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Drawn To Death

SIEA, The Bartlet Jones Supernatural Detective Agency
Apr 4, 2017 - PlayStation 4, PlayStation 5
Weak

OpenCritic Rating

55

Top Critic Average

6%

Critics Recommend

Eurogamer
No Recommendation
IGN
4 / 10
Metro GameCentral
4 / 10
Game Informer
5 / 10
Polygon
5 / 10
GameSpot
4 / 10
Game Revolution
3.5 / 5
Destructoid
6 / 10
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Drawn To Death Media

Drawn to Death - Inside Look with David Jaffe thumbnail

Drawn to Death - Inside Look with David Jaffe

Drawn To Death Screenshot 1
Drawn To Death Screenshot 2


Critic Reviews for Drawn To Death

Eurogamer

No Recommendation / Blank
Eurogamer

David Jaffe returns with an obnoxious, sketchy shooter that packs a surprising - if not entirely pleasant - punch.

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With a look this distinctive, Drawn to Death could have hit the ground running. But as a decent shooter it merely limps, thanks to a number of unfortunate design choices, a lack of options, and rampant bugs. Intricate levels, varied weapons and unique characters may have looked good on paper, but any positives Drawn to Death has get scribbled over and obscured by the constant barrage of un-funny abuse it insists on endlessly spewing in your face.

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Metro GameCentral

GameCentral
4 / 10
Metro GameCentral

One of the most unique-looking shooters of recent years, but not necessarily in a good way. Especially not when the action is this unrefined and purposefully annoying.

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The barebones arena action offers too few thrills. If the distracting visuals don't turn you off, the sophomoric humor and constant barrage of insults will

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Drawn to Death fails the fundamentals

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Drawn to Death has a big imagination, but it does not play well with others.

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Drawn to Death is what is, nothing more and nothing less, and those who can bear it are in for something crass, vulgar, and utterly enjoyable.

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There's hope for Drawn to Death to grow into something more, and my fingers are crossed that it does. After not quite a week, I've just about had my fill and don't feel compelled to stick around for cosmetic unlocks earned from drawn-out blind boxes. With new modes and characters, another pass at balancing, and some matchmaking options, I could see myself coming back. Until then, I'm good.

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