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Crimson Keep is of extremely low quality in all aspects: technically outdated, glitch-ridden, mechanically imprecise, and graphically sparse. Without significant improvements, it's unplayable and unenjoyable.
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Waking struggles with bland gameplay and disjointed challenges, despite its deep themes. The concept had potential, but the execution falls short.
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Tales of Symphonia was a great title for its time, with an interesting story, twists, and a relatively modern, though imperfect, gameplay that helped create a larger fanbase interested in the series. Unfortunately for fans, the GameCube version remains the best version of the game. Anyone looking to try this remastered version, hoping for better resolution or portability, will be disappointed. It's essentially a mere port of the PC version, with even worse graphics, overly contrasted and bright textures, the same resolution and framerate as on PlayStation 3 (so no 60FPS), and a Nintendo Switch version with slower performance and longer load times than the GameCube. This "remastered" edition seems to cash in on a beloved brand, offending the saga's fans. Bandai Namco, we expect much more from you.
Review in Italian | Read full review
It's not enough to invoke the sacred monsters of the metroidvania genre to make a good game, and MARS 2120 is proof. QUByte Entertainment's game is a disaster across the board, with weak narrative, flawed gameplay, and outdated technical aspects.
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Critiquing a game is always tough, especially when it's the result of hard work. However, Everreach: Project Eden falls short in all its ambitious goals. It's a bland third-person shooter, lacks depth in its RPG elements, and has poor game design. With numerous issues, it's hard to justify even its low price.
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I won't beat around the bush: Dragon Ball: The Breakers is insufficient in every aspect, lacking both in gameplay and technical quality. Bandai Namco's work does little to entertain, confined to a single game mode plagued by imbalance, making most matches frustrating. The core idea isn't bad, but without content updates and fixes, it's unlikely this asynchronous multiplayer offshoot of Akira Toriyama's work will last long.
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When we reviewed WWE 2K19, the last game from Yuke's before today, we said it was time for the Japanese developer to hang up the ring gear, and AEW: Fight Forever has not changed our mind. After five years, more was expected from these wrestling game veterans, but unfortunately, the first official game from the federation founded by Tony Khan fails in every aspect. The idea of an arcade game structure was perfect, but it needed to be executed well, and not with such superficiality that makes the gameplay so clunky. The technical part is at least two generations behind (in 2023, limiting matches to a maximum of four wrestlers is unacceptable), and content-wise it is poor and not up to date with AEW's frequent innovations.
Review in Italian | Read full review
Stray Souls is a bad game without any excuses, squandering its interesting premise in minutes. With incomprehensible design choices, a nonsensical script, and buggy gameplay, Jukai Studio's debut is forgettable. A failed horror game on all fronts, unable to create the disturbing atmosphere it aimed for. Maybe next time.
Review in Italian | Read full review
If People Can Fly and Incuvo thought Bulletstorm VR would revive this franchise, they've miscalculated. Despite maintaining its intrinsic fun, the return of Grayson and company falls short due to a disastrous technical state. The lower difficulty from VR controls is tolerable, but the multitude of problems, including constant crashes and save errors, make it unplayable. It's a wasted opportunity unless the development team fixes these issues. For now, stay away from Bulletstorm VR until it's playable.
Review in Italian | Read full review
A well-crafted aesthetic and a distinct sense of humor aren’t enough; Funko Fusion is a half-baked effort in terms of gameplay and level design. A LEGO wannabe that lacks both the compelling gameplay that made the TT Games series popular and a clear sense of how to engage its target audience.
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Hitman 3 VR: Reloaded is a prime example of a lazy and superficial re-release. It simply rehashes the content from the original Hitman 3, ignoring extra DLCs and the rest of the trilogy—unlike what’s coming to PS VR2—making Meta Quest players feel like second-class citizens. On top of that, there are major issues with gesture controls and accuracy for VR, not to mention a disastrous technical performance. In short, the inherent quality of Hitman 3 isn’t enough to make this version worth your time or money.
Review in Italian | Read full review
SlavicPunk: Oldtimer had potential with its retro-cyberpunk setting, but it turned out to be a disaster on all fronts, with its only merit being its short lifespan. The story is inconsistent, the gameplay gets the basics of the twin-stick shooter genre wrong, with some incomprehensible design choices and technical issues scattered here and there.
Review in Italian | Read full review
For a game released so many years after its predecessor, much more was expected from Blood Bowl 3. Instead, we found ourselves with a sort of early access. Updating the game rules isn't enough to recommend purchasing the game. We suggest waiting to see how the gaming experience evolves and if the team resolves various issues, from content offerings to the aggressive monetization system. If you can't do without American football and blood or are curious about this type of game, we suggest Blood Bowl 2, which not only costs less but offers a much more complete experience with its Legendary Edition.
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Battle Group 2 suffers from a hasty mobile-to-console conversion, resulting in a linear and simple game that lacks polish. It could have been better with more attention to the new platform.
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Fast Striker feels outdated on PS4 and PS Vita, offering a basic shooter experience. While it has interesting elements, simplistic design choices hold it back.
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Achtung! Cthulhu Tactics is a mediocre game with poor technical execution, simplicity, linearity, and short playtime. It's best for those lacking other tactical games but is otherwise forgettable.
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Vane fails to recapture the magic of ICO and Journey, resulting in a slow, uninspiring, and technically flawed game. Its lofty ambitions fall short.
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Close to the Sun aims high but falls short in gameplay and narrative, despite its visually appealing style.
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Golf With Your Friends didn't convince me. While the core idea and some gameplay elements are fun, design choices and execution flaws prevent it from reaching its potential. It's a missed opportunity.
Review in Italian | Read full review
Jump King relies on its challenging platforming mechanics but lacks unique elements to stand out. Its pixel art style and punishing difficulty may appeal to some but not everyone.
Review in Italian | Read full review