Petri Kataja
A playful ghost‑hunting adventure mixes light puzzle‑solving, charming animations and a delightfully spooky atmosphere that never becomes too intense. The experience is short and mechanically simple, but its personality and polished presentation make it an easy game to enjoy from start to finish.
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A polished return to classic action‑platforming blends tight controls, colourful stages, and the clever new Double Gear system to refresh the familiar formula. A few difficulty spikes and uneven boss designs don’t overshadow how energetic, responsive, and satisfying the adventure feels overall.
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A story‑driven prequel expands the world with a more focused narrative, refined combat, and a streamlined structure that makes exploration feel smoother than in the base game. While mandatory community‑level grinding can slow the pacing, the emotional weight, polished presentation, and generous amount of content make it a standout expansion in its own right.
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Yakuza Kiwami 2 is a modern remake of Yakuza 2 that blends crime storytelling with humor, energetic combat, and a huge variety of side activities. Some design elements feel slightly dated compared to contemporary open‑world titles but as a whole this package is a treat.
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Mini Metro is a minimalist metro‑building puzzle game where players design and expand rail networks across real‑world cities, balancing growing passenger demand with limited resources. Its simple visuals, escalating challenge, and short, satisfying play sessions make it engaging in bursts, even if its straightforward concept doesn’t sustain long marathon sessions.
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Here we have a hand‑drawn, point‑and‑click adventure that follows a grumpy, sharp‑tongued private investigator solving a murder case in a quirky, colorful world. Its traditional puzzle design, humorous dialogue, and distinctive comic‑book aesthetic create a charming throwback experience, even though its structure and occasional trial‑and‑error moments can slow the pacing.
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Guacamelee! 2 is a colorful metroidvania‑style action‑platformer set in a humorous, Mexican‑inspired world. Its fluid controls, lively art style, expanded chicken transformation, challenging optional rooms, wrestling-inspired fighting and four‑player local co‑op create a playful, energetic adventure that offers plenty to explore and master. Highly recommended!
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After the delightful Stick it to the Man Zoink Games returns with Flipping Death that sadly does not live up to its predecessor. The art is charming and the voice acting is lively but the game suffers from clumsy controls, repetitive structure, and a story that never fully engages.
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Overcooked 2 is a fast‑paced cooperative cooking game set in a series of chaotic, creatively designed kitchens where players prepare dishes under constantly shifting conditions. Its colourful presentation, simple controls, inventive level gimmicks and energetic local multiplayer make it a standout party game, while the solo experience remains noticeably less engaging.
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Nintendo released Captain Toad from the Wii U and added a little extra to the already fun package. The game is a puzzle‑platformer built around compact diorama‑like levels where players rotate the environment, solve spatial challenges, and collect hidden treasures.
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The Lion's Song is praised highly and after playing the game I understand why. No support for touchscreen or using Joy-con as a mouse is a little downside, but otherwise this is pure art.
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Mario Tennis Aces combines traditional tennis gameplay with arcade‑style mechanics such as energy meters, slow‑motion moments and powerful special shots that can even break opponents’ rackets. While the adventure mode offers a short and uneven single‑player experience, the game shines in its lively multiplayer modes, varied courts, and accessible yet skill‑based mechanics.
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Sushi Striker is a fast‑paced action‑puzzle game where players chain sushi plates on moving lanes to launch attacks, build combos, and defeat opponents in a lighthearted, anime‑styled adventure. Featuring energetic mechanics, humorous story and surprising strategic depth make it engaging, even though the repetitive core gameplay does not encourage longer sessions.
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Here we have a urvival‑focused action‑RPG with atmospheric world, strong premise and engaging exploration. It is though weighed down by clunky combat, uneven difficulty and mechanics that often feel more punishing than rewarding.
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Striking visual design, unsettling soundscapes and tightly crafted set‑pieces set in the nightmares of childhood. That is Little Nightmares.
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The adventure of a lone steambot blends tight controls, rewarding progression and a lively world into a polished, engaging experience that remains consistently enjoyable from start to finish.
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Three bearded sailors embark on a looping, folklore‑inspired journey where each short adventure branches into different whimsical encounters, encouraging repeated playthroughs to uncover new variations. The experience relies on minimalist interaction, storybook‑style presentation and gentle pacing, creating a calm and charming narrative experiment rather than a traditional challenge‑driven game.
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A small ninja‑like creature dashes through dark, silhouette‑styled levels by teleporting between enemies instead of jumping, creating a fast, rhythmic flow. The experience is visually striking and mechanically simple, offering brief, polished action with a distinctive touch‑based control scheme
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A former yakuza navigates a tightly woven crime drama filled with emotional stakes, street‑level action and richly detailed city life. The experience blends cinematic storytelling with energetic brawling and numerous side activities, forming a compact but impactful "finale" to a long‑running saga.
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A three‑on‑three arena brawler with flashy Final Fantasy summons and online‑focused team combat delivers spectacle but leaves solo content feeling thin.
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