Miguel Concepcion


79 games reviewed
77.5 average score
80 median score
64.1% of games recommended
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This first return to Sunset City succeeds as a dessert-sampler complement to Insomniac Games' 2014 hit.

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Dec 14, 2014

Secret Ponchos exudes depth despite its limited features.

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How to Survive returns in a fun but unimaginative compilation edition.

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Nov 18, 2014

Escape Dead Island is a competent yet unremarkable side story with remarkably shallow action.

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94 / 100 - Far Cry 4
Nov 16, 2014

Far Cry 4 is the latest illustration that the best open worlds are those designed to function as playgrounds — where goals can be pursued even when impulsiveness thrives. While it received a good deal of help from a rock-solid foundation that is Far Cry 3, this sequel introduces more than enough new features that both games should be regarded as companion pieces to each other.

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Nov 11, 2014

[W]hen playing something as unrefined as Assassin's Creed Unity, I can't help but wonder how much better the game would have been were it given six more months of polish. What we have instead is a decently functioning Assassin's Creed that wraps the 18th century timeline not with a satisfying and fitting climax, but instead with an unfortunate sense of relief that this period is finally over.

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Nov 2, 2014

Sledgehammer Games lays the groundwork for more futuristic Call of Duty games with a comprehensive multiplayer experience and a faulty but stimulating campaign.

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3 / 10 - Fluster Cluck
Oct 20, 2014

This top-down arena shooter runs afoul of fun.

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One of the best games of 2012 gets a mild makeover.

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Oct 7, 2014

If you're willing to take a chance on Driveclub, it rewards you with its all-business design and impressively brief loading times. From a content perspective, it lands smack dab between "bare bones" and "feature-packed," with just enough content that it can't be classified as a glorified starter pack. It's a racing game with just the essentials plus added social incentives that let you compete at your own pace, as long as you're not the compulsive type who needs to win every challenge.

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Dark Souls II, in all its epic designs, fittingly concludes in the harshness of winter.

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83 / 100 - Alien: Isolation
Oct 2, 2014

Alien: Isolation is still well rounded and comprehensive in its reverential use of the original 1979 film, even with its shortcomings. I cannot imagine any future Alien game attempting a similar feat with the same level of success. While the interlude made me question whether you can have too much fan service, I respect this kitchen-sink approach from The Creative Assembly. This sense of completeness is all the more affirmed by the DLC featuring the movie's original cast (which I have yet to evaluate). Alien: Isolation's ideal for those with the patience to deal with unpredictable behavior of the alien and who accept the inevitability that you will die once in a while through no fault of your own.

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Sep 25, 2014

A finely-made Watch Dogs quasi-epilogue finds a new playable protagonist struggling to tie loose ends

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Sep 25, 2014

[W]hile one can appreciate a good binge session from time to time, Forza Horizon 2's immensely accessible design makes 20-minute sessions just as attractive.

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Sep 16, 2014

An unlikely pairing of Dynasty Warriors and The Legend Of Zelda yields greatly satisfying results.

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Console owners reap the benefits of two years worth of changes and updates in this conclusive version of Diablo III.

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Dec 29, 2013

Halo: Spartan Assault transfers adequately from mobile platforms to the Xbox One, with microtransactions in tow.

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A detour for a slave-turned-pirate-turned-assassin helps sow the seeds of a rebellion in this well-intentioned but flawed add-on.

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7 / 10 - Madden NFL 25
Nov 25, 2013

The definitive versions of Madden NFL 25 excel on subtlety.

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