VGChartz's Reviews
In the end, Tomb Raider IV-VI Remastered is less essential than last year's Tomb Raider collection, entirely because the games are inferior. While The Last Revelation remains one of the franchise's better entries, Chronicles is merely decent, and The Angel of Darkness is subpar. Still, thanks to control and graphics options, paired with the 60 fps boost, this newest compilation represents the superior way to experience these titles.
While this remake introduces many worthwhile additions — remade sprites, remastered music, helpful quality-of-life upgrades, and a brand new co-op offering — it doesn't do anything to remedy the original's balance issues or elevate its rudimentary scoring system.
The Legend of Heroes: Trails Through Daybreak II is strikingly similar to Trails into Reverie, in that it comes with a seriously uneven narrative and yet rock-solid overall content.
Although it's not the celebration DK deserves, it represents the finest version of the game.
Shooting Insight is a remarkably solid space shooter, both for Macross fans and shoot-'em-up players without any allegiance to the anime.
It's rather unfortunate that, even after accounting for its most interesting columns, Mácula Interactive's journalist-centered political thriller isn't worth the paper it's printed on.
If you're looking for a low-stakes, relaxing life sim to carry you over to 2027, or whenever Nintendo decides to release the sequel to New Horizons, you could do a lot worse than Hello Kitty Island Adventure. It's colorful and cozy, and packed with things to do and discover — as long as you can overcome its faults.
There are a handful of minor flaws — the story is disposable, there aren't nearly enough Survival maps, and the graphics engine shows its age in places — but in general the game delivers the goods, both for devotees of the series and for fans of stealth shooting games. Rebellion and Wushu Studios didn't quite score a bullseye, but they hit the target with ease.
While relatively cheap, Hyper Games' Snufkin expansion suffers by reducing the already-streamlined foundation of the main game. This low-stakes story has heart, but it doesn't have any bones.
Melody of Moominvalley is a fitting subtitle to highlight Hyper Games' most ironic misstep: forgetting that everyone grows bored of hearing the same song on repeat.
Even if, as a remaster, Ys Memoire doesn't move the needle much, the base game is absolutely worth playing, both for admirers of action-RPGs and for newer Ys fans who want to experience Adol's earlier adventures.
Marvel Rivals has shaken up the hero shooter genre with its near-perfect blend of visuals and gameplay, while scrapping many of the failed ideas pushed by its competition, leading to an overall great experience.
Due to rarities like Dead Connection and Warrior Blade, and a couple of classics in Bubble Bobble and Rastan Saga, Taito Milestones 3 is a fairly good investment for arcade enthusiasts and retro game collectors. Its biggest problem, outside of a handful of middling titles, is the same flaw that has affected all three compilations: a lack of special features and connective tissue binding the games together.
Although Outlaws' post-launch updates and its own design nuances put Wild Card in a more favorable light, you're still being dealt a lousy hand.
If Ninja 1987 had actually released in 1987, it would be remembered today as a middle-of-the-pack action-platformer.
Its approach to fan service is frank, so fans of lewd games might consider it given how scarce overtly sexual content has become on the market; but it's too casual to be an effective point & click title, even if some of puzzles are worthwhile.
By lacking a sense of purpose or direction, it feels like Guerrilla Games & Studio Gobo couldn't be as creative with the license as they ought to have been; and, as a result, neither can you.
Even after accounting for The Veilguard's numerous flaws, perhaps Bioware's greatest offense is also its most ironic: making a Dragon Age game that feels pathetically toothless.
In the end, Farmagia isn’t a must-play game, but it’s a perfectly fine way to pass the time.
There's a lot of potential hidden away in Divine Dynamo Flamefrit that, unfortunately, goes unrealized. Still, what we do get is fairly good: a silly, knowing storyline; flashy, crunchy action; and rock-solid boss battles.