Luigi Floris
I can only say I'm satisfied with Tempest Rising. It's true that the multiplayer mode is still in its early stages, with necessary balancing needed both in terms of AI and factions, but the single-player campaign already offers between 20 and 30 hours of pure fun through two compelling and convincing narrative paths. Slipgate Ironworks has managed to breathe new life into a genre—real-time strategy games—that is largely underrated these days. To do so, they took the best from the past and applied modern concepts of gameplay and quality of life in a smart and convincing way. The result is a game that respectfully positions itself as a valid alternative to EA and Blizzard titles, which are currently less present in the gaming landscape. Tempest Rising also proves that it's still possible to create something new, even when inevitable comparisons are made with the legendary titles of the genre. At this point, I’m just looking forward to seeing how the single-player campaign will evolve in future expansions or sequels, and to trying out the multiplayer component once it’s fully developed and ready for those who enjoy competitive battles against other players.
Review in Italian | Read full review
Microids has created a good remake from a graphical point of view, managing to expand an adventure that was originally very short. However, the first-person view with static and non-freely explorable scenes is too anachronistic nowadays, as are some puzzles that are too simple. In any case, Amerzone - The Explorer's Legacy has a nice plot, interesting characters and remains a nice tribute to the memory of Benoît Sokal and is a good opportunity to discover his first game, considering the budget price at which it is proposed.
Review in Italian | Read full review