With a look this distinctive, Drawn to Death could have hit the ground running. But as a decent shooter it merely limps, thanks to a number of unfortunate design choices, a lack of options, and rampant bugs. Intricate levels, varied weapons and unique characters may have looked good on paper, but any positives Drawn to Death has get scribbled over and obscured by the constant barrage of un-funny abuse it insists on endlessly spewing in your face.
David Jaffe returns with an obnoxious, sketchy shooter that packs a surprising - if not entirely pleasant - punch.
One of the most unique-looking shooters of recent years, but not necessarily in a good way. Especially not when the action is this unrefined and purposefully annoying.
The barebones arena action offers too few thrills. If the distracting visuals don't turn you off, the sophomoric humor and constant barrage of insults will
Drawn to Death fails the fundamentals
Drawn to Death has a big imagination, but it does not play well with others.
Drawn to Death is what is, nothing more and nothing less, and those who can bear it are in for something crass, vulgar, and utterly enjoyable.
There's hope for Drawn to Death to grow into something more, and my fingers are crossed that it does. After not quite a week, I've just about had my fill and don't feel compelled to stick around for cosmetic unlocks earned from drawn-out blind boxes. With new modes and characters, another pass at balancing, and some matchmaking options, I could see myself coming back. Until then, I'm good.
Drawn to Death is a curious shooter proposal, but that's just it. It doesn't have enough depth to be able to hook in the way other shooters do, mostly because of the lack of variety of characters or not being able to choose the mode you want to play online.
Review in Spanish | Read full review
Drawn to Death is somehow fun and gives its best thanks to the crazy and gross art direction and vocabulary, but it has several flaws when it comes down to be as quick and effective as you would expect from a game that basicaly insults your mother every time it has a chance to do so.
Review in Italian | Read full review
With its immature design and humour, Drawn To Death is a game out of time. Its server issues and general instability compound that, distracting from what could have been a fun arena shooter.
David Jaffe has always been known for games that can be a bit over the top and Drawn to Death may be the most extreme example of that to date. The notebook art style is very unique and works well with the varying character roster throughout the fast paced arena matches. However, the long wait times and crass humor used to make Drawn to Death seem edgy really drag down the experience as a whole.
Drawn to Death is a bloody, messy, childish romp through adolescent notebook art, putting you into the art itself in a series of deathmatches. The art style is endearing and interesting, but it leads to some confusion in the gameplay itself. Fast-paced, unique, and creative, Drawn to Death provides a gnarly experience unlike any other, but suffers from a bit of monotony all too quickly, mimicking high school quite well.
Drawn to Death is another unique title from David Jaffe and his new studio. Not only is Drawn to Death's art style unique, but its gameplay is also solid fun. The true test for Drawn to Death will see how it stays relevant in an already crowded genre.
Drawn to Death is done with soul, but disappointing in gameplay aspects. It can not cope with it's duties in terms of matchmaking and providing a comfortable online play. And considering that except online there's nothing here, it becomes quite sad.
Review in Russian | Read full review
Drawn to Death's juvenile presentation belies a nuanced shooter that's frankly a breath of fresh air. The title fuses fighting games with frenetic on-foot action that feels quite unlike anything you'll ever have played before. Quality game modes and an imaginative roster of weapons are only let-down by the lingering microtransactions that have seemingly survived the title's business model change unscathed. Other than that, though, it's f*cking awesome.
The shooter developed by The Bartlet Jones's Supernatural Detective Agency is a mix of madness, fun and frenzy, characterized by a unique and remarkable art style.
Review in Italian | Read full review
Drawn to Death is one of the most disappointing games I've played in recent memory. The premise is fantastic and there is a heap of potential buried beneath the surface. Unfortunately, even after you dig past that rough outer shell, the inside is almost entire empty and devoid of engaging content.
Drawn to Death is a pretty looking shooter. Sadly, gameplay-wise it's running out of steam way too fast.
Review in German | Read full review
What could have been a genuinely interesting new chapter for Jaffe and company, ultimately ends up falling flat under the weight of its own potential. Though there is plenty to like in the art style and core level design, there are many other key elements like merely passable controls and unfulfilling combat that drive home its lack of polish and balance. On paper, enthusiastically diving into a sophomoric world of teenage angst seems like an fun concept. However, it doesn’t take long to realize that there’s a damn good reason why most people grow up. Maybe Drawn to Death should do the same. It needs to report to detention, immediately.