Joel Isern Rodríguez - Kaym
Dragon's Dogma 2: Dark Arisen is a punishing, atmospheric and endlessly replayable expansion. Even with a level 50 character in full gear on New Game+, Norgan pushed me to my limits, and its bosses, the six weapon skill slots and the relic appraisal loop make it a must-play for anyone who loved the base game. It also ran smoothly on PS5, which is no small feat for this series.
Review in Spanish | Read full review
The Witcher 3 Remastered is a free upgrade that transforms a masterpiece into the definitive RPG experience. The visual overhaul is stunning, but be warned: Path Tracing demands elite hardware.
Review in Spanish | Read full review
Star Wars Zero Company proves that Bit Reactor's XCOM pedigree was no accident, delivering a tactical combat system built on smart action-point management, satisfying specialization combos, and mission design that keeps throwing new pressures at you mid-fight. The resource loop between missions adds real weight to every decision, even when the story carrying you between battles never quite rises above serviceable. Fans of turn-based tactics and the wider Star Wars universe will find plenty to love here, minor narrative shortcomings and all.
Review in Spanish | Read full review
A smart combat system and an unforgettable protagonist elevate this pirate adventure above its influences.
Review in Spanish | Read full review
STALKER 2: Cost of Hope is the expansion the base game always deserved. Iron Forest and Lymansk rank among the best environments GSC has ever built, the Chornobyl Nuclear Power Plant finally delivers the weight the series has been chasing for years, and the engine overhaul makes the whole experience feel like a different game. The Duty-Freedom war never quite ignites the way it should, but everything else in the Zone more than makes up for it.
Review in Spanish | Read full review
Mortal Shell 2 hits hardest when its brutal combat and inventive weapon arsenal click into place, but a string of nasty bugs, including one that forced a full restart mid-playthrough, keep undercutting an otherwise gripping souls-like.
Review in Spanish | Read full review
Defender of the Crown: The Legend Returns is a loving, faithful revival of a 40-year-old classic that finally gives its combat and presentation the polish they always deserved. It struggles to explain its own systems and the roguelite mode can be brutally unfair, but once its rhythm clicks, this medieval board game of a strategy title is hard to put down.
Review in Spanish | Read full review
Marvel Tōkon: Fighting Souls delivers some of the most electrifying team-based combat the fighting game genre has seen in years, with a roster where every fighter feels genuinely distinct and a shared health bar system that reinvents what 4v4 battles can be. It's not perfect, the onboarding curve is steep and its premium price tag paired with a paid Year 1 character pass is a real barrier for a genre that lives or dies by its player base, but once everything clicks, this is one of the most rewarding fighters in recent memory.
Review in Spanish | Read full review
Mistfall Hunter arrived with a rocky beta, but the full release proves there's real substance beneath the mist. Its combat is slower and heavier than most extraction shooters, yet it hides a surprisingly high skill ceiling that rewards patience over button-mashing. Add a tense extraction loop, six distinct classes with real identity, and a technical package that runs remarkably smooth on Unreal Engine 5, and you get a game that punishes recklessness but pays off handsomely for those willing to learn its rules.
Review in Spanish | Read full review
Beast of Reincarnation hides one of the best parry systems of the year beneath a stillness that sometimes weighs too heavy. When it all clicks, it's pure elegance; when it doesn't, you feel every extra second of silence.
Review in Spanish | Read full review
The Mound: Omen of Cthulhu is a tense, atmosphere-driven co-op roguelite where a shared sanity system turns every expedition into something unpredictable. The early hours are rough without a full squad, but once the group finds its rhythm, it becomes one of the more distinctive Lovecraftian experiences available in co-op.
Review in Spanish | Read full review
Echoes of Aincrad has real heart in its soundtrack and world design, but empty, linear zones and constant enemy recycling drag it down. Combat is genuinely fun, just not enough to save the pace.
Review in Spanish | Read full review
Endless Ragnarok doesn't reinvent Granblue Fantasy: Relink, it simply gives you more reasons to love it. The Conflux stumbles early on, but once it opens up, this expansion becomes the best argument yet to pick up the controller again.
Review in Spanish | Read full review
33 Immortals nails something few co-op games manage, the genuine thrill of trusting a stranger's name on your screen with your life. When the group clicks, boss fights turn into electric, coordinated chaos that feels like raiding in an MMO without the scheduling headache. But that same dependence on randoms is the game's Achilles' heel, runs that should take twenty minutes can drag into a tedious slog the moment your team falls apart, and the repetitive art direction doesn't help you stay invested through the rough patches. It's an ambitious, occasionally exhilarating idea that hasn't fully sanded down its rough edges.
Review in Spanish | Read full review
UFC 6 is the best MMA game ever made, and it's not particularly close. The striking is viscerally satisfying in a way the series has never managed before, and the new Flow State system gives every fighter on the roster a genuine identity built around how they actually compete in real life. Career Mode has taken a massive leap forward, the online offering covers every type of player with five distinct modes, and the presentation on PS5 is nothing short of spectacular. The ground game still needs work, and the Fighter Pass remains an uncomfortable presence. But when Max Holloway enters Flow State in the third round and 20,000 fans at Madison Square Garden feel it before you do, none of that matters. This is the game MMA fans have been waiting for.
Review in Spanish | Read full review
Luna Abyss is a remarkably brave debut that understands that intense bullet-hell action means nothing without a world worth fighting for. While its limited four-weapon arsenal and rigid shield mechanics occasionally drag down the combat, the game heavily compensates with an incredibly oppressive atmosphere, superb sound design, and a genuine narrative mystique that keeps you hooked from the first minute. It carries the cracks of a debut, but it speaks with the voice of a seasoned veteran.
Review in Spanish | Read full review
007 First Light is the Bond game the franchise has needed for fourteen years. A story that genuinely matters, melee combat with real weight, and a gadget system with actual consequences. The exploration segments drag more than they should, but when First Light lets Bond be Bond, it's hard to look away.
Review in Spanish | Read full review
Directive 8020 is Supermassive Games at its most ambitious and its most inconsistent. The space setting and corporate paranoia themes work, the stealth has its moments, and the back half delivers genuine tension. But a slow start, rough voice acting, and a stealth system that never reaches its potential hold it back from being the leap forward the series needed. A solid 10 hours for Dark Pictures fans, a frustrating one for everyone else.
Review in Spanish | Read full review
Beehive Studios has built one of the most tactically interesting creature-collectors in years, with a shared SP system that makes every team decision matter and a world bursting with visual personality. It's just a shame the story holds its best cards until the final stretch, and that a couple of clunky systems — Holoken Powers, mandatory crafting — get in the way of an otherwise memorable adventure.
Review in Spanish | Read full review
WILL: Follow the Light has a genuinely compelling core: the loneliness of open water, lighthouse routines, and a father's grief searching for his missing family. When it leans into its sailing mechanics and atmospheric coastal design, it gets close to something special. But uneven pacing, stiff controls, and a town full of lifeless interactions keep pulling you away from the emotional story it clearly wants to tell. There's a better game hidden beneath the surface. It just doesn't stay there long enough to matter.
Review in Spanish | Read full review