wall, which was to be expected, I just hadn’t wanted to be getting that headache so early on in the piece. It didn’t stop me from keeping on going though, which should give you an idea of the draw and pull here. Part tantalisation, part revenge, all in good fun. Cuphead: The Delicious Last Course has certainly sated my hunger and I only hope that while this is meant to be the last service here, that the kitchen isn’t closed for good.

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Jun 23, 2022

In this way, familiarity and the sense of game-universe expansion is a draw I can see tugging at the sleeve of only the most ardent of uniformed Fire Emblem devotees, but so much so they will be rewarded for going all in here.

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7 / 10.0 - Trek to Yomi
May 5, 2022

) The studio has even gone to length to include not just a film grain overlay, but things like audio crackling, film burn and scratches as well as oddities in editing and the like.

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9.8 / 10.0 - Tunic
Apr 21, 2022

In gaming, it's often touted at specific genres, such as the <i>Metroidvanias</i> or <i>Roguelikes</i> of the space; pixel-powered knockoffs or homages to our favourites of yesteryear dotting the proverbial Indie landscape, servicing a wistful bit of throwback while also cashing in on its powerful pull.

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Apr 12, 2022

And each space has been generously designed from both a LEGO and franchise perspective, serving up some of the prettiest Star Wars locales in gaming to date.

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9 / 10.0 - Weird West
Apr 1, 2022

It's a place where you can help a fellow in need, or bury him deep beneath snakes -- the choice is yours.

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Mar 23, 2022

It’s too easy. And it’s not like dialling up the AI or bolstering their numbers would help, it’s just been designed as an ultra-accessible game. And that’s fine. But for mine it’s detrimental to some of the clever ideas that do rear their head throughout, though these are more often flash-in-the-pan in terms of cadence and delivery

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7.2 / 10.0 - Shredders
Mar 18, 2022

Frustratingly this doesn't let up nearly enough as it should though, because the meat and potatoes of the experience; the exhilaration of just riding, is lost a bit to its gimmicky content-creator-driven lean and goalset.

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And thus begins your <strike>journey</strike> saga.

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9.1 / 10.0 - Gran Turismo 7
Mar 2, 2022

After all, videogames serve to fulfil fantasy, right? So why not let players jump between stage rallies and supercars; between the garage and the showroom?.

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9.5 / 10.0 - Elden Ring
Mar 1, 2022

Elden Ring is among my favourite games ever. Those frame hitches, while significant, marred mere moments in my playtime with From's masterpiece. I played 95 hours of Elden Ring, and I could have played oh-so-much more. I will, probably. I railroaded myself with my weapon choice, but I found dozens of amazing looking spells that I'd love to try out. And I can't PVP at level 150, so I'll need to start a new character if I want to invade people. And there are two other endings that I didn't achieve — you aren't thrust immediately into NG+ in Elden Ring once you achieve an ending, but I don't think you can achieve other endings later. I already kind of know how to do them, I think. Well, I think I know, anyway. But I don't know what I don't know, so…

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