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IBTimes UK

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136 games reviewed
73.5 average score
80 median score
52.9% of games recommended

IBTimes UK's Reviews

Jan 19, 2015

Resident Evil is a fine horror game that stands the test of time, and that game is still here. However Capcom's job updating it for 2015 is lazy and insulting to fans.

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Guardians of the Galaxy: The Telltale Series gets off to a good start with a story that intrigues about a set of characters all too familiar. How closely the game looks to the recent movie and upcoming sequel for its tone, characters and design is to some degree understandable, but also seems like a missed opportunity – at least this early on. As ever with a Telltale series there's potential going forward, but if the Guardians are to strike out on their own in video games, they need to play something new. At the moment, they're a bit like a covers band.

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Oct 12, 2016

Stripped down, Headmaster is a simple game, but it's well-made and presents itself in a fun, light-hearted way. As a launch game it fulfils its purpose and then some, providing a sizeable challenge but one requiring a level of fidelity the headset itself isn't quite capable of replicating.

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RIGS is suffering from a content deficit and made me feel sick every time I've played it, but as a competitive game it's compelling, albeit frequently frustrating. It's a bold step towards the sort of content VR needs, even if it falters in its execution.

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Oct 13, 2016

PlayStation VR Worlds is a great idea, but essentially it's just a bunch of completely separate tech demos that have been chucked together and branded as a game. There's a lot of promise in the concepts explored, but none of them have really been fleshed out properly. If you were wanting to demo PSVR to an event visitor, it's great, but this is a pricey novelty to play at home.

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- Furi
Jul 14, 2016

Furi is an eye-popping, neon-bathed gauntlet which, in its best moments, is an adrenaline rush of lightning-fast, blink-and-you'll-die combat. At times, the delicate juggling act between bullet-dodging defence and stylishly-animated offence is undeniable, but as the game's frustrations begin to creep in it becomes impossible to maintain the kind of singular focus its stern difficulty level demands. There is no room for error, no lucky escapes, just an input that is right or wrong which leaves a sour taste. For all its intermittent brilliance, Furi too often lacks a key ingredient that will keep it from ascending beyond cult curio status: fun.

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Ghost Recon Wildlands delivers on the promise of a special operations sandbox, but its version of Bolivia is toothless, with its vivid colours and bright ideas coming together to create just a bland grey. The stealth gameplay is satisfying, and co-op gives the game more tactical depth than might first seem apparent, but technical issues and mediocre AI teammates and enemies lead to a performance that's more "meh" than "yeah!", and it's unlikely you'll hear anyone talking about Wildlands a month from now.

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Feb 18, 2017

In short, For Honor is bloated in a way it doesn't need to be, but in a way that's completely unsurprising for Ubisoft. A ton of cosmetic upgrades and progression rankings can't save it from being an ultimately narrow experience. It may not wholly satisfy anyone craving an enormous single-player campaign or competitive multiplayer, but if you want a surprisingly competent fighting game that's capable of offering some great, tense and skill-based encounters, For Honor has enough to offer. Ubisoft may have marketed the game as a big, broad battler, but in truth it's just about you and your opponent and that's where it is at its best.

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Feb 21, 2017

Halo Wars 2 isn't a bad game, but compared to the wealth of excellent strategy games we've been spoilt by over the last few years, it feels positively ordinary. Exceptionally well-handled Halo fan service obfuscates a mediocre game that doesn't really have any new ideas. Fans of the franchise will appreciate what is here, but RTS buffs will be better served elsewhere.

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Batman - The Telltale Series doesn't reinvent the wheel and it has plenty of confusing design choices, but in giving it the Telltale treatment, the studio have made a fascinating adventure game and a unique portrayal of the Dark Knight that, if the rest of the series can live up to it, might stand the test of time.

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When Star Wars Battlefront first launched it was criticised for lacking maps. DICE has done a great deal to address this in free updates (to date, three new large scale maps and one small), putting rest to any notion that these paid expansions are a cynical cash-in. It may not be exactly what people want – that's sure to come later – but the Outer Rim DLC offers a good package for fans of a game once criticised for not having longevity, but which on this evidence has a bright and long future.

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Jan 21, 2016

In Oxenfree, Night School Studios has used simple mechanics to great effect establishing and building on its small cast of characters, and keeping players engaged with its creepy tale of paranormal dread. It's a shame then that it doesn't quite stick the landing, seeming to rush to its conclusion without offering a sufficient pay-off. A small number of minor (dialogue for the wrong character playing) and major (two complete crashes) glitches also hold it back. It's undoubtedly a stylish and unique game however, that we hope does its part to usher in a wave of games that take a similar approach to storytelling.

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Feb 29, 2016

It would be difficult to call Far Cry Primal a bad game, but it would be just as hard to recommend it with anything other than a thousand and one caveats attached. While it presents itself as something new, different and vital, the truth behind this absurdly shallow veneer is that you've played this game before − at least if you've touched a Far Cry game since its third instalment.The amount of traction you get from that fact will vary, just as the enjoyment of Ubisoft's other big series, Assassin's Creed, wavers from person to person. A victim of Ubisoft's mass homogenisation techniques it might be, but Far Cry Primal is still fun, solid and the kind of thing you can lose hours to, given half a chance. Problem is, that half-chance is getting harder to come by. Why give it that amount of the day when you've already given nearly exactly the same thing your time before?

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- Hue
Sep 19, 2016

Like so many indie platformers before it, Hue takes a great core concept and turns it into an admirably inventive game buoyed by some vivid design, a genteel story and a lovely score. That core concept doesn't stretch quite as far as the developers would like to think, but if you like puzzle platforming then Hue is a game that you should certainly pick up.

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Mar 25, 2017

To the credit of BioWare, despite Andromeda's many flaws I still wanted to visit the planets with my teammates, to progress and colonise new worlds. It is a solid game, but one with issues that appear worse than they are due to high expectations the developers have earned from a stellar history of better RPGs. Would I be thrilled about the prospect of another game set in the Andromeda galaxy? Probably not. However, if future games can push past the familiar and embrace ideas of the "unknown" that Andromeda aspires to, but never realises, then I do think the series still has something to offer.

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Jul 20, 2015

Regular jarring difficulty spikes sap the joy from this otherwise colourful and inventive platformer.

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6 / 10.0 - Driveclub
Oct 13, 2014

A solid, well-meaning driving game. DriveClub shares it problems with various other contemporary racers. Speaking more broadly, it's the product of a current, misguided trend towards "social" play.

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Dec 1, 2014

Assassin's Creed Unity attempted to improve some core problems with the franchise, but in the rush to meet the Christmas deadline, those efforts have fallen short.

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A disappointing second act, dragged down by the mundane but saved with an unexpected and game-changing twist.

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Nov 25, 2017

Call of Duty: WW2 is for the most part exactly what you expect it to be. Sledgehammer Games has made a solid entry in an annualised series that rarely disappoints, which treats its subject matter surprisingly well. Its few surprises are to be found mostly in the campaign between the moments of cheap spectacle, when it successfully recaptures exactly why World War 2 shooters were so popular and prevalent over a decade ago. The multiplayer is the simplest definition of an online shooter, with few thrills, but it's essentially exactly what fans have been asking for.

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