Marco Licandro
Steins;Gate remains a relevant and well-told series to this day, but I’m still not entirely convinced by this so-called reboot. Some of the visual choices are questionable, the story has been revised and cut based on a version other than the original game, and the UI remains confusing. Despite the additions, this is still a game that has already given more than enough over the years, and once again it lacks an Italian localisation. Recommended for newcomers and those who have no issues with other languages, but if you’ve already played it, I’d wait for a discount before considering a purchase.
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Order of the Sinking Star is the Holy Grail for puzzle game enthusiasts who want a game that truly pushes them to rack their brains and think carefully before making their next move. While its high difficulty and lack of hints may frustrate and drive away some players, if you are looking for a genuine challenge and have plenty of time to spare, you certainly will not be disappointed.
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Qliphah in Providence's Shadows delivers an interactive graphic novel with RPG combat, blending an evocative art style with gameplay built around dialogue and battles. Arc System Works surprises with a title that is ambitious and original in some respects, but ultimately falls short due to an underdeveloped and unclear combat system, lacklustre investigative sections that require little actual reasoning from the player, and a technical and visual presentation that feels distinctly low-budget. Worth trying, but with your expectations firmly in check.
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Control Resonant represents the culmination of Remedy Entertainment’s ingenuity and distinctive style, elevating what we saw in the first Control and taking it to the next level. The possibilities offered in terms of gameplay are numerous and put almost any other title to shame, making you reconsider what a game can offer for a price of €59.99. Get ready, then, for an out-of-this-world experience that, much like what Valve achieved with Portal, will reshape the way you think, encouraging you to consider both space and time, ultimately culminating in one of the most satisfying experiences in recent years.
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Fire Emblem Fortune's Weave stands today as one of the most prestigious exclusives on Nintendo Switch 2, thanks to a first-rate narrative, a solid technical presentation that is virtually free of bugs, and an incredible attention to detail. Whether you are a fan of the series or this is your first entry in the franchise, we highly recommend giving it a try: you will not be disappointed.
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The wait was well worth it: Elden Ring: Tarnished Edition arrives on handheld in its most complete form yet, offering impressive visuals and solid performance. It is an excellent choice for those who have already completed the game, thanks to the new classes and weapons, but even more so for anyone who has never ventured into the Lands Between. Highly recommended.
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Marsupilami 2 - Salsa Paloma is a winning title that will undoubtedly delight younger players, but also adult audiences looking for a solid and enjoyable platformer. While it is not particularly long, the developers have crafted a solid platformer that encourages us to collect every collectible, and I can assure you that it will not be easy. Will you take up the challenge?
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Hot Wheels: Infinite Rush is an overly flat sequel to the series. Roaming around and destroying obstacles can be fun, but it ultimately feels pointless, as there is no real cohesion between the sandbox mode and the various challenges on offer, resulting in a mediocre and forgettable racing game, with some graphical issues even on Series X. A shame.
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Splatoon Raiders has surprisingly become my personal GOTY, thanks to extremely well-structured gameplay mechanics that focus on the ultimate goal of any video game: entertaining the player. And this is precisely where Raiders succeeds, keeping us entertained for hours on end without us even realising it, reaching remarkable heights of playability, delivering frenetic action and extensive customisation, while also maintaining a consistently well-balanced level of challenge. Highly recommended for anyone looking to spend hours playing without a care in the world, and ultimately finish their session with a smile.
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Although it has some significant shortcomings precisely in the areas that would have benefited from further refinement, it is difficult not to give the team credit for bringing a genre that seems increasingly rare back to life, with meticulous attention to both its visual presentation and level design. Duskfade is certainly a title full of potential, offering everything needed to make a player fall in love with it, while rekindling in me the feelings I experienced back in the day playing titles such as Vexx and Jack and Daxter.
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This remake marks the return of an iconic and beloved series, aiming, thanks in part to its budget-friendly price, to win over both longtime fans and newcomers with its impressive cinematic art direction while faithfully recreating the original adventure without fundamentally altering its gameplay. Star Fox finally returns to the spotlight after an absence that felt far too long, reminding us just how much charm this series still has to offer. Whether this remake will serve as the definitive revival of Fox McCloud or remain a heartfelt tribute to the past is ultimately up to Nintendo. As for us, we can only hope that this is just the beginning.
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Echoes of Aincrad had the potential to be a remarkable title, but after careful evaluation, it ultimately feels as though it reached the market before it was truly ready. While its impressive visuals, powered by modern game engines, make for an eye-catching presentation, the experience ultimately struggles to deliver the substance needed to match its ambitions.
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Schrödinger's Call is a visual novel with a strong identity that explores existential themes, encouraging players not only to follow its story, but also to reflect on life and what truly matters to them. It won't be for everyone, but it comes highly recommended for those seeking a deeper, more unconventional experience.
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The Adventures of Elliot: The Millennium Tales ultimately ends up resembling the very games that inspired it a little too closely, settling into a proven genre formula while sacrificing the spark that had made it seem so promising.
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Coffee Talk Tokyo arrives with a misleading title, ultimately delivering an experience that feels overly familiar and noticeably more superficial than its predecessors. Despite the weight of the themes it attempts to address, the narrative gives way to a less impactful form of writing, unable to reach the emotional sensitivity and depth that once defined the series. With all due respect for the team’s effort to preserve its legacy, Coffee Talk Tokyo shows that not every story is meant to continue. Sometimes, truly honouring what a saga has represented means having the courage to take new directions and recognising the right moment to bring it to a close.
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It is impossible not to praise the Italian team for the work put into a title that only appears simple on the surface, while actually hiding a level of structural complexity and overall variety that exceeds expectations. However, the attractive visuals, the unique Animon and their evolutions, and the wide range of activities available are not enough to fully conceal a gameplay structure that feels overly complex. Combined with a story that struggles to truly take off, this ultimately undermines the primary purpose of a videogame: to entertain and engage the player. That said, this may simply be a matter of target audience. LumenTale is clearly aimed at younger players, who may well appreciate the many possibilities it offers, especially at its budget price point of €25. Give it a try and let us know what you think.
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The contrasting sensations typical of Liminal Spaces never truly resonated with me in this title, and my disappointment in that regard is undeniable, but that does not mean another player could not feel differently. The game offers five varied experiences, albeit overly simplified ones, which may still be enough to entertain players who both enjoy exploration and have plenty of free time on their hands. However, if you are looking for true Liminal Spaces, my advice is to look elsewhere.
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If I had to choose how to play the Riven remake, I’d probably stick to the traditional screen version. The VR landscapes are gorgeous, but it’s clear the game was originally designed for 2D and only later adapted to VR, with all the limitations that come with that shift. What feels acceptable on a flat screen — not being able to interact with everything — becomes less convincing in VR, where you naturally want to touch and test every object. Frequent loading breaks the immersion and even affects pacing, sometimes discouraging players from tackling certain puzzles unless absolutely necessary. Still, it remains a compelling VR experience for anyone who wants to fully step into Riven’s world and immerse themselves in one of the most charismatic puzzle adventures ever made. Recommended.
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A game that, as an anime feature film, would be nothing short of wonderful. Despite losing itself in performance issues and gameplay choices, it still manages to deliver a compelling journey and ultimately succeeding in entertaining and making the player think, leading us to reflect on how much attention we truly pay to other people. Recommended, but not for everyone.
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Aphelion leans heavily on cinematography and performances, but fails to modernize its dated gameplay or deliver a truly compelling story. Despite repetitive segments and uninspired level design, it still manages to entertain thanks to its more intense, survival-driven moments.
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