Jordan Devore


107 games reviewed
74.2 average score
80 median score
54.2% of games recommended
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9.5 / 10.0 - Dreams
Feb 14, 2020

It should feel dull, but it doesn't. Dreams doesn't feel like homework. Part of that is on the intuitive tools, and part of that is on Media Molecule's community-centric approach. This isn't "just another project" for the team – it's the culmination of everything they've worked toward since LittleBigPlanet.

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8.5 / 10.0 -
Feb 11, 2020

The Bad Seed is a natural extension of everything that made Dead Cells so tireless and long-lasting. The new levels don't feel arbitrarily tacked-on (even though they essentially are), and you don't need to be a masterful player to conquer them. I could go for a few more DLC packs with this exact structure, easily.

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Feb 4, 2020

I ended Wide Ocean Big Jacket feeling good, and it resonates, but at the same time, it's not necessarily an experience that will stick with me.

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Jan 27, 2020

Journey to the Savage Planet was such a fun way to kick off the decade, and I'm going to bring it up at the end of the year when people inevitably begin asking about the overlooked gems of 2020. If you want something light and breezy with an intoxicating collectible-based feedback loop, here you go.

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8.5 / 10.0 - Wattam
Dec 16, 2019

I'm not sure if Takahashi will ever be able to top Katamari Damacy – for my money, it's one of the greatest video games ever made – but Wattam captures that sense of whimsy and magic in its own way. The care-free music and gosh-darn-huggable character designs make this a must-play for fans.

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6 / 10.0 - Tools Up!
Dec 9, 2019

Tools Up doesn't make the most of its clever co-op gaming concept, but I still had a decent enough time. I'll be there day one if a sequel ever takes this home-renovation hook and runs wild with it.

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Dec 6, 2019

Ancestors is a large, fussy, and at times uneven survival experience, but it's also deeply gratifying once you sink your teeth in. Make it through the wringer, and you'll come out wanting to share stories about your run-of-the-mill open-world exploits to anyone who will listen – no small feat in 2019. The console versions are smoother than their original PC counterpart, so if you've been curious, now's the time.

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7.5 / 10.0 - Golem (VR)
Nov 20, 2019

When everything comes together, Golem has some of the best PlayStation VR combat I've played, and a story worth hearing. When it's off, even a little, frustration follows. If you can tolerate backtracking and don't mind dealing with occasional VR tech idiosyncrasies, you're gonna have a grand time.

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8.5 / 10.0 - Planet Zoo
Nov 5, 2019

Even with occasional design quirks and bugs holding it back, I adore this game as is. Similar to Planet Coaster, I think it'll get better over time, and Frontier will surely flesh out the species list with DLC packs. But even if that doesn't happen, I'll be satisfied. Some of us have been waiting decades for a game like Planet Zoo to come along and scratch our Zoo Tycoon itch. Now that it's here, I can't get enough.

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8.5 / 10.0 - Manifold Garden
Oct 22, 2019

Manifold Garden has a lot going for it, but above all else, it's simply pleasant – to look at, to listen to, and to play. It's the kind of game you can revisit every couple of years and be confident it'll hold up.

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