Leonardo Costa
Farmagia is a game with Hiro Mashima's face, literally. But not just because of its design, I feel it's a game that has a lot of his essence. It's a game with great characters, who are very well-developed and layered, while also working with interesting themes and concepts that have consequences and weight to their actions. Fellowship and the “power of friendship”, recurring themes in Mashima's works, are also present here, which doesn't bother me at all, as I love a story with a good vibe and positivity. The game is far from perfect, its gameplay gets tiresome sooner than it should, some parts that seem too isolated from the rest and a second act that drags on too long serve as a counterbalance to the good parts and create a bitter feeling towards the game.
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Shadows of the Damned Hella Remastered brings the return of a classic that was previously stuck on old consoles, so that anyone can play it on modern platforms. It contains the original experience and content, with some slight extras and improved graphics and performance. So we have a definitive version of the game. It's a shooter with Mikami's personality and Suda51's crazy world, visual style and characters.
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Dragon Ball Sparking! Zero masterfully manages to revive the days of Budokai Tenkaichi, bringing that nostalgic feeling with touches of modernity. By embracing the fact that this series is not a fighting game with Dragon Ball characters, but a Dragon Ball battle simulator, we have the true unbalance that allows us to experience Dragon Ball the way it is, with fusions being stolen and Mr. Satan being a meme, just the way it should be.
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My journey with Parcel Corps was a downhill experience, unfortunately. Although it has its good moments, especially once you get used to the controls and the map you're on, the whole process of getting there is too exhausting. It's a comic game, always with good humor, but its details irritate me so much that even the jokes didn't make me smile anymore.
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Lollipop Chainsaw RePOP is a trip back in time for those who played the original game. I felt like I was taken back 12 years while following Juliet's journey on my Xbox 360. With an extremely faithful version, RePOP brings the qualities, but also the stumbles of what was created back in 2012, and it will hardly change what you thought of the original game. The work, which is completely self-aware of what it wants to be, delivers genuine and uncompromising fun to those who embrace its madness.
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Anger Foot promised a lot of action, good humor and in-your-face action, and it delivered all that very well. With good, functional gameplay and a sense of humor that is completely on point, we have yet another success in the Free Lives and Devolver Digital partnership.
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Monster Hunter Stories is the entry point to a new way of playing a long-running and well-known franchise. It's a charismatic turn-based RPG that doesn't shy away from the roots that made Monster Hunter famous. It's a must for anyone who likes RPGs, Monster Hunter and monster taming.
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Neptunia Sisters VS Sisters is the franchise's debut on Xbox consoles, and it's also my debut in this world. I feel like I've been greeted with a cozy game, full of charismatic characters and references to games. But also with some of the best combat ever made. I leave this experience satisfied with what I found and wanting to eventually explore more of what the series has to offer. And I'm happy to know that the game is increasingly being ported to more platforms and I hope that the main games can arrive on Xbox one day.
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Sand Land manages to adapt the universe created by Akira Toriyama to video games very well. It has beautiful visuals, magnificent scenery, lots of vehicles and charismatic characters. It's not a perfect game, as the pacing of the journey is inconsistent, the scenery is too large and many empty ares, and the non-vehicle combat is very uninteresting.
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Captain Velvet Meteor: The Jump+ Dimensions is a simple game, but it shows how important imagination is and through it we can try to overcome fears and problems we encounter in everyday life.
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Unicorn Overlord is a game that I could spend hours on and still feel that I haven't praised or made it clear how good it is. It's one of those games that at first you don't expect to be so incredible and you end up wanting the whole world to know and appreciate what's in front of your eyes.
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Even going in with an open mind and no expectations, Jujutsu Kaisen Cursed Clash ends up disappointing. With ideas that are actually nice, the game fails in something extremely important, which is execution.
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