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Arms is a zany, promising new IP from Nintendo that exudes confidence in almost everything it offers. The fun garnered from its gameplay mechanics and enjoyable multiplayer modes is enough to make it feel like a worthwhile package, even though it's currently a bit light on content.
Tekken 7 is a typically strong entry in the franchise, but it doesn't unseat reigning champion Tekken Tag Tournament 2.
Dirt 4's casual-friendly additions subdue its handling model, but it's a great racer regardless – especially for those that struggle to stay on the track in Dirt Rally.
Injustice 2 is the goods: a great fighting game with an absorbing narrative, plenty of content, and a legendary cast.
Rime is a pleasant title that's extremely easy on the eyes, and perhaps a little too easy on the brain.
Farpoint is a generic shooter with a cool aim-down-sights mechanic that's elevated by its great story and affecting cutscenes.
Prey's systems collide delightfully as the player moves through its magnificently designed interiors, and the stories within are also something extraordinary. Hunt it down with haste.
The Surge is occasionally electrifying, but combat issues and cheap enemies dampen enjoyment levels.
Mario Kart 8 Deluxe takes the franchise to a new level, and makes further argument that the Switch is a fantastic portable console.
Outlast 2 is more of an ordeal than the first, in terms of content but also gameplay. The story provides some momentum, but trial and error sequences will see many succumb to frustration (and many large pick axes).
Poignant and powerful, What Remains of Edith Finch has set a new standard in storytelling. Don't be put off by its brevity – these are two of the most enjoyable hours I have ever spent in front of my PC monitor.
Perfectly executed upgrades to both the audio and art bring Full Throttle brilliantly into the 21st century.
Wonder Boy: The Dragon's Trap is everything a remake should be: a thoroughly modern yet completely reverent update that preserves the soul of its inspiration for a new generation of gamers to enjoy.
Syberia 3 is just flat-out bad – an ugly, buggy, irritating, insulting title that should never have seen the light of day.
The first multiplatform release from Tarsier is a taut grim fairytale of a puzzle-platformer that's perfect to explore on a rainy afternoon.
Yooka-Laylee is an unabashedly old-school platformer with modern presentation. It is challenging and occasionally infuriating, but it's also extremely rewarding. Playtonic have proven that just because something is old, that doesn't mean it should die.
Dawn of War III is a Storm Shield-solid title carrying a few minor irritations. It can't possibly leave the blast crater its predecessors did, but it's still an absorbing, invigorating, chaotic RTS with the firepower to impress.
Beamdog has enhanced the core game with no affectations or game changing alterations, allowing Torment to speak for itself without being muffled by the clanking and crashing of technical clunk. The result is a spectacular adventure for those willing to accept its various eccentricities and advancing years.
Judged purely on its own merits, Mass Effect: Andromeda is a good game. But this is BioWare, and Mass Effect being merely good feels like a failure. It's a little clumsy in places, and daft in others, but I found it mostly endearing despite these quirks.
Mass Effect: Andromeda is a paradox: it's both disappointing and excellent. A mammoth title, it delivers tons of great content, but hamstrings itself with a poor first few hours, a few horrible systems, and some uninspired scenarios. Even so, it's pretty great!