Jeff Marchiafava
Flipping your first few houses is fun, but the game doesn't have the scope or flexibility to stay interesting for long
Kingdom Come serves up an intriguing personal story and a detailed world worth exploring. However, on a technical level, the game is broken
A few chuckles and new personalities can't sustain the meandering adventure.
Horrendous load times, arbitrary progression restrictions, and downright confusing design drain ReCore of its potential
Poor matchmaking and punishing XP penalties kill the desire to partake in the slow progression
The barebones arena action offers too few thrills. If the distracting visuals don't turn you off, the sophomoric humor and constant barrage of insults will
Procedural generation does little to bolster the one-dimensional gameplay and lack of a compelling narrative
Homefront's few smart concepts are crushed under the weight of constant glitches and other problems
Provided you don't get hung up by myriad design problems or a progress-halting bug, Armikrog is a monotonous and overly simplistic adventure
1-2-Switch belongs in a mall kiosk with a 10-minute play limit – though most potential customers would probably walk away empty-handed long before then