Nindie Spotlight
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Some odd design choices, weak overall play, and pretty barren environments await
Undeniably gorgeous, charming, and wonderfully scored, this puzzle adventure is on the short side but memorable
While perhaps a bit too similar to the original, and only weighing in at a little over a handful of hours, it still has loads of charm
A charming, well-animated, and generally all-around adequate Metroidvania that still comes up a bit short in the space
Undoubtedly giving off a feel of earlier days of grand environments, hacking, and slashing, but missing a spark to go next level
An epic action RPG that compensates for pretty ordinary core combat with a multitude of skills and gear options
The ideas are there for a mix of combat and puzzle-solving, but the clumsy controls make it stumble a bit
Inherently multiplayer games are always a risk, but there’s no doubt this truly cooperative platformer is pleasant
Lacking sensible table designs, physics, or even basic common features, calling this “pinball” is a travesty
Lacking value-added features or even intuitive controls this feels like a stilted replacement for the in-person experience
A roguelike platformer that you can play with others locally or online that provides variety but perhaps lacks personality
A very ambitious retro-styled Metroidvania experience that works pretty well within the confines of classic expectations
Collections are always a tricky proposition, and this is no different with about a 50/50 of good and forgettable included
Mixing together pretty well-implemented traversal, slinging yourself around, a gripping story, and decent but repetitive combat
Sharing much in common with its predecessor, this challenging Metroidvania has style but can be tough to love
A slightly different take on your typical build and expand strategy title
Walking the fine line between honoring and completely ripping off the classic arcade shooter Space Harrier
As an adventure without a sense of adventure and a horror game without almost anything that’ll give you a scare, this struggles
Especially in genres that you rarely see deviations from the norm new ideas can be exciting, but not always
While it feels like there could be an interesting and different game here, poor direction paired with complexity sink it