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GreedFall: The Dying World, unfortunately, misses the mark with an incredibly buggy experience and lacklustre combat, despite a story and world that could have been worth exploring.
Monster Hunter Stories 3: Twisted Reflection is the best the series has been so far, balancing a playfulness that is approachable for newcomers with a maturity that is perfect for longtime fans.
Fatal Frame II: Crimson Butterfly Remake is a perfect example of what bringing a classic to the modern era can be.
Legacy of Kain: Defiance Remastered is finally on modern consoles, bringing its entire mythos fully intact for audiences to sink their fangs into.
World of Warcraft: Midnight is an excellent follow-up to The War Within and refines all that makes WOW great.
WWE 2K26 took an already great game and made it better in every way, with no definitive weak spots relative to the genre.
Planet of Lana II: Children of the Leaf will visually impress audiences, but may intimidate just as many with its challenging puzzles.
With a slew of equippable gear, levels to grind and characters to unlock, the six-to-eight-hour experience with Scott Pilgrim EX left me feeling satisfied without overstaying its welcome through unnecessary grinding or padding. In closing, if you are a fan of the franchise or even just the 2010 game, Scott Pilgrim EX is a must-play.
Despite how much I’ve played the main games in both Animal Crossing and Pokémon since the early/mid-2000s, I didn’t expect that both of Nintendo’s biggest time-sink franchises would meld together so well, and yet Pokémon Pokopia has just blasted off straight to the top of my list of favourite cozy games.
Esoteric Ebb is a can’t-miss experience.
Tales of Berseria is one of the most narratively ambitious entries in the franchise, and it still hits heights few other RPGs can – and packs in a few new bells and whistles to boot.
Reigns: The Witcher is a semi-addictive entry into the Reigns series of games
Resident Evil Requiem feels like the culmination of everything the series has been building to and building on over the last thirty years.
Neva: Prologue is a compelling, short-but-sweet postgame add-on, revisiting almost everything that made the main game special.
Like Demon Turf before it, Demon Tides emphasizes precision-based platforming, something that works even better in 3D.
PARANORMASIGHT: The Mermaid's Curse is yet another fantastic horror visual novel that even exceeds the first in some ways.
Crisol: Theatre of Idols was something I was not expecting to go into and enjoy. I came away with, outside of some pacing and bad performance issues, thoroughly enjoying my time with the good exploration/combat/puzzle loop.
God of War Sons of Sparta, set earliest in the timeline of the original trilogy, follows the exploits of a young Kratos and his brother Deimos
High on Life 2's biggest issue outside of technical issues, is that the new additions to the game feel so counter intuitive and work against what made the first game such a cult hit.
Reanimal understands horror on a visual and emotional level, but isn't able to support it with the amount of friction in the game. When it works, it's great; when it doesn't, the cracks are impossible to ignore.