Angelus Victor
- 13 Sentinels: Aegis Rim
- Xenoblade Chronicles X
- Master Detective Archives: Rain Code
Slow Damage is a game that I would absolutely not recommend for the faint of heart or if you’re not a fan of extreme violence and blood. Still, I can definitely see just how it shines as one of Nitro Plus’ best visual novels in the BL genre, even as someone who isn’t very familiar with it. The great translation combined with a story that packs a solid thematic punch and, quite frankly, a shockingly good soundtrack all made the wait totally worth it, even though I had my gripes with the typography and UI. I truly cannot truly describe the “feeling” I had when playing it, but if I had to pick two words for it, I would say it was “truly euphoric.”
Ace Angler: Fishing Spirits has a charming and cute appearance to it, and it can provide some decent time-killing, but it feels so much out of water outside its home country, honestly feeling more like a companion title for those who already were fans of the arcade game and wanted to try out the experience from the comfort of their home.
While Paradigm Paradox doesn’t stick the landing when it comes to setting up its premise, once you’ve gotten deep enough in its tale, you’ll start to appreciate and create a sense of fondness for each character. Even though the individual routes sometimes had some somewhat unfavorable endings, in my opinion, not to mention the countless editing mishaps, I enjoyed and even laughed at the interactions between the love interests. All of the different points of view were amusedly worded.
Taiko no Tatsujin: Rhythm Festival is a great game, and I would argue that this is the best entry point for beginners to the Taiko games. Perhaps the only thing that prevents it from being a perfect title for everyone is the lack of a diverse minigame selection and the fact that you’re almost required to sign your soul in a subscription model to expand your playtime. Still, otherwise, it has a solid music selection with online support, making it a respectable and formidable package for both new and old fans of the series.
Piofiore: Episodio 1926 is much more than just a simple fandisc, packing a profound story that can be treated as a full-blown sequel. It successfully establishes a sense of continuity from the ending of its predecessor. Still, this means it’s hard or even impossible to enjoy without playing 1925. Regardless, I hold it in high regard and would recommend it if you’re in the mood for a story that manages to be heavy but also lovely in equal proportion.
Amnesia: Memories is a decent otome, with plenty of its usual heart-throbbing twists and turns, but unfortunately, its user experience ages like a rotten apple on the Switch. I can’t count how often I became frustrated rather than fascinated by the love interests. Still, there’s a lot to be said about the insanity of the routes that motivated me to uncover this unforgettable mystery.
Amnesia: Later x Crowd is simply an outstanding package for its price, offering a great selection of stories to enjoy, especially compared to its predecessor. I honestly didn’t know what to expect from this double feature, but the titles complement each other so well, and I would definitely recommend it to any fans who want to spend more time with this endearing cast.
While Tower of Fantasy is a compelling title, having some great original ideas of its own, it ultimately fails to distance itself from its main competitor in both a meaningful and impactful way. If what you’re looking for is an MMORPG and a setback from Genshin Impact‘s fantasy-style story, the cyberpunk accent on the design and post-apocalyptic story are some of its stronger points. However, from the constant localization mishaps to the design feeling like a copycat, I was constantly left with the urge to just drop the game and play something else, as it had failed to keep me engaged for more than a couple of minutes every time.
The rather short total play time might be a downer for certain players, and the grinding being almost required might get annoying, but in essence, this remake of Live A Live felt like a qualitative title that had so much love and time put into it, to make this JRPG masterpiece from the Super Famicom now available to a broader audience, and this time, outside its home country. It’s not perfect, of course, but it does so much, so right.
Compared to other Japanese-themed visual novels I’ve played, Birushana: Rising Flower of Genpei didn’t impress me as much. The story did manage to find a middle ground with its visuals and cutscenes. but I left yearning for more character development, which is something its contemporaries in the genre are generally known for. However, if you’re the type that prefers a more bittersweet fantasy-style story, you might be able to look past its imperfections and see it as not an otome game, but a very-well made visual novel.
Touken Ranbu Warriors manages to blend the josei-muke and Musou genres nicely, though the whole “easy mode controls” were a tad overhyped if anything. Plus, the story might feel a bit limiting due to the strict stay in the Sengoku period. Still, the balance between fun interactions with the Touken Danshi combined with the easy-to-understand Musou combat all adds up to a really nice experience, if you were looking to immerse yourself into this Sengoku Period history from an interesting perspective. If you’re a Japanese history nerd who also enjoys Musou games that definitely have you think outside the box, definitely give this one a try!
CrimeSight is a great social deduction game, and one that has surprised me quite a bit with just how high-quality it is. The sounds, the visuals, and the game design all mesh together into a thrilling social deduction game that you can play together with a couple of friends. It offers just the right mix of advantages and disadvantages between each of the three roles: Sherlock knows nothing but can move a lot, Moriarty knows everything but can’t do a lot, and Irene…well, she’s basically the assistant for Moriarty. If you were wanting a change of pace and wanted to play this with your friends, I can certainly recommend it for a game night.
The Cruel King and the Great Hero is a cute RPG, I can’t deny that, but it, unfortunately, doesn’t fully invest in any of its features. The combat is tacted on, the story is predictable, and missions feel like unnecessary padding. Still, the charm is there with a more laid-back narrative than your thrilling style RPG. If you’re someone that just wants to wind off and take a break from stories that make you grip your head in fear and confusion, then perhaps this game is for you.
Variable Barricade was a great experience that subverted my expectations multiple times. From its unique flowchart system to the constant comedy punchlines, I could not stop playing. The interactions across every route kept me playing for hours. I said this once, and I’ll say it again: An otome game truly gets my high praise if it manages to make me lose track of time and keep going nonstop until I feel fatigued. And, Variable Barricade managed to check all of those boxes. So, if you’re looking to wind down with a comedic romance, look no further.
Monark puts a spin on the high school JRPG design by offering unique gameplay and combat systems for fans of the genre. The narrative heightens this experience with a memorable cast and plenty of mysteries to uncover. The spike in difficulty hurts the experience as the balance of vague puzzles and encounters slows the pacing down to a crawl, but genre veterans might enjoy the art of grinding and not notice this too much.
Dairoku: Agents of Sakuratani is a decent otome, but not one that I would recommend to everyone. While I appreciate the English release, the story fails to find its footing in the early moments, which is a shame because the conclusion is exciting. Further, the romance comes off more platonic than genuine on some routes, but I enjoyed the ghostly premise and charming cast.
Cupid Parasite is one of the most engaging experiences I’ve ever had with an otome game. From my second playthrough to my fourth, I found myself shaking in my chair, wanting to know what would happen next. Its comedic romance kept me up until the late hours of the night, and I haven’t had a game that made me feel like this in quite a long time.
With an expansive story and unique presentation bringing everything beloved from the prior Opus entries, Opus: Echo of Starsong is by far the franchise’s best outing. We get some standout narrative and interactive segments by taking what worked before and improving the design and presentation. The random elements and item management require more hands-on from the player, but the result is a gorgeous and low barrier of entry adventure through space.