Darksiders III: Keepers of the Void

Gunfire Games, THQ Nordic

Fair Man
OpenCritic Rating
68
Top Critic Average
38%
Critics Recommend
Based on 13 critic reviews
Darksiders III: Keepers of the Void MastheadDarksiders III: Keepers of the Void Masthead

Darksiders III: Keepers of the Void

Rating Summary

Based on 13 critic reviews
Fair Man

OpenCritic Rating

68

Top Critic Average

38%

Critics Recommend

Based on 13 critic reviews
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Game Information

Available on:PlayStation 4Jul 16, 2019
Xbox OneJul 16, 2019
PCJul 16, 2019

Developers: Gunfire Games, THQ Nordic

On a quest from Vulgrim, Fury must travel into the Serpent Holes to remove an ancient threat that resides there. All new locations, puzzles, and enemies await the chance to test Fury’s abilities. As a reward, she can unlock all new weapon forms for the Hollows as well as the biggest prize of them all: The Abyssal Armor.

Keepers of the Void is an interesting addition to the game, with some great boss battles, but ultimately is a fairly repetitive and uninspired experience that does little to enhance Darksiders III.

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If you already own Darksiders 3 you should buy this DLC and get the full experience, but the fact you NEED the DLC to feel like you have the full game is unfortunate to say the least. Had this been included in the game at launch and the much-needed QOL upgrades been implemented, Darksiders 3 would have truly been the successor of the franchise.

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Despite some interesting puzzles, Keepers of the Void is a repetitive, shallow, and excruciatingly dull. The issues I was able to look past in the core game smacked me much harder this time around, and unlike the attacks in-game, I could see every one of these hits coming.

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Enjoying Keepers of the Void comes down to what you like about Darksiders III. It's almost entirely puzzles, most of which rehash the same concept of moving blocks to progress. This can make it rather bland, assuming you want more variety. However, given you're getting a fairly large area to explore, new weapons and even some additional story content, there is enough here to see the value in it. At least beyond what The Crucible offered.

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