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Ultimately, if you are an existing Trails of Cold Steel fan and you want to finish the story, you have no reason not to pick this game up. This is the ending you’ve been waiting for and more of what you love. If you’re only a returning Cold Steel III fan, you also might as well finish the story and see where Class VII ends up and what happens next. Despite not surpassing the greatness that was CS3, I had a fun time with Trails of Cold Steel IV. It’s a ton of content for the money and well worth playing at least once.
I have to say, Onee Chanbara Origin is a solid series entry. The new art style looks great, the music is fantastic and the gameplay is really fun. The problem here is I feel like the pricing on this one is a bit much. The base price of $59.99 for a six hour story mode is steep. Also, there are no unlockable costumes in the game. Those have to all be purchased as DLC. They do offer a Deluxe Edition for $74.99 that includes all the DLC costumes and missions. This is a much better deal than just buying the base game since there is quite a bit of DLC content, but I’m not a big fan of this pricing structure. The PC port has some issues as well, but I do feel like most of these will be taken care of with patches down the line. If you’re a fan of the franchise, you will probably want to jump on this one ASAP. You’ll find a lot to love here, and since it’s been a while since you got to cut up some zombies with the girls, you’ll be more than satisfied. Everyone else may want to wait a bit for them to line out some of the bugs or a sale before diving in.
Overall, Five Nights at Freddy’s: Help Wanted can be a fun game in spite of its flaws. I imagine most players will want to play it in a darkened room for improved atmosphere, but you’ll get used to the jump scares fairly quickly. I like horror games, but I personally have no desire to play them in VR! So I really wasn’t too bothered by this version of the game not being in VR. If you really want to play this one in VR, you can get the original Steam version of the game, which also happens to be cheaper. The Nintendo Switch version is available on the eShop for $29.99. It is also available on Xbox One and PlayStation 4. I got through all of the normal mode levels and collected most of the Faz Tokens in around 10 hours or so, but there is a lot more content in hard mode. A few of the Faz Tokens and cassette tapes are hiding in hard mode too, so there is a bunch of additional gameplay beyond normal mode. Can you survive the night and avoid the rogue animatronics that are out to get you from the shadows?
At the end of the day Moero Crystal H does keep a lot of the same assets as the previous game. The monster designs are basically the same and some of the music is remixed. The game does add some amazing new monster girls and the system changes make everything flow better. It is much less frustrating trying to get good equipment this time around, since it’s not based on potluck. For the $39.99 price tag you get 50 to 60 hours of monster girl goodness. I feel like fans of the previous game should jump on this ASAP. You will find a lot to love here. If you’re a newcomer to series this is the perfect place to give it a try. The game’s systems are more welcoming and you need no knowledge of the previous title to fully enjoy this one.
Little Witch Academia: VR Broom Racing is a fun little title that takes advantage of virtual reality’s ability to break physical boundaries to provide an engaging flight simulation. The animation and acting help bring these quirky characters to life in an immersive episode that has a rather predictable story but still sticks the landing thanks to wearing its heart on its sleeve. If you’re into VR, this is a great title to grab.
At the end of the day, your enjoyment of these games will come down to how well you like platforming, and if you’re a Disgaea fan. Fans will find a lot to love at the $19.99 asking price for each title. While these adventures do clock in a bit on the short side at around 8 hours each, you will need multiple playthroughs to unlock all the hidden goodies in each. NIS has also included all the DLC for each title as well, which is a fantastic bonus. While these games certainly are not for everyone, but they will cater to the audience that loves these types of games in grand fashion.
Having just finished playing Outbreak: The New Nightmare a couple days ago, it’s almost impressive how forgettable it was; I had to keep going back to the game to remember what I saw and experienced, even after going through every Campaign and Experiments mission, each of which lasted anywhere from 30 minutes to an hour and a half. Sadly, this has the look and feel of an incomplete Steam game, and I had to triple check the price for this because I couldn’t believe that it really is $13 on PS4. Given the short amount of time between most releases in the Outbreak series, I can only recommend that the developer spend much, much more time on each entry. That way, maybe the next one will play better and the visuals might not only look better, but consist of way fewer reused assets that didn’t look so good in the first place. I realize this will fall on deaf ears since Outbreak: Lost Hope, the fourth game in the series, will likely be out on PS4 by the time this review goes up. Maybe (or should I say, hopefully) the later releases are better, because this is priced way above what it’s actually worth.
Colt Canyon does many, many things right. The core gameplay is addictive. The visuals and presentation are wonderful, in spite of brown being the dominant color much of the time. I wasn’t bored for a second. However, I also feel no need to go back to it again, even with the slew of unlockables. Fans of rogue-likes and semi-top-down shooters will likely have no regrets shelling (heh) out $14.99 for this. Perhaps I’m jaded from playing the unpatched version at first, but after riding off into the sunset once, I’m content to drop the six-shooter, rifle, shotgun, bow, knife, and whatever other weapons I found in this game and move on.
In the roughly 15 hours I spent with No Straight Roads, I got to experience a fun ride with a lot of things to say about the music industry, fan entitlement, the ways artists deal with both the positive and negative aspects of fame and creativity, and the messiness of trying to fix a broken system. In their quest to overthrow NSR and bring back rock, Mayday and Zuke also trod on those who genuinely enjoyed the EDM they were hearing, and were on their way to instating rock as the law of the land. Would that make them better than NSR, or just as bad? How much room do we allow for differing voices? When does one voice become so overwhelmingly strong – either through popularity, force, or a combination – that it silences others? And how do artists deal with balancing their personal creative wants with appeasing those who love their creations? When do the fans dictate the creativity rather than the artist? NSR has something to say about each of these – some more coherently than others – and even if I don’t agree with its conclusions in all cases, it sure made a for a fun argument along the way.
Star Renegades does very well when it comes to making fun of tropes from various sci-fi media, making it feel goofy and fun rather than rude and condescending. To answer the question at the beginning of the review – this game is fun, if you can get over the numerous issues it has. I spent 20 hours before writing this review, beating the game, and I haven’t finished unlocking everything. I will mention that playtime may vary, as tactical RPGs aren’t my strong suit. At 25 dollars, this game is worth it if you like rogue-likes and tactical RPGs. Additionally, a road map with future content updates will be released very soon, by Massive Damage, thus adding more to the games value.
Spiritfarer is a fun little game, and it will keep you busy for quite a while. I’ve been playing for over 30 hours, and that’s not 100% completion of everything in the game. It tells a touching tale about death, but does so while not being sappy. The game also features a number of Steam achievements. Overall, it’s still a pretty good game, though. Spiritfarer is available on Steam (and other platforms) for $29.99. Can you help all of the lost souls pass on and reach the end of your own story?
All in all I have to say I had a good time with Nexomon: Extinction. The colorful world and amazing creatures really sucked me into the game. I loved exploring the world and found the lore to be quite interesting as well. I think this one does drag on a bit longer than it should at the end, but I can say that players will certainly get their money’s worth at the $19.99 price tag. I spent about 40 hours with this bad boy and I only caught around 120 of the over 300 Nexomon found in the game. If you like other games in this genre, picking this one up is a no brainer. Fans of older style Pokémon games should be all over this one. If you’re new to these types of game at this price point I still think this is a good one to jump in on.
If you enjoy meta-fiction the way I do, I think you’ll enjoy your time with The Wanderer: Frankenstein’s Creature. Clocking in at around two hours, the game is brisk but does offer replay value. The game touches on several concepts near and dear to my heart, including the idea that fiction exists beyond its creator, as well as what constitutes immortality. It’s a somber look at depression, but also finds the beauty in a flawed existence. There’s very little gameplay to be had, but like a good book or film, the questions The Wanderer poses about life, love, complicity, and free will stick with me.
MO:Astray is one of the best games I’ve played in the past 5 years. I mentioned this earlier, but this game truly feels like a passion project by developers that truly care about game design, as well as making the player feel the weight of the situation Mo has to go through. Personally, I’ll be recommending this game to everyone who loves story driven platformers – Archpray Inc. knows how to deliver.
Answering the question from the beginning of the review, this game had me frustrated rather than cheerful, even for only $4.99. It feels like a boring slog through multiple levels doing the same thing over and over again, which is a shame because there’s a lot of untapped potential here! If Many Faces didn’t punish you for using powerups, I think this would be a great easy title to run through a few times when you’re bored.
I wanted to like my time with Double Kick Heroes more than I did. It’s got a great soundtrack, memorable aesthetic, and a fun concept in a rhythm shooter. Playing the game tended to be more frustrating and physically uncomfortable for me than fun, however, even taking advantage of the numerous options available. For metal fans, this game is a must-play, if only for the ear worms, and I would suggest rhythm fans check it out if they want a challenging, albeit frustrating, title. That being said, I think I’d rather just listen to the soundtrack.
I enjoyed my time playing Sword Art Online: Alicization Lycoris, especially after all the recent updates. The game has a decent story, very fun combat, a well-implemented soundtrack, beautiful environments and great looking characters. However, it is still affected by technical issues, an absurdly long first chapter, a questionable use of character creation, the omission of characters such as Yuuki and the CUBE shop system which shouldn’t be there in the first place. It took me about 121 hours to beat the main story while doing side missions and Bond Events as well. Once you beat the story, you can tackle Raid Dungeons, try to test your mettle against high level foes, try to get high rarity weapons or even try to unlock all the event CGs. So there’s still some things to do even after beating the game. Would I recommend paying $60 for this game? I would only recommend doing that if you’re a hardcore Sword Art Online fan like me. If you’re not, I recommend waiting for a sale or waiting for the technical issues in the base game to be mostly fixed. If you do decide to take the dive, know there’s an immense amount of content waiting for you.
I don’t think I can recommend this adaptation of Fairy Tail. For people that aren’t fans of Fairy Tail, there’s not much here other than a mostly competent RPG. For people that are fans, there’s just heavily truncated and compromised versions of the things they like. There’s some fun character interactions in the side quests, but I don’t think it justifies a $60 price tag. It’s a fairly lengthy game at around 40 hours, but most of this time is spent just being disappointed. If you’re a real diehard fan, and you just have to play this, then I’d at least recommend waiting for the price to drop.
I have to say Death end re;Quest 2 is one of my favorite releases of the year. It takes everything the first game had to offer and refines it into a more streamlined package. It took me around 20 hours to get the True Ending. There are two other endings here as well, but the requirements here are much more obvious than the way the first game handled the endings. I think folks should definitely play the first game before jumping into this one. I loved all the characters here, the combat is still a ton of fun and soundtrack is one of the best out there. The PC version does have a few bugs that need taken care of, but if you have even a passing interest in this series I think you should take the plunge. If you’re a fan of horror with a little bit a fanservice thrown in, you’ll be glad you did!
I have mixed emotions with Rock of Ages 3: Make & Break. There are nagging technical issues and the game design incorporates a game genre I despise, but I can’t deny how much fun I had with most of it. I got about six hours of entertainment out of the single player campaign alone, close to an hour of which was me begrudgingly playing the modes more focused on tower defense. $30 might be a bit much if you’re like me and aren’t as into the tower defense aspects of the game. If it goes on sale though, go right ahead and be prepared to rock and/or roll.