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The game contains only vague gestures at character archetypes rather than real characters, and the player has the unenviable task of navigating the haphazard dialogue to attempt a relationship with the titular character. The game has boldly chosen to go with a sort of pass/fail choice system, where you either flirt with the colonel or have to reload. This thing is an affront not only to dating sims, but video games in general.
Dynasty Warriors: Origins is a departure from the long-standing series’ formula, but offers a worthwhile experience all the same. Combat is still flashy and fun, but Origins offers a more deliberate, measured approach to the fights that keeps things engaging for longer.
Monster Prom is a more light-hearted take on the dating sim format with a poppy art style, simple mechanics, and fun dialogue. Boasting 47 secret endings, 400+ events, and 1500+ outcomes, there’s a veritable mountain of things to see.
Fire Emblem: Three Houses is a deep, complex, and ultimately enthralling Strategy RPG. With so many different characters to engage with, and ways to approach combat, you’ll never feel like you’re running out of things to do or see.
Overall, Tiny Glade is a charming and relaxing game. While the interface could be more intuitive, the freedom to create and the enchanting atmosphere make it a delightful experience. I highly recommend it to anyone seeking a creative outlet and a peaceful escape from the demands of everyday life.
Verdict Spirit Swap: Lofi Beats to Match-3 To is a vibrant and unique action-puzzle match-3 game that has left me craving more. Boasting an eclectic cast of characters and varied gameplay systems, it stuck its claws in me immediately.
A very traditional Strategy RPG, with not much to set it apart from any other games in the genre. The gorgeous anime-styled character portraits and art pieces are the biggest highlight of the game.
Baldur’s Gate 3 is the best approximation of the classic Dungeons and Dragons experience available in video game format. As a game I loved so dearly while playing, I will surely continue to mess around with it for years to come.
1000xRESIST is an excellent narrative adventure game with a lot to say, but not so much to do. Despite its lack of interactivity, the game delivers on its great characters, story, and music.
Bold and breathtaking, The Witcher 3: Wild Hunt is an exemplar of storytelling and narrative design. With a great blend of serious, tense moments and stretches of levity, each quest will keep you engaged and enthralled.
An adventure/farming game hybrid with a cute aesthetic. Luma Island is a nice, relaxing, and engaging game. Freedom is a huge part of this game's core loop, with each player able to select different professions, or interact with the game in any number of ways without ever feeling like you're wasting time.
Night in the Woods is an excellent 2D side-scrolling adventure game with heavy roleplaying elements. Jumping off the screen with a unique and engaging visual style, the game explores themes of regret, shame, helplessness, friendship, and community through its natural dialogue and clever writing.
Dragon Age: The Veilguard is an exciting, beautiful, and engaging game that I really enjoyed. Stunning environments, character models, and effects give the game a unique visual flair, but the lack of variety in enemy types and places to go hampers it.
Slay the Princess is a masterwork of storytelling and visual design. Exemplary performances from the cast, and the writing to match it, will keep you hanging on every word.
Little Nightmares is a game begging to be examined more closely, but even if you do, I'm not sure you'll ever get a concrete answer. Despite being visually engaging, nothing I was shown motivated me to dig deeper — leaving the experience feeling a bit underwhelming.
Alien: Isolation succeeds in so many more ways than it fails. Everything in the game serves to make the experience tense and frightening, with the Xenomorph itself being the real star of the show. Level and sound design create a sense of paranoia not commonly felt in games like this.
Resident Evil is a franchise that exemplifies horror, and Resident Evil 2 (2019) goes even beyond that. It is, quite simply, the finest horror game I have ever played.
A unique concoction that is one part fishing game, one part inventory management, and two parts eldritch horror. Dredge is a game that is at times mysterious and frightening, and at others very calming.
Hellblade: Senua's Sacrifice is at times moving and at others frustrating in its execution. With a considered portrayal of mental illness, it's a game that has a lot to say, and does so very well.
As an eerie, weird, and unique third-person shooter that will always keep you on your toes, Control knows all the right buttons to press. It is a tapestry made up of one part mystery, one part thriller, and another part horror, and there's a thread to pull at every turn.