Wccftech's Reviews
Ary and the Secret of Seasons is a lovely looking game with some truly smart gameplay ideas, but all of that is plagued by screen-tearing, performance issues, animation bugs, and a general lack of polish in almost every aspect. After a few patches and a sale Ary could become someone's favourite game, but the fact it launched in this state is just a shame.
Crusader Kings III pulls off a difficult dual victory, bringing a new level of depth, charm, and polish to the franchise, while also making it far more approachable than before. Some aspects of Crusader Kings III still aren't as user-friendly as they could be, but overall, this is a worthy heir to the throne.
Iron Harvest could be best described as Company of Heroes with Mechs. That's high enough praise in itself and Iron Harvest lives up to it. Featuring great RTS combat across an extensive and engaging, campaign, skirmish levels, challenges, and multiplayer, you'll have a lot to bite into and enjoy. It's well balanced and at a pace which rewards tactical thinking over simple fast gameplay. There are a few slight issues, aesthetically it does feel like more could have been done, but it's still a decent enough looking game. There are also a few very minor bugs here and there, but nothing that can mar your enjoyment. Iron Harvest is a game I heartily recommend for strategy fans, particularly those who like the Company of Heroes style gameplay.
Final Fantasy Crystal Chronicles Remastered is certainly prettier than the GameCube release, but with a definitive lack of local co-op and some bafflingly poor online multiplayer choices, that's about all this remastered classic has going for it.
Streamlining many of the typical strategy game mechanics while adding more depth with the cards system and tactical battles, Immortal Realms: Vampire Wars is a game worth playing for all strategy games and role-playing games fans. While the experience tends to become a little repetitive over time, the different factions and the many customization options provide all the tools for players to make the experience feel fresh even after tens of hours.
Fall Guys is an excellent chaotic multiplayer game that can be played by people of any skill level, and that is its greatest strength. Sadly repetition has well and truly set in after several weeks of play, but if the developers at Mediatonic keep dishing out updates and new content on a regular basis, this could be just as influential and essential as Rocket League.
Griefhelm isn't a bad game, but the parts that make it good only work in isolation, not with each other. That drags the whole experience down, however excited you might be for the battles.
Project Cars 3 is going to annoy some people and I completely understand why. This is a huge deviation from the series that people are aware of, it honestly is like the series has lost its identity. However, this doesn't mean it's a bad game. An undeniably less sim-like experience, this is infinitely more accessible than earlier Project Cars titles and it doesn't completely drop the elements that made the series great, featuring a massive number of cars and tracks with a huge amount of customisation and detail throughout. It isn't without flaws, such as the first third of the campaign, but the pros far outweigh the cons and this is, simply, a very fun game.
Tell Me Why uses everything it can to get you invested. The puzzles are creative and often use the game's systems in a way you might not expect, while the characters are incredibly interesting and the story is powerful.
Wasteland 3 features everything only the best role-playing games do: an engaging story powered by excellent writing, compelling characters, tons of customization options, and a deep tactical combat system that feels fresh even after dozens of hours. But, most of all, it features a living world that reacts to what the player does, and changes depending on how the player decides to deal with the troubles ahead, providing a role-playing experience of the highest degree, one that very few games can boast of.
EA Sports UFC 4 is obviously made by people with a true love and respect for MMA, but it's also pretty clear they didn't have a ton of resources to work with. The action is better than ever, but the flash and depth you expect from an EA Sports title is MIA. This year's UFC game comes out of its corner hot and provides a few exciting moments, but doesn't quite have what it takes to go the distance.
Peaky Blinders: Mastermind is an average game at best. It features interesting puzzles and a decent enough art style, but the story feels shallow, offering nothing major to draw you in. It does feel like Peaky Blinders at face value and the puzzles, with the time-travel mechanics allowing you to create the perfect plan, makes you feel like you are part of one of Tommy Shelby's schemes, but this is still mostly superficial. It's short and inoffensive but, at the same time, it doesn't do anything to make it feel more than 'average'.
A relic of another time, Samurai Jack: Battle Through Time feels dated by today's standards of character action games but still represents a mighty fine way to replay as one of Adult Swim's most notable heroes.
Battletoads is surprisingly successful at recapturing the spirit of Rare's beloved NES original. The game's striking visuals, wildly varied level design, and satisfying sense of challenge easily make up for the occasional frustrating moment or groan-worthy joke. If you've been waiting 26 years for a new Battletoads, Rash, Zitz, and Pimple's latest ought to scratch your itch.
Hellraid looks good but offers none of the originality that Techland brought to the zombie genre, focusing on all the wrong parts of Dying Light and all the most predictable parts of the fantasy universe instead.
More in line with From Software's Sekiro: Shadows Die Twice than a traditional Soulslike, Mortal Shell offers a short and sweet take on the hardcore action RPG formula by focusing the player to harden up and push the offensive in order to create the perfect defense.
Microsoft Flight Simulator is a marvelous use of technology to create one of the most wonderful and spectacular looking games I've ever played.
The sadistic events that surround the town of Le Choara is what makes Death end re;Quest 2 such a compelling read. While the combat is passable by IFI standards, it's the quality of writing that makes this such a memorable title on its own.
Hyper Scape is a polished and pretty battle royale, but it is also bland and generic from start to finish. In a market already saturated by free to play shooters to try, Hyper Scape should be an afterthought. It doesn't have the confidence or the personality of its competitors, and it's come onto the scene far too late. There's a lot to like about Hyper Scape, but you probably won't find yourself playing it for long.
With a focused approach, looking at the Trojan War, Total War Saga: Troy offers you the choice between following the story of the war or forging your own path, each time feeling different. This is enhanced by unique game mechanics for each faction within the game, though there are sadly a limited number, as well as adding mechanics that all factions work with like the favour of gods. This is backed up by a brilliant resource and city-management system, making this one of the more strategic Total War titles out there. There are some flaws, such as agents mostly feeling useless and a few small niggles with diplomacy and allied AI, but these are outshone by the aforementioned positives and a fantastically tactical combat system due to enhanced units and new terrain, as well as mythical units. Put simply, Total War Saga: Troy is an outstanding first entry from Creative Assembly Sofia and a fantastic entry to the Total War franchise, highlighting what the Saga spin-offs can bring.