Nindie Spotlight
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A relatively basic idea implemented with a relatively basic look that fails to feel much more than relatively basic all around
While it only allows for a pretty limited number of choices, if you’re up for dealing with a number of different demons, and trying to resist their wiles, maybe it could be fun
While it has a creative central idea, and can be satisfying in its short runtime, it’s also not helped by poorly-implemented controls
While most roguelikes have a tendency to have you on edge, this coin pusher somehow balances equal parts chaos and satisfyingly relaxing play, making it pretty unique
By utterly failing to get players up to speed on pretty well anything going on, and lacking in variety, this supposed party game dives straight into the rocks
Delivers a unique bit of psychological horror in a non-linear fashion, but there’s no getting around the fact that its actual gameplay fails to hold up its end of the bargain
Not a bad take on a roguelike claw game, but it also doesn’t feel like a really great one either
An odd take on a platformer since in general you’re always making your way down, and it just doesn’t have enough variety to really be notable
Feels like an escape room with disappointingly limited and dull horror thrown in
For its precise target audience it will likely have appeal, but it feels proud to repel pretty well anyone else
While it has struggles, if you’re seeking an odd world to work in, and what ends up being decent gunplay, it at least feels distinctive
An unusual mix of usual characters, odd mini games, and some BMX trickery wrapped in an approachable adventure
While it has a decent enough central idea, it quickly gets repetitive and some implementation issues can be irksome
A mix of dating simulator, some decent attempts at special effects, inconsistent performances, and some silliness
There’s a “very walking and chewing gum at the same time” vibe to this mix of pretty basic arcade shooting and trying to take care of fields of crops
The odd and pretty creepy game show implementation is a nice touch, but since your success is heavily at the whims of the RNG gods it’s tough to get invested in
A terrific return to the early days of first-person shooting that honestly feels terrific and plays really well… though perhaps mostly made for old-heads
While getting started and dialed in to how the game’s various weapons work can take a moment, this is a roguelike that doesn’t feel quite like any other and that’s exciting
While it has a humble low-poly look, and in general it’s pretty low-intensity most of the time, this actually plays reasonably well for a budget outing
While it looks pretty good, performs well enough, and should have appeal for city-building fans, as a newcomer it wasn’t as good at onboarding as I’d expect