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Console-Tribe

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954 games reviewed
74.4 average score
75 median score
43.9% of games recommended

Console-Tribe's Reviews

Jun 24, 2026

The main additions in DEAD OR ALIVE 6 Last Round include the five DLC characters Nyotengu, Phase 4, Momiji, Rachel, and Tamaki, bringing the roster to a total of 29 fighters, along with new costumes, new arenas, a new Photo Mode, and an overall refinement of the gameplay experience. Dead or Alive 6 Last Round is a successful fighting game when judged for what it truly aims to be: a spectacular, accessible, and technically solid 3D fighter, capable of putting players in a position to have fun immediately without completely sacrificing depth. At the moment, its limitations are due to the online mode, which we were unable to test, and a story mode that is at times confusing and overly fragmented.

Review in Italian | Read full review

75 / 100 - Deer & Boy
Jun 22, 2026

Deer & Boy doesn’t try to reinvent anything, but it knows exactly the story it wants to tell and how to make you feel it. The echoes of Limbo are unmistakable, yet Lifeline Games goes beyond imitation: the intimate, almost therapeutic bond between the boy and his deer earns its own emotional space. Despite its short length and familiar structure, the game shines through its varied moments, careful staging, and a wordless relationship that grows naturally. It’s a small adventure, yes, but one that leaves a deeper mark than expected. By the time the credits roll, it’s clear that Deer & Boy isn’t just another Limbo‑like—it’s a gentle tale of two wounded creatures learning to walk together, and sometimes that’s enough to make the journey worthwhile.

Review in Italian | Read full review

Jun 22, 2026

eFootball Kick-Off! is an interesting effort, but not entirely successful. On one hand, it manages to recapture the immediacy and feel of classic PES, delivering an experience that is accessible, smooth, and instantly enjoyable. On the other hand, it suffers from a lack of content and a structure that becomes repetitive over time, especially for those hoping for a deeper return to the Master League formula. The decision to offer a premium product at a lower price point is certainly welcome, but it also leaves the impression of an experience that could have aimed higher, both in terms of game modes and online infrastructure. It remains a solid choice for quick matches and local multiplayer sessions, but less so for players seeking depth and variety.

Review in Italian | Read full review

The Adventures of Elliot: The Millennium Tales ultimately ends up resembling the very games that inspired it a little too closely, settling into a proven genre formula while sacrificing the spark that had made it seem so promising.

Review in Italian | Read full review

78 / 100 - NBA The Run
Jun 16, 2026

All things considered, it's safe to say that Play by Play Studios has crafted a product with a strong identity, filling a void longtime fans have felt for over a decade: a hassle-free, arcade-style gaming experience. NBA The Run is an accessible, spectacular title, supported by an excellent online infrastructure. The obvious limitations of its limited content and a progression system that's far too flat and prone to grind prevent it from reaching the absolute pinnacle of the genre, leaving a bitter taste in the mouths of those hoping for a more nuanced and nuanced structure. Despite these structural rough edges, we're faced with an excellent alternative to the classic "heavyweights" of today's sports games, all at a relatively accessible price.

Review in Italian | Read full review

Jun 16, 2026

Coffee Talk Tokyo arrives with a misleading title, ultimately delivering an experience that feels overly familiar and noticeably more superficial than its predecessors. Despite the weight of the themes it attempts to address, the narrative gives way to a less impactful form of writing, unable to reach the emotional sensitivity and depth that once defined the series. With all due respect for the team’s effort to preserve its legacy, Coffee Talk Tokyo shows that not every story is meant to continue. Sometimes, truly honouring what a saga has represented means having the courage to take new directions and recognising the right moment to bring it to a close.

Review in Italian | Read full review

79 / 100 - Gothic 1 Remake
Jun 10, 2026

we can say that Gothic 1 Remake is not a game for everyone, and it does absolutely nothing to become one. It is a respectful and rigorous act of love towards a way of understanding role-playing games that many thought were extinct, a work that requires patience, absolute dedication, and the willingness to accept a significantly above-average level of initial disorientation from the player. The historical flaws related to the structural stiffness of the combat system have unfortunately remained in place, partially masked by a modern control system but still evident in tense situations, and the imperfect technical framework found on Xbox Series X prevents the title from reaching the absolute excellence to which it could have aspired with greater polish in the optimization phase. It remains, however, an imposing, dirty adventure, pulsating with a life of its own, and endowed with an unparalleled atmosphere, capable of reminding today's industry that sometimes, to move forward and truly evolve, you have to have the courage to not forget where we came from.

Review in Italian | Read full review

70 / 100 - Hollowbody
Jun 4, 2026

Hollowbody blends heartfelt homage with the limitations of a solo project. Its atmosphere and art direction shine, delivering a grim world that recalls Silent Hill without copying it. But the retro gameplay shows its age: awkward camera, stiff combat, and uneven checkpoints. Despite this, it remains a short, sincere experience with a strong identity—imperfect yet bold. If Hamley revisits this universe with tighter writing and more modern mechanics, it could become something remarkable. For now, it’s a rough but intriguing experiment for fans of handcrafted survival horror.

Review in Italian | Read full review

Jun 2, 2026

It is impossible not to praise the Italian team for the work put into a title that only appears simple on the surface, while actually hiding a level of structural complexity and overall variety that exceeds expectations. However, the attractive visuals, the unique Animon and their evolutions, and the wide range of activities available are not enough to fully conceal a gameplay structure that feels overly complex. Combined with a story that struggles to truly take off, this ultimately undermines the primary purpose of a videogame: to entertain and engage the player. That said, this may simply be a matter of target audience. LumenTale is clearly aimed at younger players, who may well appreciate the many possibilities it offers, especially at its budget price point of €25. Give it a try and let us know what you think.

Review in Italian | Read full review

May 27, 2026

Echo Generation 2 deliberately reinvents itself, though not always successfully. Its tighter structure and fragmented storytelling show Cococucumber’s intent to reshape the series, but in doing so the game sacrifices the free exploration, adventure‑game touches, and sense of discovery that made the original shine. The new deckbuilding combat works and adds depth, yet it can’t fill the gap left by a flatter world design and a finale that never fully pays off its promising setup. It remains visually and tonally striking, with a distinctive mix of sci‑fi, irony, and nostalgia, but the sequel feels less emotionally and adventurously impactful—more solid as a game, less memorable as an experience. A step forward and a step back that leaves the franchise’s future direction uncertain.

Review in Italian | Read full review

May 27, 2026

Necrophosis: Full Consciousness is an experience built on contrasts: its striking artistic vision clashes with a shallow, repetitive gameplay loop that can’t sustain its own ambitions. It’s a short, visually captivating journey, but lacks the narrative and interactive depth needed to become truly memorable. A partially missed opportunity that highlights Ares Dragonis’s talent while revealing the need for a more solid project to let it fully shine.

Review in Italian | Read full review

65 / 100 - Yerba Buena
May 25, 2026

Mad About Pandas delivers an original experience with Yerba Buena, one that stands out thanks to a brilliant gameplay idea like the Oscillator and an intriguing narrative. However, the execution struggles to keep up: between imprecise aiming, overly basic platforming sections, and a level design that often fails to properly support the player, the result is an adventure that alternates between good ideas and moments of frustration.

Review in Italian | Read full review

75 / 100 - It Reaches
May 25, 2026

It Reaches lands as a half‑successful yet meaningful experiment in contemporary horror. It doesn’t reinvent the formula, but it smartly reshuffles familiar elements, balancing vulnerability and offensive options in a way that breaks the monotony of many copy‑paste indies. The body‑cam perspective—simple but highly effective—boosts tension and immersion, stylishly masking production limits and highlighting an unexpectedly polished soundscape. Its flaws, especially a script that loses steam and a rushed ending, don’t erase the strength of a compact, well‑paced experience with more than a few memorable moments. It’s not a new genre benchmark, but it’s still worth attention—especially for those seeking a short, tense horror with enough bold ideas to stand out from the sea of Outlast imitators.

Review in Italian | Read full review

69 / 100 - Atomic Owl
May 22, 2026

Atomic Owl is a nostalgic experience that manages to strike a chord with its aesthetic and well-crafted soundtrack, but it ends up showing its flaws as soon as you dig beneath the golden surface of its pixel art. The rough edges of the control system, the inaccurate hitboxes, and an early structural repetitiveness prevent Hidalgo's journey from rising above mediocrity, transforming a potential gem into a decent roguelite action platformer that lacks the necessary spark to remain etched in the memory. Despite a negligible entry price, the title seems to appeal almost exclusively to fans of the genre willing to overlook the obvious game design flaws in order to enjoy an atmosphere of yesteryear.

Review in Italian | Read full review

56 / 100 - Dreamcore
May 22, 2026

The contrasting sensations typical of Liminal Spaces never truly resonated with me in this title, and my disappointment in that regard is undeniable, but that does not mean another player could not feel differently. The game offers five varied experiences, albeit overly simplified ones, which may still be enough to entertain players who both enjoy exploration and have plenty of free time on their hands. However, if you are looking for true Liminal Spaces, my advice is to look elsewhere.

Review in Italian | Read full review

May 21, 2026

In the end, R-Type Dimensions III is a return built on contrasts: meticulous restoration and modern options on one side, and on the other a design that still carries the uncompromising difficulty of its era. It’s an experience that can fascinate fans of classic shoot ’em ups, yet may push away anyone looking for a more contemporary rhythm. Still, it remains a key piece of Irem’s history — a polished slice of gaming archaeology that, now as then, asks only one thing of the player: accept the challenge. Those who do will find a rough, coherent, and surprisingly lively game.

Review in Italian | Read full review

80 / 100 - Tales of Arise
May 20, 2026

Tales of Arise stands halfway between tradition and innovation, representing a game that may not be revolutionary in every aspect, but is certainly a very solid representative of the genre.

Review in Italian | Read full review

75 / 100 - NITRO GEN OMEGA
May 20, 2026

Nitro Gen Omega doesn’t hide its ambitions: it wants to be a loud, loving tribute to the mecha that raised us, while still standing as a solid tactical game. And despite some repetition and a story that mostly stays in the background, it hits the mark. The loop works, the combat system is deeper than it looks, managing your mech and crew is addictive, and the saturated, angular art style sticks with you long after you turn off the console. It’s not a game chasing spectacle or plot twists—it knows exactly what it wants to be and embraces it with the boldness of a small team with a clear vision. And if you grew up on giant robots, if you still smile when someone shouts the name of an impossible weapon, Nitro Gen Omega will give you exactly what you’re looking for: the feeling of finally starring in your own mecha episode.

Review in Italian | Read full review

75 / 100 - Riven
May 19, 2026

If I had to choose how to play the Riven remake, I’d probably stick to the traditional screen version. The VR landscapes are gorgeous, but it’s clear the game was originally designed for 2D and only later adapted to VR, with all the limitations that come with that shift. What feels acceptable on a flat screen — not being able to interact with everything — becomes less convincing in VR, where you naturally want to touch and test every object. Frequent loading breaks the immersion and even affects pacing, sometimes discouraging players from tackling certain puzzles unless absolutely necessary. Still, it remains a compelling VR experience for anyone who wants to fully step into Riven’s world and immerse themselves in one of the most charismatic puzzle adventures ever made. Recommended.

Review in Italian | Read full review

75 / 100 - Myst
May 19, 2026

Myst VR is an experience built on atmosphere, memory, and quiet wonder. It’s not a perfect remake, nor a modern or particularly accessible game, but it is Myst as it always wanted to be: a silent island to explore, a massive puzzle that wraps around you, a journey driven more by curiosity than skill. Its strength isn’t the graphics or the old‑school gameplay, but the way it turns a collective memory into something new. Seeing the lighthouse, the library, the brothers’ hidden rooms from the inside gives everything a different weight — like returning to a place you visited as a child and realizing it wasn’t a dream. If you love puzzle games or contemplative VR, or simply want to understand why Myst became a cult classic, this version is essential. Just don’t expect hand‑holding: for guided tours, look elsewhere.

Review in Italian | Read full review