Joel Isern Rodríguez - Kaym
God of War: Sons of Sparta is a strange product. It is a spin-off of a spin-off, a game that downshifts the tempo of a saga known for screaming at the top of its lungs. It is an experience I would define as 'God of War Low-Fi.' It doesn’t have a spectacular hook, nor does it reinvent the genre's wheel. In fact, its somewhat clunky controls hold it back from the excellence of the Metroidvania greats. But it has heart. It features solid gameplay foundations, a story that respects its characters, and an undeniable ability to hook you with its 'explore, upgrade, kill' loop.
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Romeo is a Dead Man is Suda51's best work in years. It is a strange amalgam of entertaining combat, pop references, and constant creativity. If you have the patience to get past a somewhat flat and frustrating start, you will discover auteur game design at its finest: idiosyncratic, strange, and thoroughly enjoyable.
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Nioh 3 is the natural evolution of a franchise that has truly listened to its community. It retains the hardcore essence and complexity we love, while injecting freshness through the new Ninja Style and open-field exploration. Although it isn't technologically flawless in its larger environments and the narrative won't be winning any Oscars, the gameplay at the controls is, quite simply, second to none.
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Quarantine Zone: The Last Check is a title with an excellent premise that ultimately runs out of steam in its execution. It has brilliant ideas, such as the triage system and the visual tension of screening for infections, but it fails to sustain long-term interest due to overly simple base management and repetitive mechanics that eventually wear thin. If you enjoy medical sims, gore, and zombie themes, and can pick it up on sale, it can offer a couple of afternoons of intriguing entertainment. However, if you are looking for a deep management challenge that will keep you glued to your seat for weeks, you might want to keep looking at another checkpoint.
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Call of Duty: Black Ops 7 is a robust package with technically solid execution and impressive content. The multiplayer remains addictive with fantastic maps, and Zombies strikes a perfect balance between tradition and innovation. However, it plays it safe with one of the franchise's weakest campaigns and a lackluster Endgame mode that fails to stand out.
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The Outer Worlds 2 is an exemplary sequel that showcases Obsidian’s maturity as a studio. Despite some technical issues and a slow start that demands patience, what you get is a deep RPG where every choice carries weight, every faction exists in shades of gray, and the world-building reaches outstanding levels. The Arcadia system is a living universe that begs to be explored again and again, revealing genuine narrative branches with each playthrough. If you’re looking for a game that respects your intelligence and rewards your time investment with one of the richest experiences in the genre, this sequel achieves it brilliantly.
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Silent Hill f is phenomenal as an audiovisual and narrative experience. The art direction, Yamaoka's music, the story written by Ryukishi07, and the clever puzzles are all worthy of praise. Walking through Ebisugaoka shrouded in fog while the soundtrack sent shivers down my spine was genuinely memorable. But as a video game, as a mechanical system to interact with, Silent Hill f fails in fundamental aspects. The combat is frustrating, the progression limited, the item economy overly simplified, and the controls imprecise. All these practical elements feel less polished, less refined than the artistic aspects.
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It’s a game that offers an incredible amount of content, outstanding creation tools, and memorable cooperative moments. Its deep combat and nearly limitless customization are its greatest strengths. However, frustrating platforming and inconsistent difficulty prevent it from reaching absolute excellence. Despite its flaws, it’s a solid offering that any fan of cooperative games should consider, especially given its affordable price.
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Lost Soul Aside had all the potential to revitalize the hack 'n' slash genre, but it falls short due to inconsistent execution. It's evident that there's passion and talent behind the project, especially in the combat system design, but it's also clear that many other essential aspects needed more polish.
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Despite its rough edges, questionable design decisions in some pace-breaking sections, and the bugs I encountered, my answer is a resounding yes. Metal Eden is a fantastic, addictive, and must-play first-person shooter for any action fan looking for an experience similar to DOOM: Eternal, but with a captivating personality all its own.
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Echoes of the End isn’t perfect, but it doesn’t need to be. It’s a bold first step from a studio that clearly has vision and talent. If you can look past its early stumbles, you’ll find an adventure that will stay with you long after the credits roll. For fans of narrative adventures with a touch of Nordic fantasy, this game delivers exactly what it promises: an emotional story wrapped in dreamlike landscapes. Myrkur Games has planted the seeds of something special, and I’m genuinely excited to see how it blossoms in future projects.
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Killing Floor 3 demonstrates that the classic formula still has much to offer. It's a game that perfectly understands what makes the series special: frenetic action, necessary cooperation, and visceral violence. The current problems are fixable through patches, and the studio's commitment to long-term support is promising.
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Death Stranding 2: On The Beach is not just a sequel, it's a complete reimagining of everything the first game built. More than an evolution, it's a reinterpretation of the journey, the burdens we carry, and the world we try to rebuild. A bold, different, and profoundly human title.
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Rematch is that type of game that makes you forget to breathe in crucial moments. Despite its current technical problems and lack of content, the playable foundation is so solid that it's easy to forgive its flaws. It's a title that understands that football, in essence, is about teamwork, strategy, and those moments of individual brilliance that emerge within collective play.
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Dune: Awakening isn’t perfect, but it’s exactly the game Dune fans have been waiting for. It captures the brutal, mesmerizing essence of Arrakis while offering enough mechanical depth to keep players engaged for months. If you can get past the initial learning curve and forgive some balancing issues, you’ll discover one of the most atmospheric and memorable survival experiences available today.
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Nightreign isn’t the game we expected, but it might be the one we needed. At a time when live-service games dominate the market, FromSoftware has crafted its own version without falling into the usual traps of the genre. No battle passes, no microtransactions—just pure, distilled Souls combat. If you're a fan of Elden Ring and have friends to play with, Nightreign is a must-buy. If you're looking for the traditional solo Souls experience, you might want to wait for Elden Ring 2. But give it a chance—you might find, as I did, that dying over and over is even more fun when you can blame your teammates.
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Onimusha 2 Remastered is an experience that rewards those who know what they’re looking for: nostalgia, challenge, and a surprisingly charming narrative wrapped in a classic package. It’s not the epic revival many had hoped for, but it is a worthy return that lays the groundwork for a new chapter in the saga.
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Doom: The Dark Ages proves that there's no need to fear change, as long as it's done with purpose, respect, and solid design. It’s a tribute to what Doom once was, an evolution of what it is today, and perhaps a glimpse of where it’s headed in the future. If you're a fan of intense, demanding shooters with a strong personality, this game won't disappoint you. And if you're looking for something fresh within the genre, this might be exactly what you needed.
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South of Midnight isn't perfect, nor does it try to be. It’s a game with clear flaws in its combat system and one that could’ve offered more mechanical variety. But it makes up for it with a breathtaking atmosphere, soulful characters, and a story that, while not complex, tackles powerful themes with genuine sensitivity. It’s not going to be game of the year — and it doesn’t need to be. This is an honest work, clearly born from a deep love for a specific culture and story. And despite its technical limitations, it manages to move you. If you're after nonstop action, it might fall short. But if you're drawn to Southern Gothic, magical realism, and human stories wrapped in stunning visuals… then this is your game.
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Atelier Yumia The Alchemist of Memories and the Imagined Land is an excellent entry point for new players and a refreshing installment for veteran fans of the series. Most of its gameplay innovations are well executed, with the open world, revamped alchemy system, and engaging characters standing out the most. While it’s not perfect, particularly in the implementation of the motorcycle and the lack of difficulty in combat, the overall experience is highly enjoyable.
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