The fighting itself can still be a fun and mad scramble that’s easily accessible for anyone looking to fast-track to Super Saiyan levels, and there’s definitely an appeal to creating your own avatar to join those ranks. Yet, if you want a faithful anime fighter that both beginners and experts can get stuck into, Dragon Ball FighterZ already delivered that last year. With all the potential here for celebrating 50 years of Shonen Jump, sadly at this point it seems that fans pining for a truly great anime crossover fighting game may just have to cross their fingers that Goku comes to Smash.
It feels like Konami were always planning to release a zombie survival game, and used Kojima’s departure to slap the Metal Gear logo and assets on it to save time. If this is the case, then the decision does neither the game nor the Metal Gear franchise any favours. Metal Gear Survive is not a great Metal Gear game, but could have been a good original game by itself.
If you are a fan of the Sonic universe, it’s characters, and have been dreaming of creating your own unique character in the games, you will enjoy your time with Sonic Forces. But, it’s difficult to recommend the game to anyone outside of diehard fans.
Yoshi’s Crafted World hasn’t done much wrong, but held up against the other better (cheaper!) platformers you can currently pick up on Nintendo Switch hardware, it’s hard to recommend. It’s charming, it’s sweet, it’s peddling a message of kinship and harmony… but it does it all so dryly.
If you’re wanting something to fill your time before the arrival of Naughty Dog’s upcoming epic, then Days Gone may serve a purpose. There is some fun to be had churning dirt on Deacon’s hog, no doubt. But, while we’re yet to go hands-on with the further adventures of Ellie and Joel, we’d be amazed if when it does arrive, that game didn’t teach Days Gone a host of lessons about storytelling, gameplay and all the rest.
The general feeling with Soulcalibur VI is disappointment. We simply expected more from a game we waited six years for. The story is lacking, it’s graphically unappealing, and it doesn’t even have a decent tutorial to explain how the game works or how to fundamentally play each character.
Shenmue innovated in enigmatic ways that remain inspirational for today’s game designers. These games exude an unlikely warmth that maintains even when Ryo’s jumped by bad guys, clips his hand through a piece of scenery to buy a new toy, or is made to haul crates across dockyards opposite a grunting co-worker.
Ultimately, our time in Erdrea makes us realise why Dragon Quest is Japan’s national game. It’s not necessarily because it’s the best or the most innovative, but for its generation-spanning fans, familiarity breeds comfort.
If you are a big Adventure Time fan and don’t require every game you play to be an original, stellar experience, there’s definitely fun to be had here thanks to the game’s charm and authenticity alone. For fans looking to say goodbye to the land of Ooo, you could definitely do a lot worse.