Top Critic Average
If the RTS is dead, then Iron Harvest is some pretty slick necromancy. A classic single-player campaign with a strong story complements the absolute satisfaction of big, stompy mechs.
Iron Harvest's mech-based strategy can burn a little slow, but the payoff is undoubtedly worth it.
Iron Harvest's incredible presentation and scrappy, dynamic battles can't always save it from uneven mechanical depth and arbitrary-feeling limitations. A celebration of the some classic RTS, but not an evolution of it.
Overall, Iron Harvest presents a fascinating alternate reality of which I’d like to see more.
You have a first world war setting (somewhat, it's 1920) and giant mechs to destroy everything with. Do you need anything else?
Review in Italian | Read full review
Iron Harvest is a throwback to one of the last golden ages of the genre, often feeling as old fashioned and crusty as that association entails, but frequently reminding us of the essential appeal of extremely large robots chilling out in timelines where they shouldn’t be.
Iron Harvest doesn't reinvent the wheel - it doesn't have to. Instead, the game is a celebration of the sub-genre's tried-and-true design. It is a student of the greats that came before it, taking and presenting that core gameplay experience in a way that is familiar, but also exceptionally engaging.
Iron Harvest offers a strong, story-driven campaign split into three interwoven parts. However, its core RTS mechanics leave something to be desired, and some common RTS features are lacking or missing.
It is worth to give Iron Harvest a chance, at the very least for a great story campaign, unconventional setting and a childlike wonder of seeing mecha-teapots fight themselves to the death.
Review in Russian | Read full review
By borrowing solid mechanics from the best of the genre, Iron Harvest has the makings of a pretty good RTS. What pushes it across the finish line is a well-realized setting, a wonderful aesthetic, and a solid grounding in what sort of story it wants to tell. I personally wish it could have had more fun with the world, but that’s just me.