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Incredible from start to finish. Every once in a while there comes a new game release that defies all expectations. A Plague Tale: Innocence is one such game. Thanks to a delicate balance of satisfying gameplay and an engaging story, A Plague Tale will sink its hooks into you right from its opening chapters.
Close to the Sun is just not that great of a game. The low price certainly works in the game's favor, but even then, it is difficult to recommend without considerable hesitation. The setting, the concepts, and the ideas presented are all fantastic, but the actual execution, the simplified gameplay, and the lack of resolution on multiple plot points left me very disappointed.
Strange Brigade has managed to scratch the itch that I had for a fanciful, fun, yet challenging and intense action-adventure experience. I especially enjoyed the game's large levels with multiple branching paths and hidden areas. The addition of puzzles offered a nice break from the lengthy combat sequences.
Yakuza 6 offers a near perfect farewell to the Dragon of Dojima, Kazuma Kiryu, complete with the roller coaster of emotions you have come to expect from this franchise. Whether you are a new fan of the franchise or a returning one, this is one swan song you won't want to miss.
Kingdom Come: Deliverance is so full of issues that it's hard to sit here and tell you that it's worth the $60 (USD) price they're asking. I would strongly suggest that you wait a few months to see what sort of shape the game is in at that point in time.
From start to finish, The Station had its hooks in me something fierce. Though a bit shorter than I would have liked, I was fully immersed for every single second of it. It managed to deliver a great story that kept me second guessing up until the very end. This was supported with a great presentation, solid visual design, fantastic audio work, and a handful of fun puzzles to solve.
This is Guild Wars at its absolute best. ArenaNet has done an absolutely stellar job here. The visuals are fantastic. The already solid graphics and colorful spells complemented by gorgeous vistas throughout a number of varied and richly detailed environments. The story is thoroughly engaging from start to finish. Any reservations about the additions of mounts into the franchise should be tossed aside. Perhaps most importantly, ArenaNet learned from the mistakes in Heart of Thorns and addressed the biggest problem that plagued that previous expansion: the grind.
Yakuza Kiwami is an exceptional game with exceptional action and exceptional stories. There are so many things to do and experience here that $30 for Yakuza Kiwami feels almost like highway robbery. Throw in Yakuza 0 and you are set for about 100 hours of great gaming.
At its worst, Agents of Mayhem is an extremely watered down Crackdown and at its best it's a moderately watered down Saints Row experience. The game's positives just aren't enough to make up for the rest of the game's shortcomings.(...) With so many better alternatives out there, some of them even made by Volition themselves already, there just isn't much of a reason to choose Agents of Mayhem.
Priced at just $19.99 (USD), Fictorum is a great idea hindered by extremely poor execution on almost every front. Casting and customizing these powerful, sometimes insane looking spells is neat for the first few times but the novelty quickly wears off when you discover the numerous shortcomings that plague the rest of the game.