After discussing it for a few minutes, I feel like I want to thank you all for coming to my TED talk. That’s because it’s so impressionistic, existential, philosophical … all the things people invoke when they want to convince you that video games can be art. But Everything has a leg up on a lot of those art-installation-as-games. Everything is also a lot of fun!
It is certainly a pretty game. The minimalist polygon planes are very evocative, the sound design is lovely, and the abundant bloom lighting creates a mood. There's sort of a goal (get to the next triangle) and when you achieve it, the art style shifts. But I didn't really find it relaxing, I found it boring. And I never got over feeling perplexed.
Despite the names of real historical figures and the armies of real nations, this is not a "historically accurate" game. It's a badass strategy simulator, one with deep gameplay and that glorifies what is maybe one of the most gnarly periods of human history.