Cultured Vultures
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Boss Key's brand of role-shooter is an enjoyable rush while it lasts, but LawBreakers may not have enough beneath the surface to last the distance.
At its heart, when you strip everything away, Hellblade is a frank and unrelenting warning about helping others, to not let them drift further and further towards darkness. For that reason alone, Hellblade may just be the year's most vital game.
Its lightweight story might not do enough on its own to suck players in, but once everything clicks with Sundered's combat and exploration, it all comes together as one of the most challenging and rewarding games of 2017 so far.
Dream Daddy is one of the funniest games of recent memory, but sadly also very short.
All in all, Theseus falls short of what it tries to do, instead being an underwhelming and short VR experience.
Bursting with extra content and more addictive than sugar while giving the same rush, Super Cloudbuilt is an absolute delight and one worth seeking out.
This is a game that costs £11.99, so content-wise, it offers enough for that price tag.
One of the best games of its kind around, Superhot VR is an essential if you're looking to get the most out of your PSVR.
The Darkside Detective is a rather basic game. It is, however, well made, fun and worthy of a look for adventure game fans.
A shooter with room for improvement, Crash Force is a fun game to get lost in, but middling controls and UI make it harder for players to immerse themselves.
Perception is a good attempt at trying something new in the horror genre without ever really delivering on the scares.
It's hard to muster anything more than apathy towards a game which doesn't seem to care too much about itself. With basic mechanics and unfair challenges, I Want To Be Human requires some serious polish before it's worth a purchase.
Despite some significant deficiencies in the gameplay department, Get Even more than makes up for dull shooting and inconsistent, frustrating stealth with a well-told, genuinely emotional and thought-provoking take on the "enter memories/dreams" concept.
A superb roguelike with a somewhat unique style and feel for it, recommended for the slightly more tactically-minded minded players compared to the likes of Spelunky and Rogue Legacy.
World of One does a lot of things well, and does manage to set itself apart from it's peers, but the virtues of its unique style and atmosphere give way to some clunky mechanics that outweigh their contribution to the overall package. This missed potential keeps World of One from true greatness, but it is a solid puzzler nonetheless.
Everspace's rewarding and beautifully presented playground is further bolstered by engrossing background lore and a dedication to keeping its rogue-like elements entrenched within the game's universe, resulting in perhaps the least-metagame of its kind I've ever played. What it lacks in content variety and originality where story is concerned, is made up for by its sheer ability to keep me going for hours - "just one more run."
Destroying cars and causing mayhem is inarguably fun, and Danger Zone capitalises fully on this. It's simple, but the kind of game you could lose an evening to.
The exploration of one's gradual slip into insanity and the experience of otherworldly isolation is palpable and well-executed, but anyone who isn't a fan of the source material will likely grow tired of Conarium's lack of anything new and innovative to the horror genre.
The meagre selection of modes and underwhelming story in Tekken 7 might put off the lonesome player, but if you've got two controllers and a friend/sibling/partner to play with, Tekken 7 will keep you occupied forever. Besides, where else are you going to see a bear smack seven shades out of a vampire wearing a Bullet Club t-shirt?
Bokida is a refreshing taste of something different. A glass of cold water which will soon leave you wanting something with a tad more flavour. I'd suggest looking at this for what it is: an experiment in coding and the first foray for an interesting new team. The groundwork is in place, now let's see what they can do with it going forwards.