The Dwarves
Top Critic Average
Critics Recommend
Critic Reviews for The Dwarves
The Dwarves boasts a strong story that's taken from a bestselling novel, and it generally honors that lineage with a cast of likable and ably voiced characters. It's a good foundation, but unfortunately it's not strong enough to make up for the deficiencies of its gameplay, which include unfulfilling RPG elements and a stubborn camera.
The Dwarves is hard to recommend to any but the most diehard RPG fan, due to poor combat and terrible performance.
The Dwarves has a lot of potential. If it was made on a AAA budget, I believe it could have been one of the best games this year. But it wasn’t. I thoroughly enjoyed my 15 hours with it, but I’m also well aware of its numerous, easily identifiable, shortcomings. If your a dwarf connoisseur, then I can recommend this game. If you enjoy fantasy RPGs, and don’t mind tactical (though it’s hardly that) combat, then I can also recommend this game. But if you don’t particularly love either of these things, then The Dwarves from KING Art Games, may not be the dwarves for you.
A strong premise that gets lost with a bad execution on its visuals and dull combat.
Review in Spanish | Read full review
There’s a lot of love that went into the creation of The Dwarves but the glimmers of brilliance are dulled by the numerous problems with the combat, as well as the conflicting nature of the narrative with the few moments where you are able to make your own choices. Chances are those who will enjoy this game the most are fans of the books, but it’s a largely forgettable game for everyone else.
THQ Nordic and King Art Games bring us The Dwarves, an RPG adaptation of Markus Hetiz's novels that, despite good ideas, doesn't live up to its source material albeit its entertaining story.
Review in Spanish | Read full review
Almost everything from The Dwarves‘ gameplay to the presentation seems unpolished. It’s a real shame, since there are some good ideas, and the book it’s based upon is ripe for a video game adaptation. The mission objectives are far too rigid, the controls too cumbersome, and ultimately it’s a game that constantly gets in the way of itself. Every moment of enjoyment was quickly followed by bouts of annoyance, and this title clearly needed more time in development.