Callum Marshall
Kingdom Come Deliverance 2 is an unapologetically unique RPG that takes everything that was great about the original and takes it to the Nth degree. It's a cinematic, historically charged epic with a sublime open world to explore, a depth of systems to master, a wealth of meticulously designed quests to complete, and a sandbox survival format that makes simply existing in this world a satisfying and rewarding experience.
My only gripe is that the story doesn't offer a grandiose message or hit as hard as I would have liked, relying more on pageantry and spectacle to get by. But, rarely does a game take me aback and thank my lucky stars that the medium of video games exists, and that's why we see this one as one of the standout performers of 2025 so far."
"Lightning rarely strikes twice, but against all odds, Zero Parades is a spiritual successor worthy of taking the torch from Disco Elysium and running with it. This spy thriller is a slow burn, but one that slowly blossoms over time. It's rich in detail, abundant with memorable moments, and elevates the rudimentary RPG systems of old. It may have some minor tweaks to make for the inevitable 'final cut'. But, no matter how you feel about this new iteration of Za/Um, their new IP is every bit as captivating as that which came before."
"Cairn is one of the most outlandish and experimental Platformers in recent memory, and that big swing pays off. The deep and nuanced climbing mechanics are engrossing and addictive to engage with, and the supplementary survival angle adds more stakes to this already grueling ascent. Some may not click with the methodical traversal, but all in all, Cairn is the best possible version of what it attempts to be. An authentic mountaineering epic that pulls no punches."
Nine Sols is a Metroidvania that does what many have failed to do within the genre and actually creates an experience that feels like an authentic, grueling, atmospheric and unique 2D Souls game. Artistically, it's hard to find any fault with it as the blend of Tao Tradition and Cyberpunk dystopia is captivating. The narrative is gritty, mature and uncompromising, which leads to an engaging story from start to end, and the gameplay is a refined showcase of combat, platforming and puzzle-solving. The difficulty settings may be a little askew, and some may feel that the central themes are too graphic and unsettling at times. But all in all, Nine Sols, in a stacked year, as far as Metroidvanias are concerned, does more than enough to force itself into the conversation, as it could be a contender for indie game of the year.
Thank Goodness You're Here is a resounding triumph that showcases how comedy and gaming can thrive in perfect harmony. This ability to be at the heart of this interactive comedic experience enhances the belly laughs, the surreal silliness is a joy to behold, and the level design, ever-changing environment and exquisite animation all play their part as well. It's a title that captures the essence of small-town British life and then pushes the stereotypes to the nth degree to offer over-the-top characters and gags that will live long in the memory. It is an admittedly short experience, but it's one that serves as a blueprint for anyone who wants to create a game where humor is the USP.
Metaphor: ReFantazio is a masterfully crafted JRPG that seamlessly takes all that was excellent about the Persona series and weaves a fantasy tale like no other. It's a tale with layers and levels that is wonderfully paced, offering a wealth of familiar mechanics and systems.
But, in a genre where established games rule the roost, Bloober Team has just muscled into the conversation, as Cronos is good enough to rub shoulders with the horror greats."
It's a hands-on and involved version of its contemporaries, and a truly unique option for anyone who loves the genre. Don't expect jaw-dropping visuals or a tearjerker of a story. But the trade-off of epic gameplay is more than worth it here. In short, you'll have a ball. In fact, you'll have tonnes of them."
The Outer Worlds 2 is an almost perfect sequel, building on the brilliance of its predecessor and addressing all the issues fans had with the original. The scope and scale of this sequel is the biggest win for fans, as there's oodles of content.
"Mewgenics is a superb turn-based spiritual successor to The Binding of Issac, offering Ed McMillen's signature brand of crude chaos and roguelike excellence. Combat, presentation, and kitty gene splicing all come together to create one of the most engaging and addictive gameplay loops in recent memory. We do wish there was more control over breeding, and the game perhaps lacks the same punchy narrative undercurrent as Issac. But overall, this is a triumph, and could just be the sleeper indie hit of the year."
Crimson Desert isn't a perfect game. It's not a game for everyone, and it's got as many good ideas as it does poorly implemented ones. However, what cannot be denied is that this game is a generational game and an open-world experience like no other. It's visually outstanding, mechanically dense, and immersive beyond compare. Yet, it's also one of the most laborious games to get to grips with in recent memory, meaning a lot of players may bounce off this title. However, what I would say is 'stick with it'. As Crimson Desert is a game that doesn't respect your time, but certainly deserves it.
Mina the Hollower is a glorious modern-meets retro affair with oodles of amazing ideas, almost all of which coming together to offer a fluid and fun experience focused on freedom. Admittedly, some of the limitations of the retro-inspired top-down 2D approach do lead to clunky, imprecise platforming and cheap deaths. But all in all, this is a glorious continuation of indie excellence from the Shovel Knight Devs.
Mortal Shell 2 is the sequel I simply didn't see coming. It's a welcome evolution, taking the fun ideas of the original and refining the experience into an addictive, enthralling Soulslike. It looks stunning, combat is fluid and varied, and the world is a joy to explore. Bosses lack a certain punchiness, and minor tech issues drag the experience down ever-slightly. But, Mortal Shell 2 is undeniably one of the best non-FromSoft titles the genre has produced
Well Dweller is yet another competent and compelling Metroidvania from the Thompson brothers. Blending cute-as-a-button and harrowing themes to offer up a intricate Metroidvania map that is a joy to explore. It lacks that aggressively punishing difficulty some fans have come to expect from the genre, but that aside, this is a wonderful experience that really spreads its wings
Dragon Age: The Veilguard is a compelling new entry in the series, taking the franchise in a new direction with more RPG-lite ideals. This decision will alienate Die Hard fans but will undoubtedly win favor with new fans willing to embrace the series.
Metro Awakening is a VR outing that does the Metro series proud. With a story and setting that adds further depth to Dmitry Glukhovsky's magnum opus, incredible visual and sound design, and a wealth of mechanics that represent the Metro staples, this title is a tense, gripping and action-packed blast for VR fanatics.
Immersive Sims are incredibly difficult to create, and Atomfall deserves heaps of praise for going against the grain and presenting an open-world format that bucks almost every established trend. But even more so for doing this with aplomb and crafting an immersive, engaging, and breathtaking world.
The biggest compliment we can pay Assassin's Creed Black Flag Resynced is that it feels like the definitive way to play this swashbuckling adventure. A gorgeous, refined and expanded version that changes a lot for the better, while leaving things that made the original great well enough alone. Not all changes are for the better, but overall, this is a successful remake, and one that truly feels like an Assassin's Creed game of old, with a modern facelift.
Duskfade is a glorious blend of noughties platformer ideals and modern-day polish. Offering sublime visuals, satisfying movement tech, and an addictive collect-a-thon experience that keeps on giving. Combat is a little basic, and the story also doesn't exactly push the envelope narratively. But overall, this is the closest thing I've played to a classic mascot platformer since Astro Bot. It's in the same league, and it wholeheartedly deserves to be.