11-11: Memories Retold, however, is still a game worth more than a look-in, and at roughly five-to-six hours, you'll gain a deep and respectful look at one of the world's most jarring global conflicts, from the perspectives of the individual.
Ubisoft Quebec has made you a cog in the Peloponnesian war, but they've also allowed you to dress up that cog however you see fit, and this transcends the cosmetic, right through to being able to romance other characters in the game-world. A game-world that is truly alive.
In the grand scheme of pushing a little sentient piece of wool through a level and a number of challenges; memories and what they ambiguously mean to someone who worked on the game, or some 'highbrow' lost concept of 'connection' is not something that drives me, or many others, through a game. Purpose and reward for effort is what does that, and so far the Unravel series hasn't unraveled that little design nugget at all.
This is gaming at its absolute finest.
I was always a critic of a Greek god being in an entirely different realm with different rules. I thought for sure the game was just using Kratos and the God of War IP to get it over the marketing line, but I've been proven massively wrong. This is a God of War game, and it's fucking brilliant. It has old-school game-design coupled lovingly alongside a modern storytelling tilt, and it marries the two in a contemporary and meaningful way. And playing on PS4 Pro on a setup like my Samsung QLED 65" Q8C with HDR, it just screams quality. It has old-school game-design coupled lovingly alongside a modern storytelling tilt, and it marries the two in a contemporary and meaningful way. And playing on PS4 Pro on a setup like my Samsung QLED 65" Q8C with HDR, it just screams quality.