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Over the course of the lengthy, ill-paced campaign, one thing really stuck out for The Evil Within. It's not really a horror game. Yes, there are areas where you are often subjected to intense imagery and situations but they are more shocking than anything else. To put it simply, the game is more like the Saw film franchise than what we have come to expect from a good survival horror game.
Bound by Flame initially seems like the type of game you would get if you threw some of the engaging and interesting game elements from The Witcher franchise in with the brutal difficulty of the Dark Souls series. In theory, this sounds like a gamer's dream come true. In execution, at least in the case of Bound by Flame, the end result leaves a lot to be desired.
The improvements made to the PC version are fantastic. Just the fact that you do not need any community mods to make the game look respectable is a tremendous step in the right direction for From Software.