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Wonder Boy: Asha in Monster World is a portal back to 1994 in many ways - fans will love the faithfulness, newcomers may find it harder work.
FBC: Firebreak looks good and has some satisfying mechanics, but the lack of a real story and the presence of a real grind will make you think twice about coming back.
Warhammer 40,000: Space Marine Master Crafted Edition brings the 2011 classic back to the limelight after SM2's unprecedent success, and does so with love.
MindsEye is a bafflingly bad game made worse by asking fans to simultaneously fund and make their development hell opus, Everywhere.
Yakuza.0 Director's Cut is the definite edition of the game, and one that is perfectly at home on Nintendo Switch 2.
TRON: Catalyst nails the vibe and tale - but repetition, unevolving combat and reliance on series language and lore ultimately hold it back.
To a T is a relaxed and tactile game that oozes charm and whimsy but, ultimately, it won't be for everyone.
Street Fighter 6 for Switch 2 is the whole game in as much of its glory as you can expect on a portable platform.
Sonic X Shadow Generations is an excellent version of the remake, but it adds little for its Switch 2 release.
Still Wakes the Deep: Siren's Rest looks amazing and features some incredible voice work - but, ultimately it's too short and only adds more questions to the equation.
Date Everything! does what it says on the tin and does it in style - a visual and aural feast dripping in creativity.
Nintendo Switch 2 Welcome Tour is a decent introduction to the system with a mixed bag of minigames - but, ultimately, this should have been free.
Spirit of the North 2 ultimately falls flat as a sequel, delivering an OK story and middling gameplay with a noticeable lack of polish.
Mario Kart World preserves the series charm while moving the gameplay, and how its packaged, forward - a system seller for Switch 2.
Atomfall Wicked Isle is more of the core game set on the mysterious Midsummer Isle, but often feels like a Wicker Man-themed fetch quest.
Onimusha 2: Samurai's Destiny feels stuck between 2025 and 2002. Not quite enough of the past to be pure nostalgia, and not enough of the present to feel fresh.
Elden Ring: Nightreign is everything a fan could want from a Fromsoft standalone DLC - a grand and different challenge with a co-op soul.
Capcom Fighting Collection 2 is worth it for Power Stone 1 & 2 alone - the rest is a top-tier bonus six-pack of fighting game history.
RoadCraft feels like the culmination of Saber Interactive's previous works - a complex and rewarding simulator for a very specific niche.
American Arcadia creates a strong retro tone and spins its yarn at a perfect pace - a puzzle-platformer worth experiencing.