Matteo Di Cola
Saying that this remaster brings back a genre classic would be unfair: the choice to use the script that is widely regarded as the worst version of the original masterpiece is very unfortunate. The redeeming qualities of this remaster, such as a decent localization and a good restoration work on the assets, are overshadowed by its main flaw, worsened by the continued use of Uchikoshi's name during marketing, despite him having little to no involvement in this version.
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It was never a masterpiece to begin with, not now, not 25 years ago, but Never7 deserved more love. It's the game that started the Infinity series and gave an identity to Uchikoshi's career, and despite its core flaws it's still a shame to see it being revived with little to no effort: what we get is a mixture of low-quality assets, localization issues and technical shortcomings.
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Let's be straightforward: Metaphor: ReFantazio is the ultimate JRPG, one of the best ever. Atlus managed to do the unthinkable, perfecting the Persona and Shin Megami Tensei formula to its theoretical limit. An epic, meaningful plot, an insanely fun combat system and a beautiful world: this is the culmination of 30 years of JRPG excellence by Atlus, just slightly suffering from a not-so-great technical presentation.
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#DRIVE Rally is a little gem. User-friendly, stylish, immediate and entertaining, it perfectly embodies the qualities that made racing games famous a couple of decades ago. The magic of rally and offroad driving is condensed into a product that is still an embrional project, but promises plenty of growth in the months to come.
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Nocturne is a timeless classic that retains undeniable value to this day: narratively and tactically deep, challenging, long-lived and immortal, but this remaster limits itself to the bare minimum without adding anything noteworthy.
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