Joel Isern Rodríguez - Kaym


67 games reviewed
80.3 average score
80 median score
56.7% of games recommended
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Aug 31, 2026

Star Wars Zero Company proves that Bit Reactor's XCOM pedigree was no accident, delivering a tactical combat system built on smart action-point management, satisfying specialization combos, and mission design that keeps throwing new pressures at you mid-fight. The resource loop between missions adds real weight to every decision, even when the story carrying you between battles never quite rises above serviceable. Fans of turn-based tactics and the wider Star Wars universe will find plenty to love here, minor narrative shortcomings and all.

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Aug 31, 2026

A smart combat system and an unforgettable protagonist elevate this pirate adventure above its influences.

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STALKER 2: Cost of Hope is the expansion the base game always deserved. Iron Forest and Lymansk rank among the best environments GSC has ever built, the Chornobyl Nuclear Power Plant finally delivers the weight the series has been chasing for years, and the engine overhaul makes the whole experience feel like a different game. The Duty-Freedom war never quite ignites the way it should, but everything else in the Zone more than makes up for it.

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6.5 / 10.0 - Mortal Shell II
Aug 17, 2026

Mortal Shell 2 hits hardest when its brutal combat and inventive weapon arsenal click into place, but a string of nasty bugs, including one that forced a full restart mid-playthrough, keep undercutting an otherwise gripping souls-like.

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Defender of the Crown: The Legend Returns is a loving, faithful revival of a 40-year-old classic that finally gives its combat and presentation the polish they always deserved. It struggles to explain its own systems and the roguelite mode can be brutally unfair, but once its rhythm clicks, this medieval board game of a strategy title is hard to put down.

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Aug 11, 2026

Marvel Tōkon: Fighting Souls delivers some of the most electrifying team-based combat the fighting game genre has seen in years, with a roster where every fighter feels genuinely distinct and a shared health bar system that reinvents what 4v4 battles can be. It's not perfect, the onboarding curve is steep and its premium price tag paired with a paid Year 1 character pass is a real barrier for a genre that lives or dies by its player base, but once everything clicks, this is one of the most rewarding fighters in recent memory.

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8 / 10.0 - Mistfall Hunter
Aug 10, 2026

Mistfall Hunter arrived with a rocky beta, but the full release proves there's real substance beneath the mist. Its combat is slower and heavier than most extraction shooters, yet it hides a surprisingly high skill ceiling that rewards patience over button-mashing. Add a tense extraction loop, six distinct classes with real identity, and a technical package that runs remarkably smooth on Unreal Engine 5, and you get a game that punishes recklessness but pays off handsomely for those willing to learn its rules.

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Aug 4, 2026

Beast of Reincarnation hides one of the best parry systems of the year beneath a stillness that sometimes weighs too heavy. When it all clicks, it's pure elegance; when it doesn't, you feel every extra second of silence.

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Jul 15, 2026

The Mound: Omen of Cthulhu is a tense, atmosphere-driven co-op roguelite where a shared sanity system turns every expedition into something unpredictable. The early hours are rough without a full squad, but once the group finds its rhythm, it becomes one of the more distinctive Lovecraftian experiences available in co-op.

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6.8 / 10.0 - Echoes of Aincrad
Jul 13, 2026

Echoes of Aincrad has real heart in its soundtrack and world design, but empty, linear zones and constant enemy recycling drag it down. Combat is genuinely fun, just not enough to save the pace.

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Endless Ragnarok doesn't reinvent Granblue Fantasy: Relink, it simply gives you more reasons to love it. The Conflux stumbles early on, but once it opens up, this expansion becomes the best argument yet to pick up the controller again.

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8 / 10.0 - 33 Immortals
Jun 20, 2026

33 Immortals nails something few co-op games manage, the genuine thrill of trusting a stranger's name on your screen with your life. When the group clicks, boss fights turn into electric, coordinated chaos that feels like raiding in an MMO without the scheduling headache. But that same dependence on randoms is the game's Achilles' heel, runs that should take twenty minutes can drag into a tedious slog the moment your team falls apart, and the repetitive art direction doesn't help you stay invested through the rough patches. It's an ambitious, occasionally exhilarating idea that hasn't fully sanded down its rough edges.

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9 / 10.0 - EA Sports UFC 6
Jun 11, 2026

UFC 6 is the best MMA game ever made, and it's not particularly close. The striking is viscerally satisfying in a way the series has never managed before, and the new Flow State system gives every fighter on the roster a genuine identity built around how they actually compete in real life. Career Mode has taken a massive leap forward, the online offering covers every type of player with five distinct modes, and the presentation on PS5 is nothing short of spectacular. The ground game still needs work, and the Fighter Pass remains an uncomfortable presence. But when Max Holloway enters Flow State in the third round and 20,000 fans at Madison Square Garden feel it before you do, none of that matters. This is the game MMA fans have been waiting for.

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8 / 10.0 - Luna Abyss
Jun 6, 2026

Luna Abyss is a remarkably brave debut that understands that intense bullet-hell action means nothing without a world worth fighting for. While its limited four-weapon arsenal and rigid shield mechanics occasionally drag down the combat, the game heavily compensates with an incredibly oppressive atmosphere, superb sound design, and a genuine narrative mystique that keeps you hooked from the first minute. It carries the cracks of a debut, but it speaks with the voice of a seasoned veteran.

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8.8 / 10.0 - 007 First Light
May 28, 2026

007 First Light is the Bond game the franchise has needed for fourteen years. A story that genuinely matters, melee combat with real weight, and a gadget system with actual consequences. The exploration segments drag more than they should, but when First Light lets Bond be Bond, it's hard to look away.

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Directive 8020 is Supermassive Games at its most ambitious and its most inconsistent. The space setting and corporate paranoia themes work, the stealth has its moments, and the back half delivers genuine tension. But a slow start, rough voice acting, and a stealth system that never reaches its potential hold it back from being the leap forward the series needed. A solid 10 hours for Dark Pictures fans, a frustrating one for everyone else.

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May 22, 2026

Beehive Studios has built one of the most tactically interesting creature-collectors in years, with a shared SP system that makes every team decision matter and a world bursting with visual personality. It's just a shame the story holds its best cards until the final stretch, and that a couple of clunky systems — Holoken Powers, mandatory crafting — get in the way of an otherwise memorable adventure.

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May 22, 2026

WILL: Follow the Light has a genuinely compelling core: the loneliness of open water, lighthouse routines, and a father's grief searching for his missing family. When it leans into its sailing mechanics and atmospheric coastal design, it gets close to something special. But uneven pacing, stiff controls, and a town full of lifeless interactions keep pulling you away from the emotional story it clearly wants to tell. There's a better game hidden beneath the surface. It just doesn't stay there long enough to matter.

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Apr 30, 2026

Lord of Hatred is the expansion Diablo IV needed to justify its existence, closing the Hatred Arc with a bold (if occasionally talkative) story, introducing one of the best-designed classes the franchise has seen in years with the Warlock, masterfully redefining the Skill Tree, and fixing long-standing itemization issues through the Horadric Cube and the Loot Filter. The narrative choices will divide the community, and the new wave event feels like a reskin, but the package as a whole works. If you walked away frustrated after Vessel of Hatred, this is the perfect excuse to return to Sanctuary. Lord of Hatred doesn't reinvent Diablo, but it gives it back its soul.

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9 / 10.0 - Pragmata
Apr 14, 2026

Pragmata is Capcom firing on all cylinders with a brand-new IP that has no business being this good. Its dual hacking-and-shooting system turns every encounter into a frantic, deeply satisfying puzzle that rewards both reflexes and brainpower. Hugh and Diana form a duo that earns genuine emotional investment despite a predictable plot and a forgettable villain. The RE Engine delivers stunning visuals and rock-solid PC performance, and the bite-sized campaign begs to be replayed the moment credits roll. It's short, it's linear, and it's one of the best action games of 2026.

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