Far Cry 6: Vaas Insanity
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Critic Reviews for Far Cry 6: Vaas Insanity
Far Cry 6 Vaas: Insanity sees Ubisoft tackle the roguelike genre, allowing players to play as the iconic villain in a great expansion.
I’m not sure I’ll go back to beat it on all five Mind Level difficulty tiers (twice is enough for now), especially with more DLC packs on the way. But I am pleasantly surprised by how much I enjoyed Vaas: Insanity, and I hope I feel the same about Far Cry 6‘s next two villain stories. I’d give it a nod even if you don’t always mesh well with roguelites. Because it doesn’t outstay its welcome, the format works well for Far Cry. A lack of true variety hurts the long-term appeal after the first successful run, but that first win is exciting.
The roguelite experiment is appreciable because it offers a demanding and satisfying challenge. Unfortunately, the lack of general variety and the poor in-depth narrative component are two significant burdens, and they are not the only ones.
Review in Italian | Read full review
We must recognize the first great DLC of Far Cry 6 the effort to offer something different, and from the eyes of one of its most remembered villains. The roguelite mechanics fit well, although you may not like everyone because of the repetition and difficulty. Its small world and little variety situations make it feel like a missed opportunity.
Review in Spanish | Read full review
At the very least, Vaas: Insanity succeeds more than Far Cry 6 proper at moving the franchise forward. By the same token, sanding off the hard edges of a character conceived in a much different world could sever the last few connections to Far Cry's glorious past. The DLC's roguelike structure feels novel but incomplete, another ultimately unsuccessful attempt at mixing things up after Far Cry: New Dawn's RPG elements and Far Cry 5's DLC adventures into new genres. If Ubisoft can do a better job of recapturing the spirit of its other two antagonists in the rest of Far Cry 6's season pass (or in the recently rumored Vaas film project) franchise fans may finally have something to celebrate in 2021.
Rather than continuing the story of guerillas in Yara, Far Cry 6 Vaas: Insanity offers a tight little roguelite centered on the villain of Far Cry 3. Stripping the franchise down to its core of exploration and shooting, this DLC could stand alone as its own small but satisfying game.
Given the redundancy of the activities and the scarce variety of situations, Insanity will offer a good amount of hours of play only to those who will be moved by the desire to improve their records or to those players dedicated to completism. Everyone else will find themselves in front of a more compelling experience on the artistic side than on the strictly playful one. Anyone who has experienced Jason's epic in Far Cry 3, however, will certainly have an extra incentive to explore Vaas' insane mind.
Review in Italian | Read full review