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Iron Harvest

KING Art, Deep Silver
Sep 1, 2020 - PC, PlayStation 4, Xbox One, Xbox Series X/S, PlayStation 5
Strong

OpenCritic Rating

75

Top Critic Average

67%

Critics Recommend

IGN
8 / 10
PC Gamer
82 / 100
TheSixthAxis
7 / 10
Shacknews
7 / 10
IGN Spain
9 / 10
IGN Italy
9 / 10
GamingTrend
75 / 100
Windows Central
3.5 / 5
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Critic Reviews for Iron Harvest

If the RTS is dead, then Iron Harvest is some pretty slick necromancy. A classic single-player campaign with a strong story complements the absolute satisfaction of big, stompy mechs.

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Iron Harvest's mech-based strategy can burn a little slow, but the payoff is undoubtedly worth it.

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Iron Harvest's incredible presentation and scrappy, dynamic battles can't always save it from uneven mechanical depth and arbitrary-feeling limitations. A celebration of the some classic RTS, but not an evolution of it.

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Overall, Iron Harvest presents a fascinating alternate reality of which I’d like to see more.

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‎Iron Harvest can satiate you whether you are looking for a real-time strategy challenge alone and some war action, or if you need your next competitive stimulus in this genre that has not stood out in this particular section for a long time.‎

Review in Spanish | Read full review

You have a first world war setting (somewhat, it's 1920) and giant mechs to destroy everything with. Do you need anything else?

Review in Italian | Read full review

Iron Harvest doesn't reinvent the wheel - it doesn't have to. Instead, the game is a celebration of the sub-genre's tried-and-true design. It is a student of the greats that came before it, taking and presenting that core gameplay experience in a way that is familiar, but also exceptionally engaging.

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Iron Harvest offers a strong, story-driven campaign split into three interwoven parts. However, its core RTS mechanics leave something to be desired, and some common RTS features are lacking or missing.

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