neXGam's Reviews
City Hunter isn't a bad game, but it isn't a good one either. It is a product of its time, carefully polished and made accessible to a modern audience with respectful effort. The Revival Edition is undoubtedly the best and most accessible way to experience this classic—though that point is quickly put into perspective by the fact that the base game, even in its best form, was merely solid, average fare. Ultimately, you aren't getting a full-fledged title so much as a charming yet brief nostalgic snapshot of the golden era of anime fan service. Nothing more—but for longtime fans, that might just be enough.
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Resident Evil Requiem is a "best of" collection for the Resident Evil series. It combines elements from both the classic and modern eras without feeling forced or lacking in any way. You grow fond of the characters, and the gameplay is superb. It is a shame, however, that the villains don't quite measure up to those of the past and the puzzles leave something to be desired. That said, this is really just nitpicking.
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Ringlorn Saga isn’t a game one would recommend to just anyone without reservation; take a break and come back, and you’ll likely feel disoriented for a while. Yet, those who see it through to the end will experience a high-quality mini-RPG that pays sincere tribute to its inspirations. It is a game for players who remember—or are willing to learn—what it feels like when a game gives you nothing for free, yet refuses to let you go. In an era where games are becoming increasingly accessible, explanatory, and hand-holding, Ringlorn Saga stands as a small, stubborn counterpoint. And for that very reason, it deserves respect.
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All in all, Mario Tennis Fever is the most well-rounded package in the series to date. It is a vibrant and inventive entry that shines in multiplayer thanks to creative "Fever" rackets, varied modes, and accessible controls. The adventure mode remains a weak point; it could have benefited significantly from greater scope and ambition. Yet, when you hear the rackets clash, the Fever gauge fills up, and the perfect moment for an Ice Shot arrives—that’s when you remember why this series has captivated players for over 25 years. A strong service game, despite a minor double fault in the single-player experience. That said, I personally miss the RPG elements found in earlier entries of the series.
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Ultimately, Dark Quest 4 is a genuinely challenging game packed with content; while neither revolutionary nor groundbreaking, it is exactly what it sets out to be: a heartfelt digital homage to classic board game adventures. For just under 17 euros, it offers a surprising amount of playtime and an undeniable charm that is hard to resist. Anyone who loved HeroQuest in their youth—or is simply looking for a relaxed yet well-designed tactical game to unwind with—will find plenty to enjoy in Dark Quest 4. It may not be a masterpiece, but it is a polished, lovingly crafted indie title that perfectly understands its target audience.
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In terms of content, Tales of Berseria Remastered remains beyond reproach. It still boasts a stunning story featuring a fantastic anti-heroine as the protagonist. The changes introduced in the remastered version are largely well-conceived and improve the game. It is a shame that the graphics still betray their PS3 origins, and the English voice acting is poor.
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Is the Rayman 30th Anniversary Edition worth it? Yes and no. On the one hand, it is substantial and perfectly captures the spirit of the original game—including its challenging difficulty. On the other hand, it is essentially the same thing four times over, with only minor differences at best. The original soundtrack is also missing.
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I never would have thought that such a minimalist game could keep you so glued to the TV. Naturally, friends ask what you’re up to, and before you know it, they’re hooked too. I’m happy for the developers regarding this success and highly recommend giving "A Game about Digging a Hole" a try. It offers a mix of tension and relaxation, taps into the hunter-gatherer instinct, and holds a few unexpected surprises. Have fun digging—I thoroughly enjoyed earning my 1,000 Gamerscore.
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Xenoblade Chronicles X: Definitive Edition isn't quite the standout hit that the third installment was; the game suffers from too many issues that could have been avoided. Pop-in, a story that drags at the start, and menus that are sometimes cluttered simply detract from the fun. On the other hand, the game is ultimately enjoyable. Mira is a magnificent world that rewards exploration; the story picks up pace eventually, and—aside from the aforementioned issues—the graphics are excellent.
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Ultimately, *Ebola Village* is an example of how mere imitation—devoid of a unique vision—is bound to fail. The game proves that simply copying the surface-level elements of successful franchises isn't enough. Without compelling characters, a gripping story, innovative gameplay mechanics, or technical competence, all that remains is a hollow shell. Much like the disease that inspired its name, this game is best avoided. However, if you happen to be a film fan with a taste for so-called "mockbusters," you might consider giving it a look.
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Hyrule Warriors: Age of Calamity is another example of what the Switch 2 is capable of achieving. Aside from a few rare performance hiccups, the game runs absolutely smoothly. Added to this are the varied gameplay and the compelling story. It is just a shame that the level design is repetitive and some design elements lack the necessary attention to detail.
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When comparing *Octopath Traveller 0* to its two predecessors, this installment falls noticeably short. While the story is lovely, the pacing issues and the sense that it has been unnecessarily stretched out in places are frustrating. And as wonderful as the combat system is, the difficulty level—especially early on—can be exasperating. The game isn't bad, particularly considering its gacha origins. Furthermore, the graphics and sound are excellent once again, even if players might miss having German subtitles. The rebuilding of Wishvale is undoubtedly superb and, all things considered, the most enjoyable part of the experience.
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Nevertheless, Hell is Us is a game that deserves respect for what it attempts to achieve. It is a title that deliberately goes against the grain, demanding more personal initiative and attentiveness from players than they might be accustomed to. For those willing to engage with it, it offers a dense, atmospheric experience filled with dark poetry and subtle storytelling. It is not a game for everyone, but for the right audience, it can become an unforgettable experience that lingers long after the game ends.
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Dave the Diver is a rare example of a game that simply brings pure joy. It's creative, surprising, and generous with its content, yet never overwhelming or stressful. The blend of relaxed exploration, tactical hunting, management challenges, and charming storytelling works in a way you'd never have thought possible. It's the perfect game for anyone looking for something fresh and unconventional that will leave them with a smile on their face and the urge to dive again. An absolute highlight that proves innovation and fun don't require multi-million dollar budgets, but above all, creativity, passion, and the courage to try something new.
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Project Motor Racing is a game with enormous potential, but in its current state, it still has room for improvement. There are moments when everything clicks, when you're driving the right car on the right track, the AI is cooperating, and you've gotten used to the twitchy controls. In these rare moments, Project Motor Racing reveals its potential. For fans of console racing simulations looking for a comprehensive career mode and an interesting selection of vehicles, it's worth keeping an eye on the game and waiting for further updates. Mod support, in particular, could become a unique selling point in the long run. I'm confident, however, that the announced patches will further refine the gameplay experience.
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Goosebumps: Terror in Little Creek is a mixed bag of tricks and treats, as is typical for Halloween – only unfortunately, the tricks outweigh the treats. It's a game that knows and caters to its target audience, but at the same time squanders the potential to be truly great. With more modern gameplay mechanics, faster movement, and more creative puzzles, this title could have been a genuine classic. As it stands, it remains a solid but ultimately average adventure game that will primarily appeal to nostalgia buffs and younger players.
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Zoe Begone! is a fascinating paradox. On the one hand, it's one of the most visually stunning and creative indie games of 2025. The hand-drawn aesthetic, vibrant presentation, and unique atmosphere are simply exceptional. The dedication and passion of solo developer Graeme Hawkins are palpable in every frame. On the other hand, the control issues and sometimes frustrating difficulty prevent the game from reaching its full potential. The "groove"—that flow state you experience in good bullet-hell shooters—never quite materializes. You're fighting the controls more than the enemies, which is fatal in a genre that relies on precision and reflexes. Nevertheless, for the right target audience, Zoe Begone! is an absolute hidden gem. The combination of visual brilliance, satisfying progression, and addictive high-score chase makes the game, despite its flaws, a must-play for hardcore shooter fans. At a price of around 8 euros, the risk is manageable, and the chance of getting a truly unique gaming experience is high.
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Sleep Awake is a frustrating game because its potential screams from every neon-lit corner. It has impressive art style, a great cast, and a premise that should be genuinely terrifying. As a video game, however, it's underdeveloped. It's too linear, the stealth mechanics are outdated, and the story ends before it truly begins. It's a mood piece you play for the atmosphere, but don't expect it to keep you up all night. The biggest tragedy is the contrast between the fascinating world and the limited interaction with it. The Pain Eaters, the Mechanists, the totalitarian government—all these elements could have been the foundation of an epic horror saga. Instead, you pass them by like a ghost, unable to truly engage or fully experience their stories. It feels like you've only played the first act of a much larger tale, a teaser for a sequel that may never come. For those willing to overlook its mechanical shortcomings and embark on an audiovisually stunning journey, Sleep Awake offers moments of true brilliance. The psychedelic sequences, dystopian atmosphere, and hypnotic soundtrack create an unforgettable experience. However, for many, it will feel like wandering through an incomplete dream—beautiful, disturbing, but ultimately unsatisfying.
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Ritual of Raven is an innovative and charming addition to the farming sim genre, clearly distinguishing itself from the competition with its unique programming mechanics. The combination of magic and automation is cleverly implemented and enjoyable, even if the game could occasionally have benefited from a bit more guidance. The Switch version is playable and well-suited for relaxed sessions on the go, but suffers from performance issues that will hopefully be improved by future patches. For fans of the genre looking for something new and willing to overlook technical shortcomings, Ritual of Raven offers an enchanting experience with plenty of heart. The game proves that even in the oversaturated farming sim market, there's still room for fresh ideas. And the witchy atmosphere, combined with the clever gameplay twist, makes it a highly recommended alternative for those who already know Stardew Valley and similar games inside and out.
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Tales of Xillia Remastered isn't exactly a masterpiece. The flaws of the original are still present: the sometimes bleak and empty overworld, pop-in of objects, tedious side quests, and excessive backtracking significantly detract from the overall enjoyment. However, it also boasts a captivating main story, endearing characters, excellent dialogue, a wonderful soundtrack, and generally customizable gameplay. It's not a hit, but it's not a flop either. Ultimately, it's a good to very good game.
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