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Fast Fusion is a fast-paced and visually striking futuristic racing game that offers high-speed tracks, color-based boosts, and a new awesome jump mechanic. Developed by a small team, it offers great value for its low price, though the lack of online play and limited number of tracks slightly hold it back. Luckily future updates will remedy the latter aspect.
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Hitman World of Assassination is a rich and highly entertaining package with dozens of hours of content. However, the Switch 2 version suffers from technical limitations and a constant online requirement, which significantly hinders the experience when playing on the go.
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Street Fighter 6 for Switch 2 is mostly an excellent port on one of the best figthing games for the current generation. But for some strange reason World Tour mode battles suffer from worse frame rate than rest of the game, which is a bit of shame on otherwise solid package.
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Roadcraft perfectly describes the rough everyday life of a construction worker in rugged landscapes.
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Dune: Awakening is a story of eternal change. In a year, it won't be the same game it is today. At the present, it has plenty of untapped potential and great ideas, none of which work together. One day, that will change, but we can't review potential. In a way, such contradictions are only fitting for this franchise, even if it's a frustrating experience to actually play.
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The classic tactical FPS game with demanding learning curve and tight margins seeks new life with F2P model.
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Mario Kart World is an excellent addition to the series – beautiful, fun and imaginative – but it could have been even better, more diverse and worthy of its name. The open world is under used, and Nintendo continues with the familiar and safe line of starting races from the menu and ending them in the menu. Despite its flaws, it's pure fun, whether you're playing alone or with friends and family. And thanks to the new console hardware, it looks better than ever!
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Death Stranding 2: On the Beach is, in my book, a near-perfect sequel. Many of the criticisms aimed at the first game have been addressed with smart changes that make it significantly more approachable. Visually and aurally, it’s even more stunning than its predecessor, and the new plot twists are truly gripping. Only the masochists who loved the utter bleakness of the first game might not appreciate the improvements that Kojima Productions has made.
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Deliver at all Costs is a light-hearted, isometric driving game that simulates the trials and tribulations of package delivery. Players step into the shoes of Winston, a driver for WeDeliver. The game's narrative is largely forgettable, with its strengths lying in its humorous take on delivery routes, car upgrades, and the comedic interactions with customers whose property you might accidentally demolish. While the jazzy soundtrack and destructible environments are enjoyable, the game offers little challenge, providing unlimited attempts and moving checkpoints, making it overly easy. Collecting in-game currency and blueprints for car parts, which offer minor humorous upgrades, is not particularly motivating due to the lack of difficulty. Despite its charming cartoonish graphics and overall pleasant aesthetic, the game's simple mechanics and repetitive nature make it best suited for short play sessions, appealing to those seeking a laid-back, humorous delivery simulation.
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The unique co-op approach captures the edgy feel of Control, but still offers only a sloppy experience.
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It's hard to avoid Skyrim-comparisons when talking about this game, but Awaken Realms still manages to craft their own distinctive dark fantasy world around the familiar bones.
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Nintendo Switch 2 Welcome Tour is an interactive introduction to the new console’s features - the concept is fun and very Nintendo, but the execution feels dull at times, making the experience feel like doing chores.
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Despite its minor flaws, Stratogun is a minimalist, enjoyable, and visually striking arcade shooter that pushes players to their limits but rewards effort generously. It’s not the easiest game difficulty-wise, but thanks to its well-designed gameplay loop, frustration never really got the chance to set in.
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The Alters is an excellent narrative survival adventure from 11 bit studios, combining base-building, resource management, and story-driven gameplay. Players control Jan Dolski, the sole survivor of a botched space mission, who uses clone "alters" with modified life paths to aid his survival. The game masterfully blends exploration (à la Satisfactory) with personal dilemmas, as Dolski navigates not only a dangerous planet but also the emotional complexities of his cloned companions. Balancing immediate survival with the psychological weight of these choices, The Alters delivers a gripping experience deserving top marks.
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F1 25 is once again an excellent driving game, but at the same time provides very modest evolution from previous installments. Braking Point storymode is fun but short lived appetite like always. My Team, Career Mode and F1 World can offer nearly endless hours worth of content for hardcore F1 enthustiasts, if their stomachs aren't already full from previous years.
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Kvark is an old-school shooter that pays homage to Half-Life, but doesn't bring anything new to the genre. While it successfully captures the aesthetics and design quirks of turn-of-millennium games, its low-resolution textures, clunky enemy models, and frustrating gameplay mechanics make it feel outdated rather than nostalgic. The story unfolds through diary entries, posters and videos with a touch of Slavic sarcasm, but ultimately, the repetitive action and rigid save system remind players why modern shooters have evolved past these limitations.
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The Horror at Highrook is a great pastime for fans of Lovecraft's stories and card & board games. The simple and fairly consistent gameplay loop from start to finish may not be the ultimate challenge for players who crave it. However, if you're looking for a relaxing card game in a horror-themed setting, The Horror at Highrook is a great choice for those sleepless summer nights.
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Yes, Your Grace: Snowfall is a strong sequel to the original indie hit, blending narrative adventure with light resource management. Continuing directly from the first game, players once again balance the demands of ruling a medieval kingdom—making decisions for subjects, managing limited supplies, and navigating a branching story influenced by past choices. New mechanics, like prestige conversion and kingdom upgrades, deepen the strategy without overwhelming. The structure remains approachable, with clear guidance and manageable consequences. While not radically innovative, Snowfall offers more of what made the original so beloved—engaging storytelling paired with meaningful, strategic decision-making.
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Out of Sight is a fairly traditional horror adventure, for better or worse. It's not terribly scary, and the puzzles are relatively straightforward, but it's still a fun game to play. The innovative camera angles add just enough novelty to the genre that you'll enjoy the short single-player story.
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There’s always room for small indie platformers in the crowded gaming market — just look at hits like INSIDE and Limbo. Bionic Bay, the result of a collaboration between Mureena Games and Psychoflow Studio, borrows heavily from those masterpieces and aims for a similar niche, though it doesn’t quite reach the same heights.
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