Gaming Furever
HomepageGaming Furever's Reviews
If you’re looking for a game with an unsettling but charming atmosphere, while hovering over wonderful wood crafted set pieces and constructing a crew from over 30 pieces to match your theme or playstyle, you’ll enjoy this game!
OFF is best played with a certain mindset. This includes a willingness to be frustrated by potentially hard logic puzzles, a desire to be presented with hard questions, and a want to play through a beloved piece of recent gaming history. I had no idea what to expect with OFF, but what I came away with was an appreciation for the ambitiously creative, yet simple world and story design, and a strange pull to see the surreal story through to the end, for better or worse. OFF is truly one of a kind.
Wildgate is tightly designed and has an incredibly satisfying gameplay loop when it “clicks” for you and your team. It’s not as easy to get into at its price point and gatekeeping of progress to PvPvE games only, but they absolutely accomplished what they set out to do, and that’s to create a unique, artistically pleasing spaceship battle extraction game that focuses on strategizing with your fellow teammates against 4 other crews trying to accomplish the same goals as you.
To me, this is a good representation of what a Cozy Game can be and one game I can see myself returning to here and there if I want to just relax for a bit. Yes, the waiting can get tedious and the happiness upkeep is a chore, but, hey, like Meat Loaf once said: Two out of three ain’t bad. Besides, what other game allows you to live on the back of a giant docile creature that wanders a Ghibli-like world?
Atomic Owl is a fun, if flawed, experience. Dashing through Bladewing City to save Judanest is cool and I appreciate that the game gives you plenty of options for doing so. There’s a cool premise behind it all, some interesting lore and lots of spectacle to look at it. As a platformer, it soars high and proud. As a roguelite, it’s still learning to flap its wings.
Utilizing a healthy dose of Balatro-like elements to boost your scoring power as you guide your bird along a roguelike migration path to reach their final destination, Birdigo excels at providing a simple game concept with satisfying scoring devices and a “one more round” addictiveness that makes it hard to put down.
Back to the Dawn is truly surprising. Its scale is much more deep than its surface appearance gives off, and you can tell how much the development team invested into the creative storytelling process. It shows in every decision you make, every animation of every animal character, and every story beat you hit. Living within and trying to make your escape from out of the prison feels important and impactful, and you really find yourself caring about (some) of the people locked inside there with you, and the people trying to help you get out (literally and figuratively) of the conflicts you find yourself wrapped up in. If you start Back to the Dawn, don’t expect to put it down until you finish it…and then finish it again.
I know it's fun to hate on Star Wars and Ubisoft but I implore you to give this game a shot. Outside of some small issues I had, I really had fun playing this game and it was one that brought a huge smile to my face, something that only happens with games that 'click' with me. I can easily see myself logging in more time on the Trailblazer exploring the galaxy...while also still struggling with Sabacc and remembering why I never got into these types of card games in real life.
If I were to describe Bunny Battle Nemesis in one sentence, I’d choose ‘Fun But Flawed’. There are many good ideas here and the gameplay is fun and engaging. I even found myself smiling throughout which, to me, means I’m really enjoying it. However, the monotony of the gameplay and some questionable choices do affect the game on a whole, though not enough to make me not want to recommend it.
The remaster boasts numerous improvements over the original, from updated combat to additional demons(some introduced as recently as Shin Megami Tensei V) and adding a detective journal for updates as well as case file side quests to keep players busy. Complete with quirky humor and a fairly memorable cast, even older fans who are familiar with Raidou's first outing should be pleased.
Ready for a kooky one? Ruffy and the Riverside is one of the quirkiest games I’ve played in quite a while, and though it took me a bit to warm up to it, once I started to get comfortable in the world, I found myself really appreciating the vision the developers set out to bring to life.
Shuffle Tactics has some great bones and ideas. If anything, it feels like a great candidate for Early Access balancing and bug fixing. However, it is a full release and one that retails for $14.99. Because of this, it is taking a bit more scrutiny from me in its present state. I would love to be able to experience the rest of the bosses and levels, but with the level of difficulty being as it is, it’s hard for me to not want to “wait and see” for now before taking on the path to King Ogma again.
Just when you think you’re out…they pull you right back in! Eugene McQuacklin is back to quackin’ a case in Duck Detective: The Ghost of Glamping. This time around, he’s got a partner in crime helping him, as the veritably enthusiastic fan-turned-Watson wannabe Freddy Frederson joins you throughout your sleuthing search. I thoroughly enjoyed the first entry in this series, “The Secret Salami”, so I was very excited to see what kind of changes, if any, would be made in the second game. I wouldn’t consider it a “sequel” as it doesn’t attach too much story to the first game, and you can safely play either in whichever order you’d like. I’m happy to report that the same charm that made the first game such a memorable and fun little experience is overflowing in The Ghost of Glamping, and I actually preferred this story and the way it was told even more.
Date Everything becomes more than just a fun exercise in “What If?” and more an exploration of what makes us all human. It’s not what we’re made of on the outside, or what we look like. The seemingly innocuous discussions you start to have with these usually unacknowledged and taken for granted inanimate objects start to hold more weight as you realize you forget sometimes they’re just “things.” Using these objects as vessels to tell more stories than these 100 characters ever had the ability to on their own could’ve been used to be blatantly silly and sexual, with the innuendos and puns only there to make you laugh. All of the fantastic voice acting and writing comes together to bring a, yes, very silly (and sometimes maturely themed, if you opt-in to allow the content) game to life. But more importantly, Date Everything really shines when the spotlight is on the interactions between you, the characters, and the world they inhabit.
Any time I can join a friend for a raucous adventure through beautifully savage worlds that encourage me to corral and befriend as many creatures as possible while flinging myself across the lands with ease, count me in.
Becoming one with nature. Enjoying moments of zen in beautiful surroundings. Running through vast environments, enjoying the thrill of exploration and discovery. Developer Infuse Studio has refined these experiences in the sequel to the acclaimed Spirit of the North. The sheer scale and opportunity of the new land you find yourself as a fox in is lovingly crafted at every peak, step, and turn. If you’re able to flow with the up and down nature of the relaxed vibe of the exploration parts of the game, and then the much more challenging “boss” sections at the end of each area, Spirit of the North 2 will be a special game that is buoyed by its beauty, and raised by its unique charm.
The basic gist of the game is that your loot has been stolen by the evil Drill Knight and you must break a rule you learned in Minecraft and dig straight down into his lair and recover what is rightfully yours once again. A very simple premise yet it’s this simple premise that kept me hooked for hours on end, trying to get that perfect run without having to restart at the very top. But it’s not without flaws and there are two very big flaws that hold it back from being something truly amazing.
I highly recommend checking it out if you enjoy nature and puzzle games. It has a good unique spin with tons of originality. Definitely a fresh feel for a puzzle game.
Firstly, let me just say that Frog Legs is silly, short, and fun. It doesn’t take itself seriously, is meant to be completed in one play session, and is less than $3. As such, this review won’t be too long-winded and instead will focus on my overall experience with the little serving of goodness that is Frog Legs. Frog Legs focuses on a set of frogs that start off inside of the classic “Frogger” game, trying to convince a cautious fellow frog that making it across the busy street ain’t so scary. Unfortunately, that peer pressure leads to an event and adventure that will change them all…in more than a few ways. Featuring gameplay that hops from arcade to horror to boomer shooter, Frog Legs will be sure to surprise and elicit some laughs for its 30-40 minute runtime.
A lovingly crafted and self-proclaimed “Yoyovania” that pays homage to titles like The Legend of Zelda and Castlevania while still maintaining its own unique identity. No small feat, but Pipistrello accomplishes it.