Ezra Kinnell
While the gameplay systems are solid, they aren’t enough of a positive to overcome that fans would likely receive a more complete narrative elsewhere. Add to that the game’s technical issues, and Fairy Tail 2 ends up being hard to recommend.
While a card-battling, roguelite RPG in the style of Mega Man Battle Network is not a wholly original idea, this game’s spin on the concept brings more than enough originality in its mechanics to stand on its own.
The narrative is lacking polish, but inside it are some genuinely exciting and interesting moments. The gameplay is in a similar state, but when the combat is good it’s really good and offers a satisfying take on traditional turn-based combat. Keylocker hits the wrong note a few times, but boy is there a lot to like in its performance.
Stellar Blade remains consistently wonderful from a presentation perspective, uneven but perfectly well from a gameplay perspective, and lifeless and poorly executed from a narrative perspective.