Card-en-Ciel

FairCard-en-Ciel header image
73

Top Critic Average

63%

Critics Recommend

RPG Site
6 / 10
RPG Fan
70%
The Outerhaven Productions
4 / 5
VGChartz
6 / 10
NintendoWorldReport
7.5 / 10
PSX Brasil
85 / 100
Video Chums
4 / 5
Siliconera
7 / 10
Creators: INTI CREATES CO., LTD
Release Date: Oct 24, 2024 - PC, Nintendo Switch, PlayStation 5, Xbox Series X/S, PlayStation 4
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Card-en-Ciel Media

Card-en-Ciel - Story Trailer (2024.08.02) thumbnail

Card-en-Ciel - Story Trailer (2024.08.02)

Card-en-Ciel - Story Trailer thumbnail

Card-en-Ciel - Story Trailer

Critic Reviews for Card-en-Ciel

While individually Card-en-Ciel's decks offer a fun and engaging time as you learn to play around them, if anything Grand Battle dungeons seem emblematic of the game's own worst flaws. Inti-Creates had a great idea for a gameplay system, and it's charming to see them use their own IPs as fodder for the cards to populate these systems - but at the end of the day, it feels like they simply didn't know how to design a full game around the system they'd envisioned. Card-en-Ciel isn't a bad game by any means, but you can very much feel the limits of what the team could deliver; maybe the gameplay will be enough to make it worth your while, but it's hard to give a strong recommendation when so much of the experience feels disjointed and threadbare.

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Card-en-Ciel spoofs so hard, it spoofs itself, and doesn’t have much left to give after that. There’s plenty of entertainment to be found in the game, but it comes at the cost of not having much to offer as a game experience. While hints of cleverness pop up here and there, they’re scant cover for the emptiness in Card-en-Ciel‘s soul.

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Card-en-Ciel is a fun dungeon-crawling deck-building roguelite that will provide hours of addictive gameplay that is easy to pick up and learn. While the system seems in-depth and daunting, its thoughtful design appeals to gamers or any skill level.

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For a new IP, Card-en-Ciel shows potential. The premise is intriguing, the core rules and mechanics provide a strong foundation for tactical decision-making, and the replay value is absurdly high. Regrettably, the campaign that houses everything is a slight letdown, due to clichéd storytelling, forgettable characters, and generic, tedious dungeons.

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Card-en-Ciel's gameplay is incredibly fun, which makes it an easy recommendation for anyone who has liked games like Slay the Spire or Monster Train but wants an anime twist to it. However, if you're looking for a more developed story or characters that go beyond just providing window dressing for the core of the gameplay, I'd advise caution. I really enjoyed my time with Card-en-Ciel, especially for someone who loves that kind of card-based roguelite, but I just wish Inti Creates would give us more from the story and presentation.

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Card-en-Ciel can be considered a great option for fans of deck-building roguelites and also JRPGs. The impressive variety of cards and the various mechanics involved mean that the game never becomes repetitive.

Review in Portuguese | Read full review

I love how Card-en-Ciel combines characters from Inti Creates' games into one strategic campaign that's impressively tough to put down. 🎴

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I enjoyed Inti Creates’ approach to gameplay in Card-en-Ciel and appreciate how it built on the tactical deck-building found in the Mega Man Battle Network series. While it looks similar, it feels like its own thing. That’s great! Unfortunately, the actual story surrounding Neon and Ancie’s adventure is pretty weak and not handled well, and there’s no personality to any of the dungeons we explore.

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