As it stands Axiom Verge is highly recommended, it is a game that knows its source material, has the ability to authentically replicate its inspiration but interesting enough to add its own spin. If you want to relive the days of staying up late, making notes on maps and feeling like you are reconnecting with gaming of your childhood then Axiom Verge will not disappoint.
It's still fast, violent, addictive and complemented by one of the finest gaming soundtracks available, so in many ways Hotline Miami has never been better. At times it's brilliant and at others it's disjointed but thankfully the Hotline Miami magic still exists in the wonderful collaboration of bullets, beats and bodies.
If you are wanting to blow off some cobwebs and find an enjoyable, and reasonably deep, experience then again it is hard to not recommend this. If games like Guitar Hero were the equivalent of giving a man a fish and him eating for a day, then Rocksmith 2014 is very much teaching that man to fish.
The goal has been simple for Konami; make the beautiful game beautiful to play. On that score alone PES wins hands down and the gauntlet has truly been thrown down for next year's derby clash. It seems that those big signings haven't guaranteed FIFA the title.
The best thing to say about The Evil Within is that it is a good survival game with some decent mechanics, the worst thing I can say is that it is a poor horror game that doesn't live up to its design or the talent of the director. I'm not angry, I'm just very disappointed I'm not scared.
If you have missed space-combat shooters, as they are a real rarity, then you could do a lot worse than SSZ: Director's Cut. The truth is that the director's cut hasn't improved anything majorly from the first game, so if you have it on the PC then don't expect some revelation here as you'll be left wanting. If you don't care about story, odd pacing and at times frustrating checkpointing then you might get along quite well with SSZ. It's a brief, fun and at times utterly beautiful space-combat game, and you get to be a mech...in space...with a lot of rockets. If you just felt something warm inside then give it a punt, but you'll need to balance your love of galactic warfare with a heavy dose of forgiveness.
The best compliment I can give Strider is that it is a game that will succeed on its own merits and not by comparison to the original. There has been a lot of love thrown into this game by the developers, but more importantly they have also infused their vision of what the original game could always have been. It's exemplary work and while not perfect you really couldn't ask for a better Strider game. If you hear a strange rhythmic noise, don't worry, it's just me at the back of the room starting a slow clap.