Disco Elysium is one of the most interesting games we've seen in decades in terms of its themes and writing. A conversation heavy investigative RPG that leans very heavily on the genre's pen and paper roots. We've not seen this type of RPG in quite some time, and certainly not one as well executed as this. If you like your RPG's densely worded I think you'll find a lot to like here.
For fans of the series the Deathinitive Edition's arrival on the Switch is the perfect excuse to go back and relive the adventure, it's as good as you remember. For everyone else there's never been a better time to embrace Death.
Ni no Kuni: Wrath of the White Witch is just as charming and endearing now as it was when it first came out almost a decade ago. While it does look and play better on PC it would have been nice to see more improvements and a few quality of life additions to bring the game up to modern standards.
By taking elements of iconic 90's horror staples, Invader Studios have resurrected a Frankensteined horror experience that is far less than it's borrowed parts. From the glacial pacing to the ponderous in-game action Daymare 1998 rather than invoking terror instead delivers tedium.
When most people think of the looter shooter sub-genre, they think of the Borderlands series. Borderlands essentially created the mould for what a looter shooter should be. Lots of shooting and lots of looting. I don't think any other looter shooter loots or shoots as well as Borderlands 3 does. Borderland 3 is the best game in the series, not by breaking the mould, but by expanding and deepening it.
Ultimately Greedfall is an OK game. It is neither good nor bad. It is however the best game Spiders have made to date, and that gives me hope that they do have a great game in them. I just hope they stop trying to emulate and instead try to innovate.
Ancestors: The Humankind Odyssey is a wonderful idea that fails to deliver on almost every level. While it can be breath-taking to look at, it is a tedious chore and needlessly unforgiving. I applaud Patrice Désilets and his team for attempting something new and fresh, but great ideas alone do not make for great games.
When played with a group of friends The Dark Pictures: Man of Medan is an undeniably fun experience. However, the main story and core game feel rather skeletal when not being filled out by the real-world flesh and blood of your nearest and dearest. Bugs and performance issues constantly nag, but the real disappointment is that as a horror story Man of Medan is not even close to being as smart or fun as its predecessor. I hope the next entry in The Dark Pictures anthology can recapture the gore and glory from Until Dawn.
Remnant: From the Ashes is a spectacular co-op experience when played with friends, and a potentially frustrating one when played with strangers. While procedural generation can lead to some monotony, a solid combat engine and incredible creature design make it a punishing, yet incredibly satisfying joy to play. The game is held back by several bugs and crashes, but this shouldn't stop you from giving it a go.