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Sinner: Sacrifice for Redemption really packs a punch. The whole idea of making a Shadow of the Colossus and Dark Souls hybrid is a risk that this game nails without a doubt. Sure it feels like more could have been added like maybe some levels you have to go through to get to the bosses but it’s not the end of the world. Having a mechanic that makes you weaker, not stronger is a nice twist and certainly makes the boss fights more tense the closer you get to defeating them.
There’s a huge journey to be had and a grueling grinding session that needs to be done. Veterans of the series might not be its main audience especially after pushing through thousands of levels and character reincarnations and the lack of quality-of-life improvements in sequels and spin-offs. But as a newcomer it might as well be the best starting point when things are simple and there’s not a lot of things to consider. Price is of no importance but the $49.99 tag can be a huge turn-off especially for a game that’s been remade a bunch of times on different systems already.
There is no voice-acting which isn’t surprising and while the ambient music and sound effects are forgettable, overall I am satisfied on the full experience I’ve had over a week of playing. I’m repeating myself but this is an addictive game for sure. So while I say that, some may not agree and I completely understood their opinions. Repetitive gameplay, no voice acting, and a browser-like game quality isn’t the most attractive thing in the world especially with Red Dead Redemption 2 coming out after this. But if repetitive gameplay, simple core mechanics, building tools is at the very least an attractive thing for you, then I suggest to waste no time and grab this!
If you are a fan of Pathfinder, then Kingmaker may scratch your itch while you look for a PnP group to join. Though, due to the number of characters you need to control, reading text, character optimisation and player-input it may feel off-putting to players who don’t normally play D&D or PF.
Overall Dragon Quest XI: Echoes of an Elusive Age gets an 8/10, it is beautiful, exciting and brings back that good VIII feel of yesteryear. Fans of the series will love the updated combat system that keeps to the core of the series design, improved graphics and larger maps. The music is reminiscent of the past but sound design clings onto that nostalgia a bit too harshly with retro choices in a modern release. The difficulty is pretty solid if you decide to fight enemies but can ramp up if you move around the very easy-to-dodge foes. If you are a fan of the series, DQ11 is pretty much just more Dragon Quest, without any drastic changes to the formula.
It is clear that the two core foci of Spider-Man are character building and player experience. Keeping these elements in mind at all times has made Insomniac’s imagining of this world a pleasure to play through and experience. Not-so-subtle nods to the MCU also suggest that further characters might appear in the future; on top of the impressive and exciting array of villains which this game boasts (no spoilers!). A classic Marvel post-credits scene reveals part of the potential future for this world, and it is fair to assume that, given the game’s success, this future may be closer than we expect. I for one thoroughly look forward to whatever the next installment might hold for fans. In itself, this game is a resounding success.
Overall, Capcom has revived the Megaman franchise and reinvigorated it with modern day gaming platforming excellence. The graphics, the soundtrack, and the actual gameplay meld into one complete package that fans and newcomers alike can enjoy. While the game does carry a hefty price tag across all platforms, the sheer number of hours of enjoyment it’ll give you makes it all worthwhile if you’re a fan of 2.5D platformers.
Overall, Rigid Force Alpha gets an 8/10, it is a beautiful, engaging experience and one that brings me back to my youth. The nostalgia won’t be as strong for a younger audience, alongside the difficulty possibly putting off a portion of gamers.
NOT WORTH IT! No matter how much this game is sold, I honestly can’t find any reason to recommend it to anyone. I didn’t have high expectations, to begin with but honestly, I didn’t expect the game to be this terrible. And in case you’re wondering its $39.99 which is better spent on a game that actually gives you a good amount of fun than frustrations considering the game stutters way too much and at times becomes a headache when it actually freezes to a halt before you’re forced to close the application.
The game is fun and frantic for the majority of the time, even though I did sometimes throw my controller across the room in rage when I got one shotted by those damn UFO’s. I wish there was better multiplayer even though I very rarely care for it, but I know many people do, plus having better online features will allow your friends to join the game instead of having them around to play, OMG so 90s.
This brings me to my final conclusion; why buy Burnout Paradise Remastered? It’s a great game, true, and it looks shinier now, of course. But really, given that the original is only ten years old and available on both PC and last gen consoles, not a lot has changed to justify the stunningly high asking price that EA have attached to this version.
Overall Agony is a good game, though it lacks a really scare factor after the first few scares it makes for some unique gameplay in a well-designed environment. I like the fact that it’s not linear, you can explore loads of different areas and do different things from what the main story is offering.
As the spiritual successor to the well-received Stories: The Path of Destinies, Omensight delivers on our expectations. The game might feel a tad out of place with Triple-A titles competing against it but for those that want to enjoy a game with a gripping story filled with intrigue and extremely fun gameplay, Omensight is a great choice.
The justification for badgercide aside, Fox ‘n’ Forests is another of those indie titles that, while a faithful and enjoyable homage to their subject material, also isn’t going to blow anyone away or change anyone’s mind. Whereas Shovel Knight kept what worked from retro games and threw out what didn’t, Fox brings over slightly too much in the name of nostalgia and ends up with a few rough edges
When I first loaded the game, I thought that it was going to be very childish and mediocre… but I was wrong. The art style is very colourful, unique, and has a hint of Minecraft to its worlds. Though simple and fun, the game allows for the player to create worlds that can inhabit different organisms. All it takes is the right temperature and moisture levels for life to blossom. It’s in-depth look at the evolution of the world is its big selling point, even taking into consideration the food chain and how if a predator hasn’t got enough prey it will become extinct.
A nice show of unique gameplay mechanics with the inclusion of boss battles that mixes both platforming and pinball action that never gets old as each and every area is unique and properly executed. A flurry of characters… oh sorry! I meant a ton of furry characters that looks great and side quests that is actually fun to do as you think your way out of sticky situations or just tap your way, every way, along the way!
Grab a friend with you! Join a pub game! Quit whenever you like! Others will come, sooner or later! It’s a hell of a fun game that I would enjoy time and time again now that I have both the handheld and console version of the game. A fun and engaging core story although a bit shorter than I wanted but considering the fact that you have six characters and each with their own separate endings you’ll be wishing the game could end faster!
Overall Pillars of Eternity II: Deadfire gets an 8/10, it prides itself on thousands of lines of descriptions that add into the theatre of the mind effect it has going on. The combat is tight, difficult at times but allows for in-depth customisation with AI control.
Overall, the Sega Mega Drive Classics collection is a decent addition if you are craving some more retro game time. Unfortunately, the omission of a lot of really good titles hampers this collection as a whole. Of course, there are licensing issues but you can easily see where they tried to cram titles in just to fill the collection up.
A Fantastic storyline, intrinsic characters, stunning maps that are visually enticing and a blend of genres synched in game play. A game I have thoroughly enjoyed playing but did take quite a few hours to hook me. It has some flaws and to me they are forgivable as I truly escaped into the world of Eo as a new player to the series and I will definitely be looking for future installments and probably purchasing the older games as well.