Tyler Fischer Avatar Image

Tyler Fischer

Phoenicia, New York
Tfischer95
TylersFirst

Favorite Games:
  • Europa Universalis IV
  • Mass Effect 2
  • Rocket League

21 games reviewed
75.2 average score
80 median score
52.4% of games recommended

Tyler Fischer's Reviews

Tyler Fischer is indisputably the best Sega Soccer Slam player ever from Phoenicia, New York. Beyond doing his job as DualShockers' Assignments Editor and News Editor, Tyler can be found marathoning Gossip Girl or Friends, reading, scriptwriting, fervently watching European soccer, or looking for UFOs as he takes the garbage out. Tyler doesn't know when he began gaming -- but he was likely playing something awful. He'll play about anything, but particularly enjoys strategy games of all types, RPGs, arcade sports games, and the really weird stuff. In the words of John Lennon, "you may say I'm a dreamer, but I'm not."
Sep 30, 2021

Hot Wheels Unleashed -- in all caps and bolded letters -- is a passable arcade racer that sticks out from other middle-of-the-road racing games thanks to its devotion to nostalgia and some great ideas that are unfortunately not completely realized due to obvious budgetary restrictions. If you're desperate to get behind the wheel of your favorite Hot Wheel, it will scratch that itch, but not much else.

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Oct 6, 2020

FIFA 21 is an exercise of refinement, not evolution. The newest installment highlights the downsides of annualization, but also highlights that EA is listening to fans. FIFA 21 doesn't make a million changes and improvements from FIFA 20, but the changes and improvements it does make go a long way in enhancing the experience.

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Jul 1, 2020

Most big-budget games just don't take risks these days. With Death Stranding, Kojima has taken one million risks, and virtually all of them pay off. Like the box art says, it's "a Hideo Kojima game," and there's nothing else quite like it.

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Oct 8, 2019

Concrete Genie is an excellent example of the whole being greater than the sum of its parts. It's not groundbreaking, or really exemplary in any single measure, but everything comes together in a way many games don't. It's charming, wholesome, and a complete realization of an original vision. It's a perfect palette-cleanser experience, and more importantly, it's wonderfully unique.

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Aug 27, 2019

Is Control Remedy's apex moment? No. Is it their best game yet? I don't think so, but I wouldn't scream at you if you thought it was. Control's story and world-building, its thematic cohesiveness is better than anything out of Remedy yet, which is saying a lot. Unfortunately, Control has some blemishes, most of which aren't very distracting, but when you couple it with some considerable performance issues it adds up and saps a little bit of that specialness.

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Jul 17, 2019

While Sea of Solitude manages to be distinctive, it certainly isn't the only game to explore mental health in the past few years. And like many that attempt to tackle the topics and themes that come with this, Sea of Solitude struggles at times. When it gets things right, it's a touching experience with a lot to say, but too often what it has to say is drowned out by heavy-handed writing, poor line delivery, and unimaginative gameplay that juxtaposes a fantastical and metaphorical world.

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In 1999, Crash Team Racing was a lot of fun. 20 years later, it's still a lot of fun. Nitro-fueled is a faithful recreation with some meaningful additions that I'll be revisiting frequently for years to come.

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7 / 10.0 - Crossing Souls
Feb 13, 2018

With its debut project, Fourattic has serviceably captured and recreated a period, with nostalgia and passion bursting through every seam.

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Jan 29, 2018

Like many branching narrative games with ample replayability, The Red Strings Club is more about the journey than the destination. But across my four hours with it, I was too often not concerned with either.

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8.5 / 10.0 - Observer
Dec 12, 2017

Observer is a strange experience, punctuated by many "what the" moments. It's a game you have to talk to somebody about, that will make you reflect, and assault your saneness.

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7 / 10.0 - Last Day of June
Aug 30, 2017

Last Day of June is a personal and emotional journey that brings you to the most beautiful corners of love and the darkest and most painful corners of loss at the same time. It's a compelling journey, with relatable characters within a beautiful world, brought to life with a sensational score. But ultimately, it's uninspired, core ground-hog day gameplay loop hinders and undermines everything that has been built around it.

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9.5 / 10.0 - Emily is Away Too
Jun 4, 2017

Like its predecessor, I'm unlikely ever to forget Emily is Away Too. What developer Kyle Seeley has created is a great reminder that excellent immersive storytelling is reliant on only two things: an unique idea, and the vision and passion to see that idea materialize.

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8.5 / 10.0 - Prey
May 9, 2017

Prey often feels like mash-up of some of the best sci-fi survival horror games of yesteryear and Arkane's previous work. And it is. But it also a title with some wildly unique ideas, an incredibly thick and unnerving atmosphere, and an exemplary soundtrack.

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Apr 29, 2017

Little Nightmares is a genuinely unnerving and eerie experience that never cheaply earns its thrills and scares. Despite an anti-climactic ending and some maladroit platforming sequences, Tarsier Studios successfully delivers a unique, memorable, and incredibly tense experience.

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7 / 10.0 - Drawn To Death
Apr 8, 2017

David Jaffe and co. have created something wildly novel, moderately fun, and slightly frustrating with Drawn to Death. In the finished product lies a blueprint for a great game, but mediocre shooting mechanics and a slightly shallow level of content holds back Drawn to Death in the end.

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5.5 / 10.0 - Old Time Hockey
Mar 27, 2017

Alas, Old Time Hockey by and large was a disappointing experience. On paper, it had potential to be a good game. But as a finished product it is disappointingly held back by wads of jank and unpolish, and a few too many half-baked features.

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Mar 5, 2017

How Night in the Woods manages to capture the anxieties of being stuck in the gap between adult and childhood, how it tackles serious topics like depression, and how it brilliantly understands and recreates the hardships of rural America, is worthy of admiration. Put more simply, Night in the Woods is a unique breath of fresh air, and an experience I’m likely to not forget for a long time.

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7.5 / 10.0 - Sniper Elite 4
Feb 13, 2017

In single, isolated moments, Sniper Elite 4 is a great game. However, mediocre AI, a throw away story, and a lack of polish in some key places, prevent it, as an entire package, from being a great game.

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4 / 10.0 - Divide
Feb 6, 2017

Divide has the potential to be a decent game, but it’s over ambitiousness in the face of its low-budget ultimately nets a forgettable, half-baked sci-fi game. If Exploding Tuba Studios dumped the twin stick gameplay, and instead fully-embraced the adventure genre, I would be interested in seeing it take another stab with a new game. But more Divide? No thanks.

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6.5 / 10.0 - The Dwarves
Dec 1, 2016

The Dwarves has a lot of potential. If it was made on a AAA budget, I believe it could have been one of the best games this year. But it wasn’t. I thoroughly enjoyed my 15 hours with it, but I’m also well aware of its numerous, easily identifiable, shortcomings.  If your a dwarf connoisseur, then I can recommend this game. If you enjoy fantasy RPGs, and don’t mind tactical (though it’s hardly that) combat, then I can also recommend this game. But if you don’t particularly love either of these things, then The Dwarves from KING Art Games, may not be the dwarves for you.

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